Player Matchup

Izanami
Izanami
Brady28144
Izanami
Level 87
God Stats
25W - 14L
1,627 SR
Queue Stats
88W - 80L
1,518 Elo+
Party 2
Hades
Hades
DeadResort
Hades
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 3
Ravana
Ravana
MakaoM707
Ravana
Level 66
God Stats
4W - 1L
1,605 SR
Queue Stats
96W - 90L
1,500 Elo+
Party 2
King Arthur
King Arthur
River-rat13
King Arthur
Level 63
God Stats
4W - 5L
1,654 SR
Queue Stats
42W - 47L
1,524 Elo+
Party 3
Sobek
Sobek
TameableMite95
Sobek
Level 62
God Stats
7W - 5L
1,623 SR
Queue Stats
75W - 74L
1,491 Elo+
Party 2
Team Averages
Level 72
1,602 SR
1,507 Elo+

VS

Team Averages
Level 113
1,650 SR
1,546 Elo+
Kuzenbo
Kuzenbo
EcologicSleet55
Kuzenbo
Level 124
God Stats
5W - 12L
1,521 SR
Queue Stats
295W - 277L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
IIAstroII
Danzaburou
Level 99
God Stats
2W - 3L
1,820 SR
Queue Stats
241W - 195L
1,589 Elo+
Party 1
Hel
Hel
LIFT DZ NTZ
Hel
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
907W - 902L
1,481 Elo+
Solo
The Morrigan
The Morrigan
Moondru
The Morrigan
Level 87
God Stats
1W - 1L
1,630 SR
Queue Stats
30W - 22L
1,598 Elo+
Party 1
Vamana
Vamana
PerkzAPK
Vamana
Level 95
God Stats
1W - 1L
1,780 SR
Queue Stats
225W - 190L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brady28144
Izanami
16
2 / 0 / 7
9,206
542
6,714
9,728
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
15
6 / 1 / 5
9,283
546
13,065
10,214
5,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
MakaoM707
Ravana
15
8 / 3 / 5
9,470
557
10,411
9,082
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
River-rat13
King Arthur
17
4 / 1 / 5
10,088
593
9,354
14,363
9,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 1 / 8
8,521
501
6,054
10,649
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,016
413
5,189
16,357
13,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
IIAstroII
Danzaburou
13
2 / 4 / 0
7,929
466
6,893
10,384
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 7 / 2
7,943
467
4,718
11,829
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Moondru
The Morrigan
12
1 / 6 / 4
7,779
458
10,066
12,765
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
PerkzAPK
Vamana
14
2 / 4 / 1
8,677
510
7,330
12,946
8,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
6
6
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brady28144
Izanami
2
0
7
5.5
W
Hades
6
1
5
8.5
L
1
3
2
0.67
L
Danzaburou
IIAstroII
Danzaburou
2
4
0
0.5
L
0
7
2
0.14
W
Ravana
MakaoM707
Ravana
8
3
5
3.5
L
The Morrigan
Moondru
The Morrigan
1
6
4
0.5
L
Vamana
PerkzAPK
Vamana
2
4
1
0.63
W
King Arthur
River-rat13
King Arthur
4
1
5
6.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
34,196
54,036
Taken
64,281
32,025
Mitigated
33,535
23,097
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brady28144
Izanami
6,714
4,447
0
5,261
9,728
3,317
0
1,971
7,732
0
78,758
W
Hades
13,065
875
544
3,950
10,214
5,500
0
4,528
5,360
43,790
0
L
5,189
1,592
348
3,195
16,357
13,186
0
5,635
10,722
24,635
0
L
Danzaburou
IIAstroII
Danzaburou
6,893
2,802
0
2,964
10,384
3,425
109
3,262
7,122
0
47,382
L
4,718
304
2,029
4,362
11,829
4,261
0
5,544
6,285
52,082
0
W
Ravana
MakaoM707
Ravana
10,411
3,695
0
2,142
9,082
4,536
430
3,928
5,047
0
54,718
L
The Morrigan
Moondru
The Morrigan
10,066
3,991
0
2,762
12,765
4,049
0
2,937
9,828
40,042
4,326
L
Vamana
PerkzAPK
Vamana
7,330
3,084
0
4,274
12,946
8,614
580
1,741
11,205
0
52,108
W
King Arthur
River-rat13
King Arthur
9,354
1,054
0
5,380
14,363
9,399
24
3,249
10,574
0
67,858
W
6,054
391
0
5,820
10,649
9,273
0
2,857
7,767
27,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
39,344
508
Minions Killed
402
0
Camps Cleared
0
1,722,036
Distance Traveled
1,594,808
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,206
542
170
10
0
315,079
1
W
Hades
9,283
546
71
4
0
342,909
4
L
Kuzenbo
7,016
413
34
2
0
350,978
1
L
Danzaburou
7,929
466
84
5
0
293,286
1
L
Hel
7,943
467
123
7
0
310,914
7
W
Ravana
9,470
557
102
6
0
341,735
5
L
The Morrigan
7,779
458
58
3
0
309,816
2
L
Vamana
8,677
510
103
6
0
329,814
2
W
King Arthur
10,088
593
127
7
0
357,759
4
W
Sobek
8,521
501
38
2
0
364,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role