Player Matchup

Guan Yu
Guan Yu
BigMonkey125
Guan Yu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,351 Elo+
Party 1
Sobek
Sobek
Broz678
Sobek
Level 13
God Stats
6W - 1L
1,742 SR
Queue Stats
41W - 18L
1,833 Elo+
Solo
Artemis
Artemis
JNZERAA
Artemis
Level 15
God Stats
2W - 3L
1,567 SR
Queue Stats
25W - 49L
1,277 Elo+
Solo
Janus
Janus
ReticenceSin
Janus
Level 17
God Stats
14W - 19L
1,469 SR
Queue Stats
186W - 173L
1,369 Elo+
Solo
Tyr
Tyr
TwinHawkTGG
Tyr
Level 18
God Stats
5W - 0L
1,861 SR
Queue Stats
37W - 33L
1,361 Elo+
Party 1
Team Averages
Level 15
1,628 SR
1,438 Elo+

VS

Team Averages
Level 11
1,552 SR
1,284 Elo+
Hades
Hades
DenizenDarkness
Hades
Level 9
God Stats
8W - 6L
1,500 SR
Queue Stats
14W - 21L
1,188 Elo+
Solo
Raijin
Raijin
HulkHandsChance
Raijin
Level 16
God Stats
3W - 1L
1,835 SR
Queue Stats
13W - 14L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
IOnlyPlayLOL
Erlang Shen
Level 21
God Stats
5W - 8L
1,426 SR
Queue Stats
56W - 53L
1,475 Elo+
Solo
Sol
Sol
rafapera
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Hachiman
Hachiman
serpetar
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigMonkey125
Guan Yu
16
4 / 3 / 16
9,928
993
10,615
12,317
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Broz678
Sobek
17
5 / 0 / 19
11,448
1,145
13,807
15,800
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JNZERAA
Artemis
16
2 / 2 / 12
9,758
976
5,066
6,110
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 1 / 15
12,170
1,217
20,294
5,790
2,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 10
11,062
1,106
13,962
13,307
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

316

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
9,805
981
10,307
16,344
9,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 3
8,952
895
9,210
13,396
4,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
IOnlyPlayLOL
Erlang Shen
15
4 / 6 / 2
10,233
1,023
14,306
21,060
11,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 5 / 0
7,939
794
2,172
5,713
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
serpetar
Hachiman
16
1 / 6 / 4
9,593
959
11,387
15,073
5,397
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
29
Kills
7
7
Deaths
29
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigMonkey125
Guan Yu
4
3
16
4
W
Sobek
Broz678
Sobek
5
0
19
14.5
L
2
7
3
0.5
L
0
5
3
0.3
L
Erlang Shen
IOnlyPlayLOL
Erlang Shen
4
6
2
0.83
W
Artemis
JNZERAA
Artemis
2
2
12
4
W
11
1
15
18.5
W
7
1
10
12
L
0
5
0
0
L
Hachiman
serpetar
Hachiman
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,744
Damage
47,382
53,324
Taken
71,586
48,649
Mitigated
31,387
13,710
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigMonkey125
Guan Yu
10,615
3,069
1,914
2,832
12,317
12,630
0
4,710
7,448
0
18,148
W
Sobek
Broz678
Sobek
13,807
1,687
0
3,566
15,800
18,340
0
8,127
7,573
22,627
0
L
10,307
2,694
121
2,595
16,344
9,049
0
7,251
8,749
21,983
0
L
9,210
1,666
0
0
13,396
4,260
0
6,177
7,069
30,675
0
L
Erlang Shen
IOnlyPlayLOL
Erlang Shen
14,306
9,165
0
2,023
21,060
11,176
0
9,924
10,861
0
21,580
W
Artemis
JNZERAA
Artemis
5,066
2,476
0
849
6,110
2,632
0
1,551
4,434
0
13,245
W
20,294
686
0
59
5,790
2,273
0
1,128
4,562
48,481
0
W
13,962
3,691
0
4,490
13,307
12,774
0
6,173
7,034
208
34,988
L
2,172
618
0
947
5,713
1,505
0
1,939
3,624
6,775
0
L
Hachiman
serpetar
Hachiman
11,387
5,589
0
0
15,073
5,397
0
9,006
5,892
0
23,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,366
Gold Earned
46,522
192
Minions Killed
128
5
Camps Cleared
3
984,537
Distance Traveled
652,398
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,928
993
15
2
2
193,561
0
W
Sobek
11,448
1,145
21
2
0
213,896
0
L
Hades
9,805
981
25
3
0
110,483
1
L
Raijin
8,952
895
47
5
1
150,078
0
L
Erlang Shen
10,233
1,023
18
2
0
173,871
1
W
Artemis
9,758
976
32
3
2
164,618
0
W
Janus
12,170
1,217
89
9
1
204,990
2
W
Tyr
11,062
1,106
35
4
0
207,472
2
L
Sol
7,939
794
7
1
2
57,692
0
L
Hachiman
9,593
959
31
3
0
160,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role