Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Cueia
Izanami
Level 28
God Stats
4W - 5L
1,559 SR
Queue Stats
26W - 19L
1,618 Elo+
Party 3
Ymir
Ymir
ThePanicManiac
Ymir
Level 44
God Stats
9W - 6L
1,856 SR
Queue Stats
24W - 17L
1,514 Elo+
Party 2
Hera
Hera
Zitovick
Hera
Level 65
God Stats
2W - 1L
1,721 SR
Queue Stats
95W - 89L
1,504 Elo+
Party 2
Fenrir
Fenrir
Zoleiuon
Fenrir
Level 88
God Stats
15W - 11L
1,500 SR
Queue Stats
427W - 381L
1,492 Elo+
Party 3
Team Averages
Level 76
1,627 SR
1,526 Elo+

VS

Team Averages
Level 84
1,557 SR
1,598 Elo+
Ymir
Ymir
Andr3wl0l
Ymir
Level 28
God Stats
4W - 3L
1,824 SR
Queue Stats
47W - 36L
1,741 Elo+
Party 1
Pele
Pele
OhValra
Pele
Level 85
God Stats
12W - 9L
1,654 SR
Queue Stats
189W - 188L
1,566 Elo+
Party 1
Nox
Nox
Rafa Valens
Nox
Level 159
God Stats
1W - 2L
1,329 SR
Queue Stats
428W - 414L
1,561 Elo+
Party 1
Apollo
Apollo
Yeyo EGP
Apollo
Level 101
God Stats
2W - 3L
1,381 SR
Queue Stats
132W - 133L
1,581 Elo+
Party 1
Chaac
Chaac
camero1969
Chaac
Level 47
God Stats
2W - 1L
1,596 SR
Queue Stats
100W - 90L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 0 / 0
7,512
751
3,601
3,942
1,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Cueia
Izanami
8
0 / 2 / 1
4,893
489
579
3,596
833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 0
5,447
545
2,116
6,972
4,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
12
1 / 2 / 2
6,233
623
1,736
3,722
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Zoleiuon
Fenrir
10
1 / 0 / 2
5,627
563
2,125
5,073
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
2
0 / 0 / 0
3,721
372
326
843
279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
OhValra
Pele
8
2 / 1 / 1
4,902
490
3,730
5,514
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 0
5,705
571
2,394
5,154
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Yeyo EGP
Apollo
10
1 / 1 / 1
5,389
539
3,849
4,999
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
9
0 / 3 / 0
4,912
491
1,795
5,835
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
0
5
L
Ymir
0
0
0
0
W
Izanami
Cueia
Izanami
0
2
1
0.25
L
Pele
OhValra
Pele
2
1
1
2.5
L
1
3
0
0.33
W
1
0
0
1
L
Apollo
Yeyo EGP
Apollo
1
1
1
1.5
W
Hera
1
2
2
1
W
Fenrir
Zoleiuon
Fenrir
1
0
2
2
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,157
Damage
12,094
23,305
Taken
22,345
9,117
Mitigated
8,270
8,240
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,601
1,069
0
1,335
3,942
1,205
0
330
3,334
0
40,195
L
Ymir
326
0
0
341
843
279
0
130
713
2,673
0
W
Izanami
Cueia
Izanami
579
88
0
334
3,596
833
1,000
136
3,460
0
25,252
L
Pele
OhValra
Pele
3,730
1,096
0
2,450
5,514
1,462
0
369
5,145
0
19,795
L
2,394
374
0
1,436
5,154
1,850
33
1,615
3,539
32,999
0
W
2,116
223
0
2,977
6,972
4,254
224
190
6,782
13,051
0
L
Apollo
Yeyo EGP
Apollo
3,849
1,575
0
2,733
4,999
1,321
0
1,738
3,261
0
30,323
W
Hera
1,736
305
0
970
3,722
1,063
430
1,522
2,078
38,926
0
W
Fenrir
Zoleiuon
Fenrir
2,125
441
0
2,624
5,073
1,762
0
350
4,689
0
24,291
L
Chaac
1,795
487
0
1,760
5,835
3,358
0
0
5,835
0
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
24,629
325
Minions Killed
210
0
Camps Cleared
0
983,969
Distance Traveled
807,738
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,512
751
104
10
0
220,121
0
L
Ymir
3,721
372
3
0
0
40,943
0
W
Izanami
4,893
489
55
6
0
181,275
1
L
Pele
4,902
490
33
3
0
230,121
3
L
Nox
5,705
571
73
7
0
171,043
4
W
Ymir
5,447
545
27
3
0
182,531
2
L
Apollo
5,389
539
49
5
0
181,242
0
W
Hera
6,233
623
83
8
0
185,197
2
W
Fenrir
5,627
563
56
6
0
214,845
1
L
Chaac
4,912
491
52
5
0
184,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role