Player Matchup

Osiris
Osiris
Fallwick
Osiris
Level 12
God Stats
8W - 9L
1,447 SR
Queue Stats
94W - 98L
1,333 Elo+
Solo
Poseidon
Poseidon
Jeboisdelapabst
Poseidon
Level 7
God Stats
5W - 7L
1,400 SR
Queue Stats
26W - 37L
1,234 Elo+
Solo
Tyr
Tyr
LordeVixon
Tyr
Level 25
God Stats
8W - 10L
1,480 SR
Queue Stats
53W - 84L
1,308 Elo+
Solo
Izanami
Izanami
Satatoshi
Izanami
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 79L
1,232 Elo+
Solo
Ares
Ares
hottstufff
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,321 Elo+

VS

Team Averages
Level 32
1,544 SR
1,408 Elo+
Ares
Ares
Keria Star
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Cthulhu
Cthulhu
SpunkMuffin
Cthulhu
Level 107
God Stats
1W - 3L
1,510 SR
Queue Stats
94W - 138L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
buttercudles
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,247 Elo+
Solo
Cupid
Cupid
johanseen507
Cupid
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,679 Elo+
Solo
Artemis
Artemis
masterflip7
Artemis
Level 5
God Stats
2W - 7L
1,712 SR
Queue Stats
26W - 39L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fallwick
Osiris
20
6 / 5 / 8
14,897
497
14,753
38,025
45,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
20
4 / 5 / 11
14,014
467
14,393
16,511
7,860
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 4 / 9
16,256
542
18,937
22,141
13,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Satatoshi
Izanami
20
14 / 2 / 0
16,874
562
20,639
18,995
8,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 10 / 1
9,561
319
588
11,491
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,637
255
0
0
0
Cthulhu
SpunkMuffin
Cthulhu
19
5 / 5 / 5
13,381
446
17,935
27,890
21,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
buttercudles
Jormungandr
13
2 / 11 / 2
10,193
340
6,737
18,667
8,295
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 8 / 3
15,430
514
21,287
22,352
10,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
masterflip7
Artemis
19
3 / 9 / 4
12,483
416
10,277
18,265
11,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
33
Kills
22
26
Deaths
33
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
Fallwick
Osiris
6
5
8
2
W
Poseidon
4
5
11
1.9
L
0
0
0
0
W
9
4
9
3.38
W
Izanami
Satatoshi
Izanami
14
2
0
7
L
Cthulhu
SpunkMuffin
Cthulhu
5
5
5
1.5
L
Jormungandr
buttercudles
Jormungandr
2
11
2
0.27
W
0
10
1
0.05
L
12
8
3
1.69
L
Artemis
masterflip7
Artemis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,310
Damage
56,236
107,163
Taken
87,174
80,143
Mitigated
51,873
40,137
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Fallwick
Osiris
14,753
6,928
0
21,646
38,025
45,441
4,951
4,883
33,142
0
101,617
W
Poseidon
14,393
1,952
0
4,713
16,511
7,860
1,817
5,476
11,035
76,593
0
L
0
0
0
0
0
0
0
0
0
0
0
W
18,937
6,128
0
5,887
22,141
13,324
657
6,466
15,675
0
121,226
W
Izanami
Satatoshi
Izanami
20,639
16,764
0
7,711
18,995
8,256
4,855
5,693
13,302
0
118,709
L
Cthulhu
SpunkMuffin
Cthulhu
17,935
2,274
0
2,545
27,890
21,611
1,263
4,054
23,836
66,949
0
L
Jormungandr
buttercudles
Jormungandr
6,737
2,026
0
0
18,667
8,295
368
3,909
14,758
28,869
0
W
588
483
0
180
11,491
5,262
0
2,154
9,337
10,871
0
L
21,287
14,537
348
2,769
22,352
10,312
3,136
4,300
18,052
0
109,672
L
Artemis
masterflip7
Artemis
10,277
5,803
0
3,231
18,265
11,655
1,385
2,718
15,547
0
54,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,602
Gold Earned
59,124
616
Minions Killed
368
0
Camps Cleared
0
2,190,741
Distance Traveled
1,739,027
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,897
497
150
5
0
457,997
1
W
Poseidon
14,014
467
109
4
0
426,522
5
L
Ares
7,637
255
0
0
0
0
0
W
Tyr
16,256
542
175
6
0
580,307
0
W
Izanami
16,874
562
171
6
0
543,427
0
L
Cthulhu
13,381
446
95
3
0
512,869
2
L
Jormungandr
10,193
340
40
1
0
358,989
0
W
Ares
9,561
319
11
0
0
182,488
0
L
Cupid
15,430
514
153
5
0
462,479
4
L
Artemis
12,483
416
80
3
0
404,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role