Player Matchup

King Arthur
King Arthur
FITTYJ
King Arthur
Level 141
God Stats
5W - 1L
1,585 SR
Queue Stats
101W - 50L
1,891 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsRayLmao
Sun Wukong
Level 21
God Stats
7W - 0L
1,990 SR
Queue Stats
108W - 16L
1,893 Elo+
Party 2
Hel
Hel
JCHVX
Hel
Level 142
God Stats
1W - 1L
1,343 SR
Queue Stats
149W - 77L
1,808 Elo+
Party 2
Ra
Ra
Lostvayne27
Ra
Level 108
God Stats
4W - 0L
1,944 SR
Queue Stats
13W - 1L
1,971 Elo+
Party 2
Tiamat
Tiamat
kemo52
Tiamat
Level 129
God Stats
25W - 11L
1,620 SR
Queue Stats
93W - 41L
1,994 Elo+
Party 2
Team Averages
Level 108
1,696 SR
1,911 Elo+

VS

Team Averages
Level 97
1,578 SR
1,577 Elo+
Camazotz
Camazotz
HYHC-ike
Camazotz
Level 129
God Stats
0W - 1L
1,280 SR
Queue Stats
305W - 289L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
HYHC_Jordan
Hou Yi
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 46L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
M4gicxSHoTzz191
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,555 Elo+
Party 1
Athena
Athena
SamoanKang
Athena
Level 29
God Stats
9W - 5L
1,717 SR
Queue Stats
9W - 6L
1,565 Elo+
Party 1
Chang'e
Chang'e
Shadowking710
Chang'e
Level 147
God Stats
5W - 5L
1,893 SR
Queue Stats
210W - 190L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FITTYJ
King Arthur
18
3 / 4 / 9
11,466
521
21,936
24,470
15,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ItsRayLmao
Sun Wukong
17
8 / 2 / 12
11,075
503
11,849
16,799
13,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
JCHVX
Hel
20
6 / 0 / 10
14,238
647
17,131
10,827
5,136
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 1
11,177
508
7,988
9,255
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
kemo52
Tiamat
17
1 / 3 / 9
10,553
480
8,785
12,496
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HYHC-ike
Camazotz
15
1 / 6 / 4
9,227
419
11,025
28,894
20,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
16
1 / 1 / 0
9,525
433
2,960
12,532
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
17
6 / 5 / 0
10,685
486
7,878
22,829
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
SamoanKang
Athena
13
0 / 8 / 3
7,964
362
5,131
21,227
8,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
18
4 / 4 / 5
11,574
526
13,964
18,148
6,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
24
Kills
12
12
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FITTYJ
King Arthur
3
4
9
1.88
L
Camazotz
HYHC-ike
Camazotz
1
6
4
0.5
L
Hou Yi
1
1
0
1
W
Sun Wukong
ItsRayLmao
Sun Wukong
8
2
12
7
W
Hel
JCHVX
Hel
6
0
10
11
W
6
3
1
2.17
L
Ao Kuang
6
5
0
1.2
L
Athena
SamoanKang
Athena
0
8
3
0.19
L
Chang'e
4
4
5
1.63
W
Tiamat
kemo52
Tiamat
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,689
Damage
40,958
73,847
Taken
103,630
45,508
Mitigated
48,859
36,253
Healing
43,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FITTYJ
King Arthur
21,936
3,017
0
7,804
24,470
15,921
0
8,082
15,560
0
80,566
L
Camazotz
HYHC-ike
Camazotz
11,025
2,301
0
12,580
28,894
20,189
270
4,963
23,839
159
52,781
L
Hou Yi
2,960
1,444
0
6,832
12,532
4,041
0
3,239
8,989
0
63,651
W
Sun Wukong
ItsRayLmao
Sun Wukong
11,849
4,371
755
4,501
16,799
13,954
70
5,834
10,641
0
37,202
W
Hel
JCHVX
Hel
17,131
1,714
4,085
6,885
10,827
5,136
1,522
2,797
7,915
115,285
0
W
7,988
908
3,452
3,005
9,255
3,721
52
3,357
5,747
75,708
0
L
Ao Kuang
7,878
2,147
0
10,378
22,829
8,976
0
6,442
16,331
81,888
0
L
Athena
SamoanKang
Athena
5,131
1,208
371
4,194
21,227
8,691
174
10,645
9,997
28,351
0
L
Chang'e
13,964
440
1,551
7,296
18,148
6,962
504
7,600
10,294
94,737
0
W
Tiamat
kemo52
Tiamat
8,785
1,315
0
5,766
12,496
6,776
328
6,250
6,067
72,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,509
Gold Earned
48,975
614
Minions Killed
547
0
Camps Cleared
0
2,126,475
Distance Traveled
1,958,808
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,466
521
103
5
0
415,983
3
L
Camazotz
9,227
419
84
4
0
370,533
3
L
Hou Yi
9,525
433
111
5
0
365,866
8
W
Sun Wukong
11,075
503
22
1
0
442,371
6
W
Hel
14,238
647
229
10
0
446,168
2
W
Ra
11,177
508
144
7
0
404,828
2
L
Ao Kuang
10,685
486
117
5
0
382,209
2
L
Athena
7,964
362
45
2
0
434,871
1
L
Chang'e
11,574
526
190
9
0
405,329
7
W
Tiamat
10,553
480
116
5
0
417,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role