Player Matchup

Fenrir
Fenrir
BogasZero
Fenrir
Level 85
God Stats
59W - 26L
1,792 SR
Queue Stats
161W - 91L
1,774 Elo+
Party 2
Chang'e
Chang'e
JonnyOwen
Chang'e
Level 80
God Stats
14W - 6L
1,958 SR
Queue Stats
94W - 54L
1,769 Elo+
Party 2
Cthulhu
Cthulhu
OwnedJjb
Cthulhu
Level 49
God Stats
46W - 20L
1,818 SR
Queue Stats
205W - 122L
1,762 Elo+
Party 2
Neith
Neith
Textual64
Neith
Level 38
God Stats
2W - 6L
1,500 SR
Queue Stats
345W - 312L
1,487 Elo+
Solo
Hera
Hera
andyteale17
Hera
Level 89
God Stats
95W - 39L
1,792 SR
Queue Stats
212W - 106L
1,771 Elo+
Party 2
Team Averages
Level 68
1,772 SR
1,713 Elo+

VS

Team Averages
Level 84
1,535 SR
1,623 Elo+
Ao Kuang
Ao Kuang
CJRoxz
Ao Kuang
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,622 Elo+
Party 3
Fenrir
Fenrir
Chewny
Fenrir
Level 89
God Stats
11W - 8L
1,584 SR
Queue Stats
207W - 185L
1,602 Elo+
Party 1
Sol
Sol
OST DARK
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,622 Elo+
Party 3
Ullr
Ullr
ObiTrys
Ullr
Level 48
God Stats
1W - 1L
1,591 SR
Queue Stats
196W - 175L
1,658 Elo+
Party 1
Tyr
Tyr
Wingy
Tyr
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
79W - 59L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BogasZero
Fenrir
20
15 / 1 / 17
14,105
1,085
26,560
13,726
11,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
JonnyOwen
Chang'e
20
6 / 0 / 18
12,962
997
20,143
11,144
8,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
OwnedJjb
Cthulhu
20
2 / 0 / 28
12,876
990
20,676
13,630
16,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Textual64
Neith
20
3 / 0 / 20
12,836
987
17,137
13,039
10,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 20
13,162
1,012
26,158
5,403
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

259

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CJRoxz
Ao Kuang
17
0 / 10 / 1
10,935
841
9,417
30,431
12,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Chewny
Fenrir
16
1 / 6 / 0
10,771
829
11,439
25,949
27,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 1
10,655
820
8,060
9,645
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
ObiTrys
Ullr
17
0 / 7 / 1
11,079
852
12,136
22,971
9,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Wingy
Tyr
17
0 / 6 / 1
11,141
857
10,412
30,941
34,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
5
34
Kills
1
1
Deaths
34
103
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BogasZero
Fenrir
15
1
17
23.5
L
Ao Kuang
CJRoxz
Ao Kuang
0
10
1
0.05
L
Fenrir
Chewny
Fenrir
1
6
0
0.17
W
Chang'e
JonnyOwen
Chang'e
6
0
18
15
L
0
5
1
0.1
L
Ullr
ObiTrys
Ullr
0
7
1
0.07
W
Cthulhu
OwnedJjb
Cthulhu
2
0
28
16
W
Neith
Textual64
Neith
3
0
20
13
L
Tyr
Wingy
Tyr
0
6
1
0.08
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,674
Damage
51,464
56,942
Taken
119,937
49,683
Mitigated
87,147
28,135
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BogasZero
Fenrir
26,560
9,515
0
2,880
13,726
11,213
0
4,577
9,149
0
34,510
L
Ao Kuang
CJRoxz
Ao Kuang
9,417
1,466
0
6,837
30,431
12,115
0
17,042
12,992
39,491
0
L
Fenrir
Chewny
Fenrir
11,439
1,921
0
448
25,949
27,361
0
13,583
11,621
0
18,792
W
Chang'e
JonnyOwen
Chang'e
20,143
1,357
9,627
6,050
11,144
8,901
0
3,906
7,238
53,124
0
L
8,060
1,276
0
1,498
9,645
3,564
0
2,083
7,479
25,652
0
L
Ullr
ObiTrys
Ullr
12,136
7,045
0
224
22,971
9,406
0
13,204
9,452
0
43,150
W
Cthulhu
OwnedJjb
Cthulhu
20,676
866
2,739
1,706
13,630
16,105
0
2,300
11,330
34,090
0
W
Neith
Textual64
Neith
17,137
9,923
909
4,224
13,039
10,854
0
5,729
7,310
0
41,353
L
Tyr
Wingy
Tyr
10,412
1,585
0
5,160
30,941
34,701
0
18,756
11,416
0
40,267
W
26,158
4,973
0
0
5,403
2,610
0
965
4,438
47,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,941
Gold Earned
54,581
264
Minions Killed
221
7
Camps Cleared
9
1,403,390
Distance Traveled
1,225,892
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,105
1,085
14
1
2
324,281
1
L
Ao Kuang
10,935
841
51
4
3
235,740
0
L
Fenrir
10,771
829
13
1
1
268,509
2
W
Chang'e
12,962
997
80
6
1
260,087
0
L
Sol
10,655
820
36
3
0
218,681
0
L
Ullr
11,079
852
57
4
4
225,674
0
W
Cthulhu
12,876
990
39
3
0
286,586
0
W
Neith
12,836
987
63
5
2
238,753
0
L
Tyr
11,141
857
64
5
1
277,288
0
W
Hera
13,162
1,012
68
5
2
293,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role