Player Matchup

Medusa
Medusa
DGAFprincess666
Medusa
Level 101
God Stats
78W - 77L
1,335 SR
Queue Stats
191W - 215L
1,338 Elo+
Solo
Cthulhu
Cthulhu
GankMyLaneeee
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,304 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lI Sl0TH Il
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Party 2
Team Averages
Level 64
1,445 SR
1,296 Elo+

VS

Team Averages
Level 90
1,505 SR
1,491 Elo+
Jormungandr
Jormungandr
BlkZeus
Jormungandr
Level 88
God Stats
8W - 4L
1,636 SR
Queue Stats
85W - 64L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
Level 105
God Stats
88W - 88L
1,257 SR
Queue Stats
397W - 410L
1,516 Elo+
Party 1
Anubis
Anubis
HDaddy187_43701
Anubis
Level 78
God Stats
33W - 20L
1,622 SR
Queue Stats
670W - 896L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 7
10,242
788
9,605
11,204
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
3 / 1 / 13
9,234
710
7,904
13,059
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
lI Sl0TH Il
Tsukuyomi
13
6 / 3 / 10
9,650
742
8,700
9,664
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlkZeus
Jormungandr
10
1 / 7 / 1
8,181
629
4,602
11,690
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
CyberSec777
Ah Muzen Cab
12
3 / 7 / 4
9,294
715
13,449
9,429
2,990
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 4 / 4
8,959
689
8,154
9,388
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlkZeus
Jormungandr
1
7
1
0.21
L
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
3
7
4
0.71
W
9
3
7
4.17
W
Cthulhu
3
1
13
9.5
L
2
4
4
1
W
Tsukuyomi
lI Sl0TH Il
Tsukuyomi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
26,205
33,927
Taken
30,507
14,272
Mitigated
11,514
10,274
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlkZeus
Jormungandr
4,602
1,087
120
593
11,690
4,570
0
2,656
8,859
21,865
0
L
Ah Muzen Cab
CyberSec777
Ah Muzen Cab
13,449
2,957
0
715
9,429
2,990
0
2,329
6,988
0
33,362
W
9,605
4,626
231
3,536
11,204
3,760
2,322
3,838
7,142
0
39,254
W
Cthulhu
7,904
637
103
4,461
13,059
7,543
180
4,036
8,721
32,221
0
L
8,154
426
147
1,704
9,388
3,954
0
2,556
6,707
31,252
0
W
Tsukuyomi
lI Sl0TH Il
Tsukuyomi
8,700
2,674
0
1,943
9,664
2,969
394
4,133
5,246
0
24,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
26,434
172
Minions Killed
127
0
Camps Cleared
0
701,837
Distance Traveled
580,681
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,181
629
25
2
0
159,889
3
L
Ah Muzen Cab
9,294
715
43
3
0
206,869
1
W
Medusa
10,242
788
77
6
0
220,927
0
W
Cthulhu
9,234
710
56
4
0
247,723
2
L
Anubis
8,959
689
59
5
0
213,923
0
W
Tsukuyomi
9,650
742
39
3
0
233,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role