Player Matchup

Bakasura
Bakasura
Budas_4i20
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 108L
1,494 Elo+
Party 3
Bacchus
Bacchus
DonnieRumRogers
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 2
Raijin
Raijin
FRostyZYS
Raijin
Level 13
God Stats
2W - 2L
1,611 SR
Queue Stats
21W - 15L
1,434 Elo+
Solo
Neith
Neith
LuxQueen_07
Neith
Level 18
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 2
Amaterasu
Amaterasu
Not_Zzzluquinha
Amaterasu
Level 23
God Stats
2W - 4L
1,219 SR
Queue Stats
103W - 118L
1,411 Elo+
Party 3
Team Averages
Level 18
1,413 SR
1,372 Elo+

VS

Team Averages
Level 20
1,509 SR
1,393 Elo+
King Arthur
King Arthur
ARC_Alaska
King Arthur
Level 27
God Stats
20W - 20L
1,570 SR
Queue Stats
219W - 234L
1,320 Elo+
Party 1
Pele
Pele
CrisJunior2015
Pele
Level 27
God Stats
16W - 15L
1,550 SR
Queue Stats
331W - 348L
1,493 Elo+
Solo
Scylla
Scylla
Knin_h
Scylla
Level 18
God Stats
18W - 30L
1,395 SR
Queue Stats
448W - 542L
1,224 Elo+
Party 1
Cupid
Cupid
Shadowcan33
Cupid
Level 21
God Stats
2W - 3L
1,531 SR
Queue Stats
422W - 495L
1,429 Elo+
Solo
Medusa
Medusa
felpsdraw1234
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Budas_4i20
Bakasura
17
9 / 8 / 7
12,250
583
13,828
20,422
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 8 / 8
10,299
490
9,235
15,984
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
FRostyZYS
Raijin
17
4 / 9 / 3
11,556
550
11,715
14,443
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 5 / 5
10,561
503
13,434
12,618
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Not_Zzzluquinha
Amaterasu
18
7 / 4 / 5
12,062
574
10,115
14,203
18,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARC_Alaska
King Arthur
15
8 / 4 / 6
9,770
465
13,488
26,274
21,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
13 / 6 / 8
11,753
560
19,133
21,549
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Knin_h
Scylla
17
9 / 5 / 1
10,741
511
10,121
14,545
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 1
6,298
300
733
3,457
841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 10 / 12
10,278
489
13,097
17,522
6,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
28
Kills
34
34
Deaths
29
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARC_Alaska
King Arthur
8
4
6
2.75
W
Bakasura
Budas_4i20
Bakasura
9
8
7
1.56
L
13
6
8
2.83
W
3
8
8
0.88
W
Raijin
FRostyZYS
Raijin
4
9
3
0.61
L
Scylla
Knin_h
Scylla
9
5
1
1.9
W
5
5
5
1.5
W
Amaterasu
Not_Zzzluquinha
Amaterasu
7
4
5
2.38
L
0
4
1
0.13
L
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,327
Damage
56,572
77,670
Taken
83,347
55,725
Mitigated
42,943
15,747
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARC_Alaska
King Arthur
13,488
2,308
0
4,068
26,274
21,600
381
5,148
20,269
0
49,880
W
Bakasura
Budas_4i20
Bakasura
13,828
8,230
0
6,454
20,422
9,016
0
4,231
16,191
0
47,020
L
19,133
7,929
0
6,078
21,549
8,780
0
5,872
15,412
0
68,488
W
9,235
2,223
0
956
15,984
17,323
1,880
875
14,869
17,959
0
W
Raijin
FRostyZYS
Raijin
11,715
983
0
2,461
14,443
5,868
2,053
4,306
10,137
81,991
0
L
Scylla
Knin_h
Scylla
10,121
856
0
3,732
14,545
4,976
1,089
6,612
7,577
54,045
0
W
13,434
7,019
0
3,652
12,618
5,219
4,677
709
11,909
0
51,900
W
Amaterasu
Not_Zzzluquinha
Amaterasu
10,115
3,738
0
2,224
14,203
18,299
2,885
0
13,957
0
49,797
L
733
565
0
210
3,457
841
120
0
3,354
0
7,903
L
13,097
7,887
0
2,172
17,522
6,746
70
3,318
14,041
0
46,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
48,840
432
Minions Killed
324
0
Camps Cleared
0
1,804,508
Distance Traveled
1,648,961
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,770
465
67
3
0
413,145
2
W
Bakasura
12,250
583
87
4
0
431,812
1
L
Pele
11,753
560
100
5
0
404,070
0
W
Bacchus
10,299
490
19
1
0
320,239
4
W
Raijin
11,556
550
135
6
0
358,493
0
L
Scylla
10,741
511
85
4
0
373,917
1
W
Neith
10,561
503
92
4
0
306,335
2
W
Amaterasu
12,062
574
99
5
0
387,629
3
L
Cupid
6,298
300
18
1
0
151,920
1
L
Medusa
10,278
489
54
3
0
305,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role