Player Matchup

Fenrir
Fenrir
GAMA 13 ALPHA 2
Fenrir
Level 9
God Stats
2W - 1L
1,738 SR
Queue Stats
20W - 19L
1,700 Elo+
Solo
Ra
Ra
Gang_Gang_Hippo
Ra
Level 25
God Stats
10W - 12L
1,620 SR
Queue Stats
198W - 191L
1,631 Elo+
Solo
Chernobog
Chernobog
Linkinator1041
Chernobog
Level 22
God Stats
5W - 2L
1,734 SR
Queue Stats
97W - 95L
1,757 Elo+
Solo
Bellona
Bellona
RAFlKl15
Bellona
Level 6
God Stats
5W - 1L
1,909 SR
Queue Stats
12W - 7L
1,894 Elo+
Solo
Anubis
Anubis
ZOMBIE MURDER3X
Anubis
Level 23
God Stats
5W - 2L
1,611 SR
Queue Stats
23W - 14L
1,713 Elo+
Solo
Team Averages
Level 17
1,722 SR
1,739 Elo+

VS

Team Averages
Level 20
1,558 SR
1,646 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DinoGod1234
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Neith
Neith
Gerardo18Sempai
Neith
Level 18
God Stats
4W - 4L
1,716 SR
Queue Stats
265W - 246L
1,678 Elo+
Solo
Tiamat
Tiamat
samhisattva89
Tiamat
Level 29
God Stats
7W - 6L
1,583 SR
Queue Stats
76W - 77L
1,571 Elo+
Solo
Achilles
Achilles
soyunomar_
Achilles
Level 21
God Stats
6W - 7L
1,492 SR
Queue Stats
149W - 140L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 0
8,107
737
7,407
5,643
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 5 / 6
6,788
617
4,775
5,848
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Linkinator1041
Chernobog
10
0 / 0 / 1
5,672
516
2,282
2,861
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
RAFlKl15
Bellona
10
1 / 3 / 3
6,206
564
5,053
8,414
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 3
6,261
569
3,911
5,278
1,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 4 / 1
6,657
605
7,148
9,046
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 10 / 2
4,413
401
949
9,083
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,080
462
2,542
4,850
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 2
5,434
494
2,962
5,723
4,521
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
soyunomar_
Achilles
9
2 / 3 / 1
5,827
530
3,651
7,723
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
11
11
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
4
1
2.38
L
0
10
2
0.1
W
11
1
0
11
W
4
5
6
1.4
L
0
2
1
0.25
W
Chernobog
Linkinator1041
Chernobog
0
0
1
0.5
W
Bellona
RAFlKl15
Bellona
1
3
3
0.83
W
4
2
3
2.75
L
0
1
2
1
L
Achilles
soyunomar_
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
17,252
28,044
Taken
36,425
12,445
Mitigated
14,853
8,476
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,148
1,607
0
1,437
9,046
3,013
0
1,615
7,381
0
29,166
L
949
335
0
512
9,083
2,459
0
2,787
6,090
0
10,883
W
7,407
2,806
0
869
5,643
2,118
0
0
5,643
0
41,926
W
4,775
755
80
1,046
5,848
1,801
499
0
5,848
33,627
0
L
2,542
1,180
0
1,741
4,850
999
0
974
3,876
0
28,016
W
Chernobog
Linkinator1041
Chernobog
2,282
1,342
0
1,159
2,861
1,400
0
0
2,861
0
29,126
W
Bellona
RAFlKl15
Bellona
5,053
2,377
0
3,276
8,414
5,528
675
2,962
5,452
0
33,027
W
3,911
160
0
2,046
5,278
1,598
787
0
5,278
27,713
0
L
2,962
778
0
2,594
5,723
4,521
345
620
5,103
25,957
0
L
Achilles
soyunomar_
Achilles
3,651
1,172
0
2,577
7,723
3,861
0
2,383
5,289
0
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
27,411
327
Minions Killed
215
0
Camps Cleared
0
969,753
Distance Traveled
924,082
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,657
605
49
4
0
203,240
2
L
Thor
4,413
401
27
2
0
187,082
5
W
Fenrir
8,107
737
70
6
0
238,927
3
W
Ra
6,788
617
72
7
0
174,238
2
L
Neith
5,080
462
54
5
0
175,985
1
W
Chernobog
5,672
516
60
5
0
188,269
5
W
Bellona
6,206
564
76
7
0
187,314
0
W
Anubis
6,261
569
49
4
0
181,005
2
L
Tiamat
5,434
494
55
5
0
158,506
2
L
Achilles
5,827
530
30
3
0
199,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role