Player Matchup

Ymir
Ymir
Blastablunt420
Ymir
Level 14
God Stats
2W - 5L
1,189 SR
Queue Stats
3W - 11L
1,167 Elo+
Party 1
Da Ji
Da Ji
King_Dedede514
Da Ji
Level 45
God Stats
5W - 11L
1,070 SR
Queue Stats
134W - 226L
1,304 Elo+
Party 1
Freya
Freya
LORDBELLUM
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 202L
1,337 Elo+
Party 1
Cerberus
Cerberus
hemionfire69
Cerberus
Level 46
God Stats
33W - 26L
1,442 SR
Queue Stats
120W - 189L
1,326 Elo+
Party 1
Anhur
Anhur
juju_cheepy
Anhur
Level 42
God Stats
0W - 4L
1,303 SR
Queue Stats
133W - 217L
1,312 Elo+
Party 1
Team Averages
Level 39
1,301 SR
1,289 Elo+

VS

Team Averages
Level 49
1,568 SR
1,444 Elo+
Guan Yu
Guan Yu
Bong_Goblin_420
Guan Yu
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
413W - 396L
1,453 Elo+
Party 2
Awilix
Awilix
Butterysnaps
Awilix
Level 42
God Stats
40W - 42L
1,579 SR
Queue Stats
328W - 324L
1,453 Elo+
Solo
Chang'e
Chang'e
OnePatchAway
Chang'e
Level 67
God Stats
23W - 18L
1,654 SR
Queue Stats
206W - 191L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
The1stOGdangus
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 168L
1,405 Elo+
Solo
Izanami
Izanami
Xanny_Mcbride
Izanami
Level 49
God Stats
26W - 12L
1,609 SR
Queue Stats
584W - 523L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,001
400
513
8,694
5,699
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 7 / 1
7,434
496
4,800
12,452
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
10
3 / 6 / 2
6,999
467
5,632
11,674
4,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
hemionfire69
Cerberus
9
1 / 4 / 4
6,526
435
5,937
13,587
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
6,539
436
3,701
10,744
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,480
565
9,147
8,110
4,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
13
7 / 0 / 5
8,140
543
8,290
6,179
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
OnePatchAway
Chang'e
14
7 / 6 / 2
8,621
575
8,806
11,112
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
1 / 1 / 5
7,366
491
3,364
9,398
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
12
2 / 2 / 6
7,103
474
7,968
6,444
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
24
25
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
7
0
5
9.5
W
Awilix
7
0
5
9.5
L
3
7
1
0.5
L
Freya
3
6
2
0.67
W
Chang'e
OnePatchAway
Chang'e
7
6
2
1.33
W
Sylvanus
1
1
5
3.5
W
Izanami
2
2
6
2.5
L
Cerberus
hemionfire69
Cerberus
1
4
4
0.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
37,575
57,151
Taken
41,243
23,328
Mitigated
20,622
15,150
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
513
406
0
99
8,694
5,699
610
0
8,694
15,623
0
W
9,147
1,385
556
1,234
8,110
4,692
336
935
7,175
0
41,688
W
Awilix
8,290
3,873
0
491
6,179
3,747
340
1,467
4,712
0
43,734
L
4,800
1,225
0
3,145
12,452
3,999
0
1,987
10,465
0
30,313
L
Freya
5,632
2,197
0
3,784
11,674
4,668
62
4,977
6,697
21,659
0
W
Chang'e
OnePatchAway
Chang'e
8,806
1,674
307
2,847
11,112
3,870
362
4,960
6,152
47,564
0
W
Sylvanus
3,364
912
857
2,467
9,398
6,396
653
1,437
7,961
19,315
0
W
Izanami
7,968
4,951
0
1,894
6,444
1,917
459
3,283
3,161
0
44,661
L
Cerberus
hemionfire69
Cerberus
5,937
140
0
4,911
13,587
5,588
267
3,602
9,985
23,861
0
L
3,701
1,605
0
3,211
10,744
3,374
248
1,604
9,140
0
27,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
39,710
225
Minions Killed
344
0
Camps Cleared
0
1,408,403
Distance Traveled
1,460,575
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,001
400
34
2
0
239,902
0
W
Guan Yu
8,480
565
86
6
0
306,417
5
W
Awilix
8,140
543
74
5
0
373,364
1
L
Da Ji
7,434
496
56
4
0
345,385
3
L
Freya
6,999
467
37
2
0
283,086
1
W
Chang'e
8,621
575
88
6
0
251,807
0
W
Sylvanus
7,366
491
22
1
0
250,415
1
W
Izanami
7,103
474
74
5
0
278,572
0
L
Cerberus
6,526
435
51
3
0
286,514
3
L
Anhur
6,539
436
47
3
0
253,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role