Player Matchup

Neith
Neith
BaxaBoi4
Neith
Level 15
God Stats
11W - 22L
1,344 SR
Queue Stats
24W - 32L
1,347 Elo+
Party 2
Cerberus
Cerberus
Baxx4
Cerberus
Level 12
God Stats
9W - 9L
1,487 SR
Queue Stats
87W - 99L
1,357 Elo+
Party 2
Scylla
Scylla
VenomKrone
Scylla
Level 47
God Stats
7W - 13L
1,248 SR
Queue Stats
122W - 107L
1,308 Elo+
Party 2
Bellona
Bellona
Zem Bacon
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
rhnyk
Hun Batz
Level 97
God Stats
3W - 5L
1,294 SR
Queue Stats
295W - 264L
1,372 Elo+
Party 2
Team Averages
Level 34
1,374 SR
1,377 Elo+

VS

Team Averages
Level 17
1,501 SR
1,444 Elo+
Danzaburou
Danzaburou
Gladiator0099
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JambiJambiJambi
Scylla
Level 29
God Stats
11W - 10L
1,605 SR
Queue Stats
59W - 62L
1,340 Elo+
Solo
Mulan
Mulan
VHL-Rites
Mulan
Level 23
God Stats
4W - 1L
1,399 SR
Queue Stats
154W - 154L
1,380 Elo+
Solo
Yemoja
Yemoja
jerm7
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
quakkori
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaxaBoi4
Neith
15
3 / 1 / 9
9,508
500
7,969
7,896
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Baxx4
Cerberus
15
5 / 3 / 6
9,577
504
7,923
13,991
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
VenomKrone
Scylla
16
9 / 2 / 2
10,866
572
8,518
8,289
2,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Zem Bacon
Bellona
12
0 / 4 / 5
7,953
419
4,908
11,767
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
rhnyk
Hun Batz
18
13 / 3 / 6
11,236
591
15,677
12,010
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gladiator0099
Danzaburou
16
2 / 5 / 2
10,081
531
12,515
16,973
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
2 / 4 / 1
7,166
377
1,578
3,296
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Mulan
VHL-Rites
Mulan
17
6 / 4 / 1
10,578
557
9,408
16,328
15,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
jerm7
Yemoja
10
0 / 10 / 4
6,956
366
1,565
10,990
3,495
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
quakkori
Nemesis
11
2 / 9 / 4
7,944
418
5,126
14,122
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
30
Kills
12
13
Deaths
32
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
BaxaBoi4
Neith
3
1
9
7.5
W
Cerberus
Baxx4
Cerberus
5
3
6
2.67
L
Danzaburou
Gladiator0099
Danzaburou
2
5
2
0.6
L
2
4
1
0.63
L
Mulan
VHL-Rites
Mulan
6
4
1
1.63
W
Scylla
VenomKrone
Scylla
9
2
2
5
W
Bellona
Zem Bacon
Bellona
0
4
5
0.63
L
Yemoja
jerm7
Yemoja
0
10
4
0.2
L
Nemesis
quakkori
Nemesis
2
9
4
0.44
W
Hun Batz
rhnyk
Hun Batz
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
30,192
53,953
Taken
61,709
30,885
Mitigated
30,402
16,573
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BaxaBoi4
Neith
7,969
3,370
0
5,054
7,896
3,286
1,863
91
7,780
0
53,432
W
Cerberus
Baxx4
Cerberus
7,923
1,023
0
5,971
13,991
9,637
872
566
13,400
41,717
0
L
Danzaburou
Gladiator0099
Danzaburou
12,515
5,529
0
7,235
16,973
6,311
3,833
2,486
14,487
0
68,529
L
1,578
220
0
120
3,296
1,003
0
1,576
1,720
16,304
0
L
Mulan
VHL-Rites
Mulan
9,408
1,101
0
4,427
16,328
15,585
899
3,599
12,179
276
50,144
W
Scylla
VenomKrone
Scylla
8,518
1,273
0
1,795
8,289
2,947
3,896
1,824
6,365
73,281
0
W
Bellona
Zem Bacon
Bellona
4,908
639
0
636
11,767
9,687
737
253
11,114
3,921
25,759
L
Yemoja
jerm7
Yemoja
1,565
595
576
10
10,990
3,495
336
4,325
6,640
7,405
0
L
Nemesis
quakkori
Nemesis
5,126
2,501
0
42
14,122
4,008
867
5,396
8,726
0
16,070
W
Hun Batz
rhnyk
Hun Batz
15,677
5,533
0
3,117
12,010
5,328
1,781
655
11,280
0
78,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
42,725
512
Minions Killed
270
0
Camps Cleared
0
1,804,208
Distance Traveled
1,273,437
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,508
500
92
5
0
315,553
1
W
Cerberus
9,577
504
112
6
0
379,548
1
L
Danzaburou
10,081
531
118
6
0
278,874
0
L
Scylla
7,166
377
27
1
0
140,290
1
L
Mulan
10,578
557
88
5
0
328,117
2
W
Scylla
10,866
572
139
7
0
335,677
1
W
Bellona
7,953
419
43
2
0
357,692
1
L
Yemoja
6,956
366
10
1
0
204,607
0
L
Nemesis
7,944
418
27
1
0
321,549
0
W
Hun Batz
11,236
591
126
7
0
415,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role