Player Matchup

Olorun
Olorun
AppleoftheEarth
Olorun
Level 78
God Stats
2W - 0L
1,898 SR
Queue Stats
6W - 3L
1,872 Elo+
Party 3
Agni
Agni
Beth428
Agni
Level 14
God Stats
15W - 1L
1,870 SR
Queue Stats
230W - 102L
1,761 Elo+
Party 2
Arachne
Arachne
ImMrSnow
Arachne
Level 27
God Stats
19W - 4L
1,768 SR
Queue Stats
203W - 139L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
Struk24
Sun Wukong
Level 15
God Stats
10W - 6L
1,643 SR
Queue Stats
90W - 65L
1,725 Elo+
Party 2
Bellona
Bellona
xXProHanzoXx
Bellona
Level 9
God Stats
3W - 0L
1,937 SR
Queue Stats
6W - 3L
1,872 Elo+
Party 3
Team Averages
Level 29
1,823 SR
1,787 Elo+

VS

Team Averages
Level 26
1,478 SR
1,669 Elo+
Osiris
Osiris
ASVZ2575
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,677 Elo+
Solo
Thor
Thor
ElDivo262
Thor
Level 28
God Stats
0W - 4L
1,394 SR
Queue Stats
120W - 113L
1,673 Elo+
Solo
Yemoja
Yemoja
ReddestRocket
Yemoja
Level 13
God Stats
0W - 1L
1,220 SR
Queue Stats
7W - 10L
1,660 Elo+
Party 1
Apollo
Apollo
baderide513
Apollo
Level 29
God Stats
1W - 1L
1,657 SR
Queue Stats
8W - 13L
1,697 Elo+
Party 1
Janus
Janus
dornk
Janus
Level 29
God Stats
5W - 7L
1,617 SR
Queue Stats
175W - 131L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
5,660
472
4,714
6,411
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
Beth428
Agni
13
7 / 1 / 6
7,560
630
9,598
5,450
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ImMrSnow
Arachne
12
3 / 0 / 2
6,695
558
4,699
6,623
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Struk24
Sun Wukong
12
3 / 0 / 4
6,989
582
5,822
8,414
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
xXProHanzoXx
Bellona
10
2 / 2 / 5
5,589
466
4,503
6,804
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ASVZ2575
Osiris
11
1 / 4 / 0
6,253
521
6,296
8,971
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
9
1 / 5 / 0
5,601
467
2,545
8,827
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 3
5,673
473
3,869
9,559
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
12
3 / 1 / 1
6,961
580
4,829
8,550
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
dornk
Janus
11
1 / 1 / 1
6,761
563
1,937
4,018
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
6
6
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
ASVZ2575
Osiris
1
4
0
0.25
W
0
3
5
0.83
W
Agni
Beth428
Agni
7
1
6
10
L
Thor
1
5
0
0.2
W
Arachne
ImMrSnow
Arachne
3
0
2
4
L
0
4
3
0.38
W
Sun Wukong
Struk24
Sun Wukong
3
0
4
5
L
Apollo
3
1
1
3.5
L
Janus
dornk
Janus
1
1
1
1.5
W
Bellona
xXProHanzoXx
Bellona
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
19,476
33,702
Taken
39,925
15,418
Mitigated
17,620
10,876
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ASVZ2575
Osiris
6,296
1,948
0
2,027
8,971
6,701
0
1,667
6,888
1,482
32,490
W
4,714
1,885
90
2,851
6,411
1,839
0
1,089
5,282
35,014
0
W
Agni
Beth428
Agni
9,598
539
0
1,285
5,450
1,639
0
1,547
3,811
39,382
0
L
Thor
2,545
947
0
2,181
8,827
2,937
0
2,234
6,402
0
23,960
W
Arachne
ImMrSnow
Arachne
4,699
3,202
0
1,636
6,623
2,138
0
1,214
5,375
0
43,020
L
3,869
1,255
1,270
2,663
9,559
4,061
249
4,234
5,015
16,451
0
W
Sun Wukong
Struk24
Sun Wukong
5,822
1,813
0
3,318
8,414
5,220
0
1,107
7,307
0
41,318
L
Apollo
4,829
2,630
0
5,485
8,550
2,636
99
3,053
5,378
0
45,817
L
Janus
dornk
Janus
1,937
404
0
741
4,018
1,285
0
2,540
1,281
36,961
0
W
Bellona
xXProHanzoXx
Bellona
4,503
1,365
0
1,696
6,804
4,582
0
1,158
5,646
0
17,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
31,249
319
Minions Killed
347
0
Camps Cleared
0
1,229,933
Distance Traveled
1,061,809
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,253
521
80
7
0
200,070
2
W
Olorun
5,660
472
49
4
0
212,180
1
W
Agni
7,560
630
79
7
0
243,779
2
L
Thor
5,601
467
63
5
0
217,028
3
W
Arachne
6,695
558
84
7
0
283,031
2
L
Yemoja
5,673
473
19
2
0
200,923
3
W
Sun Wukong
6,989
582
79
7
0
241,149
2
L
Apollo
6,961
580
91
8
0
202,681
2
L
Janus
6,761
563
94
8
0
241,107
3
W
Bellona
5,589
466
28
2
0
249,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role