Player Matchup

Chang'e
Chang'e
AwokenLust
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 1
Neith
Neith
B3LMARTS
Neith
Level 5
God Stats
2W - 3L
1,427 SR
Queue Stats
2W - 6L
1,226 Elo+
Party 1
Ne Zha
Ne Zha
GodMudito
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,476 SR
1,313 Elo+

VS

Team Averages
Level 17
1,463 SR
1,454 Elo+
Izanami
Izanami
SeaSneek
Izanami
Level 10
God Stats
3W - 2L
1,674 SR
Queue Stats
7W - 8L
1,501 Elo+
Solo
Cthulhu
Cthulhu
dariushvh
Cthulhu
Level 27
God Stats
1W - 0L
1,542 SR
Queue Stats
36W - 15L
1,606 Elo+
Solo
Janus
Janus
iggmar
Janus
Level 15
God Stats
1W - 2L
1,174 SR
Queue Stats
10W - 18L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AwokenLust
Chang'e
13
3 / 5 / 3
9,060
697
7,238
12,290
7,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
B3LMARTS
Neith
10
1 / 6 / 2
7,670
590
3,587
6,898
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
GodMudito
Ne Zha
13
4 / 4 / 4
8,920
686
9,614
12,289
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SeaSneek
Izanami
12
4 / 3 / 7
9,227
710
8,263
8,920
3,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
dariushvh
Cthulhu
14
9 / 1 / 4
11,079
852
10,435
14,504
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
iggmar
Janus
12
2 / 4 / 8
9,055
697
5,811
6,071
1,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
15
15
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AwokenLust
Chang'e
3
5
3
0.9
L
Neith
B3LMARTS
Neith
1
6
2
0.33
L
Ne Zha
GodMudito
Ne Zha
4
4
4
1.5
W
Izanami
SeaSneek
Izanami
4
3
7
2.5
W
Cthulhu
dariushvh
Cthulhu
9
1
4
11
W
Janus
iggmar
Janus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
24,509
31,477
Taken
29,495
16,938
Mitigated
21,201
8,120
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AwokenLust
Chang'e
7,238
833
2,156
3,739
12,290
7,182
0
6,669
5,621
30,898
0
L
Neith
B3LMARTS
Neith
3,587
1,514
0
290
6,898
2,450
0
3,460
3,438
0
12,227
L
Ne Zha
GodMudito
Ne Zha
9,614
3,335
0
1,935
12,289
7,306
0
6,221
6,068
0
35,149
W
Izanami
SeaSneek
Izanami
8,263
5,992
0
2,145
8,920
3,175
1,424
3,575
5,345
0
41,193
W
Cthulhu
dariushvh
Cthulhu
10,435
1,276
41
1,747
14,504
16,426
0
3,049
11,455
34,424
0
W
Janus
iggmar
Janus
5,811
316
0
511
6,071
1,600
944
697
5,374
34,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
29,361
105
Minions Killed
179
0
Camps Cleared
0
539,839
Distance Traveled
651,629
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,060
697
47
4
0
190,364
0
L
Neith
7,670
590
18
1
0
126,445
0
L
Ne Zha
8,920
686
40
3
0
223,030
1
W
Izanami
9,227
710
72
6
0
205,971
1
W
Cthulhu
11,079
852
51
4
0
231,931
0
W
Janus
9,055
697
56
4
0
213,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role