Player Matchup

Nu Wa
Nu Wa
CultistaDeAxis
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Findécano
Ganesha
Level 160
God Stats
3W - 4L
1,663 SR
Queue Stats
120W - 66L
1,559 Elo+
Party 2
Thoth
Thoth
TioPêyPal
Thoth
Level 32
God Stats
1W - 0L
1,756 SR
Queue Stats
57W - 12L
1,624 Elo+
Party 2
Hachiman
Hachiman
gordinbarbaruiva
Hachiman
Level 29
God Stats
2W - 1L
1,748 SR
Queue Stats
31W - 23L
1,569 Elo+
Party 2
Fenrir
Fenrir
wand4286
Fenrir
Level 114
God Stats
10W - 6L
1,911 SR
Queue Stats
275W - 208L
1,492 Elo+
Party 2
Team Averages
Level 99
1,716 SR
1,549 Elo+

VS

Team Averages
Level 70
1,506 SR
1,362 Elo+
Arachne
Arachne
Jurimpe
Arachne
Level 45
God Stats
53W - 45L
1,514 SR
Queue Stats
528W - 730L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
Kombat Angel
Aphrodite
Level 109
God Stats
146W - 118L
1,593 SR
Queue Stats
670W - 780L
1,461 Elo+
Solo
Kukulkan
Kukulkan
OakleySoleD
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,357 Elo+
Solo
Amaterasu
Amaterasu
Paladino_Mestre
Amaterasu
Level 48
God Stats
14W - 23L
1,442 SR
Queue Stats
330W - 461L
1,333 Elo+
Party 1
Izanami
Izanami
Senpai_Mestre
Izanami
Level 22
God Stats
170W - 198L
1,483 SR
Queue Stats
516W - 738L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,515
634
11,983
7,078
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Findécano
Ganesha
12
0 / 0 / 16
8,484
566
3,959
7,765
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
16
11 / 0 / 4
10,376
692
10,158
4,498
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 9
9,165
611
6,285
7,307
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
wand4286
Fenrir
14
6 / 2 / 7
8,926
595
6,057
10,287
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jurimpe
Arachne
9
1 / 4 / 1
6,075
405
1,255
6,934
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Kombat Angel
Aphrodite
10
1 / 6 / 0
6,240
416
4,020
10,466
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
OakleySoleD
Kukulkan
10
0 / 6 / 2
6,161
411
5,387
9,092
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Paladino_Mestre
Amaterasu
9
0 / 3 / 2
5,574
372
2,664
12,891
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
7
0 / 7 / 1
5,435
362
1,999
8,607
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
26
Kills
2
2
Deaths
26
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Ganesha
Findécano
Ganesha
0
0
16
8
L
Arachne
Jurimpe
Arachne
1
4
1
0.38
L
Aphrodite
Kombat Angel
Aphrodite
1
6
0
0.17
L
Kukulkan
OakleySoleD
Kukulkan
0
6
2
0.17
L
Amaterasu
Paladino_Mestre
Amaterasu
0
3
2
0.33
L
Izanami
0
7
1
0.07
W
Thoth
11
0
4
13
W
4
0
9
8.5
W
Fenrir
wand4286
Fenrir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
15,325
36,935
Taken
47,990
18,241
Mitigated
16,566
17,530
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,983
5,954
67
4,999
7,078
3,438
3,567
1,019
6,059
63,619
0
W
Ganesha
Findécano
Ganesha
3,959
678
0
2,427
7,765
5,953
140
2,059
5,706
24,540
0
L
Arachne
Jurimpe
Arachne
1,255
750
0
1,316
6,934
3,301
0
3,196
3,660
0
24,509
L
Aphrodite
Kombat Angel
Aphrodite
4,020
272
2,368
3,590
10,466
4,440
0
5,088
5,224
22,449
0
L
Kukulkan
OakleySoleD
Kukulkan
5,387
509
0
582
9,092
2,097
0
5,181
3,729
39,847
0
L
Amaterasu
Paladino_Mestre
Amaterasu
2,664
818
0
4,757
12,891
5,129
0
9,125
3,689
0
20,308
L
Izanami
1,999
1,519
0
0
8,607
1,599
160
3,007
5,588
0
15,473
W
Thoth
10,158
155
0
712
4,498
1,601
4,340
1,359
3,139
62,208
0
W
6,285
2,295
0
5,519
7,307
2,699
2,280
1,291
6,016
0
50,981
W
Fenrir
wand4286
Fenrir
6,057
1,449
0
3,806
10,287
4,550
1,017
3,679
5,856
0
43,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
29,485
440
Minions Killed
217
0
Camps Cleared
0
1,352,826
Distance Traveled
1,149,903
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,515
634
96
6
0
258,927
5
W
Ganesha
8,484
566
2
0
0
268,631
3
L
Arachne
6,075
405
49
3
0
213,794
2
L
Aphrodite
6,240
416
35
2
0
249,526
4
L
Kukulkan
6,161
411
73
5
0
213,126
1
L
Amaterasu
5,574
372
27
2
0
260,044
2
L
Izanami
5,435
362
33
2
0
213,413
0
W
Thoth
10,376
692
128
9
0
300,413
6
W
Hachiman
9,165
611
125
8
0
244,716
3
W
Fenrir
8,926
595
89
6
0
280,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role