Player Matchup

Yemoja
Yemoja
Dragonflies38
Yemoja
Level 45
God Stats
7W - 8L
1,652 SR
Queue Stats
8W - 24L
1,386 Elo+
Solo
The Morrigan
The Morrigan
SNEAKYxDIDDY
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
1,320 Elo+
Party 2
Thanatos
Thanatos
XxREFRAGxX
Thanatos
Level 22
God Stats
21W - 8L
1,509 SR
Queue Stats
153W - 137L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
danteyme
Cernunnos
Level 28
God Stats
7W - 12L
1,478 SR
Queue Stats
17W - 31L
1,375 Elo+
Party 3
Chaac
Chaac
x_xRIP-YR-KDx_x
Chaac
Level 74
God Stats
3W - 3L
1,475 SR
Queue Stats
37W - 55L
1,391 Elo+
Party 3
Team Averages
Level 50
1,523 SR
1,376 Elo+

VS

Team Averages
Level 53
1,552 SR
1,430 Elo+
Cerberus
Cerberus
Cdub_100
Cerberus
Level 47
God Stats
3W - 3L
1,627 SR
Queue Stats
119W - 133L
1,485 Elo+
Solo
Bellona
Bellona
DanteVertigo221
Bellona
Level 72
God Stats
66W - 56L
1,561 SR
Queue Stats
270W - 274L
1,448 Elo+
Party 1
Medusa
Medusa
G0J1R45682
Medusa
Level 74
God Stats
37W - 28L
1,570 SR
Queue Stats
241W - 257L
1,457 Elo+
Party 1
Arachne
Arachne
TextualBucket15
Arachne
Level 36
God Stats
16W - 17L
1,515 SR
Queue Stats
89W - 104L
1,338 Elo+
Solo
Tiamat
Tiamat
lordofshwarts
Tiamat
Level 38
God Stats
23W - 19L
1,489 SR
Queue Stats
75W - 76L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,347
488
4,893
5,279
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
SNEAKYxDIDDY
The Morrigan
11
3 / 5 / 2
6,704
516
4,047
6,518
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
XxREFRAGxX
Thanatos
9
0 / 5 / 2
5,727
441
2,474
9,873
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
danteyme
Cernunnos
8
0 / 4 / 2
5,214
401
3,113
6,979
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 3 / 1
6,156
474
9,156
11,677
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cdub_100
Cerberus
12
3 / 1 / 4
7,612
586
4,881
9,145
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 0
8,008
616
6,344
10,546
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
G0J1R45682
Medusa
13
3 / 0 / 2
7,191
553
4,909
5,527
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,525
502
3,862
9,064
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 2 / 0
8,366
644
7,885
5,979
4,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
17
17
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cdub_100
Cerberus
3
1
4
5
W
2
0
0
2
L
1
0
1
1.5
W
Medusa
G0J1R45682
Medusa
3
0
2
4
L
The Morrigan
SNEAKYxDIDDY
The Morrigan
3
5
2
0.8
W
1
4
2
0.5
L
Thanatos
XxREFRAGxX
Thanatos
0
5
2
0.2
L
Cernunnos
danteyme
Cernunnos
0
4
2
0.25
W
8
2
0
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
27,881
40,326
Taken
40,261
18,131
Mitigated
20,403
12,102
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cdub_100
Cerberus
4,881
259
453
3,971
9,145
3,783
764
3,499
5,646
25,391
0
W
6,344
4,321
0
7,214
10,546
6,529
4,080
520
9,676
0
46,448
L
4,893
1,197
1,173
1,362
5,279
1,961
0
2,442
2,803
20,728
0
W
Medusa
G0J1R45682
Medusa
4,909
1,975
318
1,068
5,527
3,004
2,098
1,367
4,138
0
38,154
L
The Morrigan
SNEAKYxDIDDY
The Morrigan
4,047
636
0
569
6,518
1,989
0
3,622
2,583
26,831
475
W
3,862
3,332
0
3,257
9,064
2,980
704
1,217
7,772
0
30,563
L
Thanatos
XxREFRAGxX
Thanatos
2,474
1,042
0
5,466
9,873
2,820
0
2,836
6,869
0
25,862
L
Cernunnos
danteyme
Cernunnos
3,113
992
0
90
6,979
2,091
0
1,887
5,085
0
24,055
W
7,885
960
0
2,109
5,979
4,107
1,353
1,862
4,067
37,490
0
L
9,156
2,477
0
3,442
11,677
9,270
0
1,375
10,220
0
31,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
37,702
243
Minions Killed
357
0
Camps Cleared
0
1,096,983
Distance Traveled
1,188,377
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,612
586
54
4
0
245,314
2
W
Bellona
8,008
616
94
7
0
216,389
4
L
Yemoja
6,347
488
30
2
0
256,338
0
W
Medusa
7,191
553
62
5
0
246,951
2
L
The Morrigan
6,704
516
52
4
0
215,453
1
W
Arachne
6,525
502
63
5
0
236,694
2
L
Thanatos
5,727
441
55
4
0
200,539
0
L
Cernunnos
5,214
401
48
4
0
190,880
0
W
Tiamat
8,366
644
84
6
0
243,029
0
L
Chaac
6,156
474
58
4
0
233,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role