Player Matchup

Bacchus
Bacchus
Elbrunolol
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,120 Elo+
Solo
Neith
Neith
GeekyGamer2101
Neith
Level 28
God Stats
34W - 33L
1,696 SR
Queue Stats
51W - 66L
1,628 Elo+
Solo
Tiamat
Tiamat
MilitantApollo5
Tiamat
Level 7
God Stats
0W - 6L
1,091 SR
Queue Stats
12W - 16L
1,150 Elo+
Party 1
Xbalanque
Xbalanque
PandemicWorm07
Xbalanque
Level 18
God Stats
0W - 5L
1,045 SR
Queue Stats
6W - 17L
1,154 Elo+
Party 1
Chaac
Chaac
TopMimik
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 125L
1,232 Elo+
Solo
Team Averages
Level 19
1,366 SR
1,257 Elo+

VS

Team Averages
Level 20
1,468 SR
1,302 Elo+
Agni
Agni
Ashewinter
Agni
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
88W - 85L
1,318 Elo+
Solo
Izanami
Izanami
Coltimar
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JTPTHEEKID
Ah Puch
Level 25
God Stats
8W - 7L
1,617 SR
Queue Stats
69W - 59L
1,370 Elo+
Solo
Anubis
Anubis
TutoredBulb8966
Anubis
Level 17
God Stats
1W - 2L
1,164 SR
Queue Stats
3W - 3L
1,093 Elo+
Solo
Hel
Hel
hAzeyMagnOlia
Hel
Level 12
God Stats
2W - 4L
1,557 SR
Queue Stats
169W - 175L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elbrunolol
Bacchus
18
1 / 1 / 5
13,245
779
1,948
3,585
4,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
14 / 4 / 12
19,268
1,133
27,288
31,603
18,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 6 / 16
16,460
968
8,956
25,088
21,637
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
PandemicWorm07
Xbalanque
20
13 / 4 / 8
18,538
1,090
32,842
22,968
9,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
TopMimik
Chaac
20
1 / 11 / 18
15,462
910
18,231
31,503
34,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 18
16,605
977
18,469
18,582
12,565
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Coltimar
Izanami
20
15 / 15 / 9
18,511
1,089
49,613
32,861
13,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
JTPTHEEKID
Ah Puch
20
5 / 5 / 10
16,465
969
21,932
20,636
17,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 4 / 4
15,608
918
18,379
21,247
9,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 1 / 0
12,243
720
0
1,353
303
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
32
Kills
26
26
Deaths
32
59
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
7
18
1.57
W
Izanami
Coltimar
Izanami
15
15
9
1.3
L
Bacchus
Elbrunolol
Bacchus
1
1
5
3.5
L
14
4
12
5
W
Ah Puch
JTPTHEEKID
Ah Puch
5
5
10
2
L
3
6
16
1.83
L
Xbalanque
PandemicWorm07
Xbalanque
13
4
8
4.25
L
Chaac
TopMimik
Chaac
1
11
18
0.91
W
4
4
4
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,265
Damage
108,393
114,747
Taken
94,679
88,595
Mitigated
53,409
20,844
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,469
2,602
0
0
18,582
12,565
0
1,817
16,765
41,803
0
W
Izanami
Coltimar
Izanami
49,613
34,448
0
4,262
32,861
13,715
0
3,174
29,687
0
85,878
L
Bacchus
Elbrunolol
Bacchus
1,948
329
0
12
3,585
4,162
0
2,669
916
5,795
0
L
27,288
14,317
0
4,178
31,603
18,362
0
12,660
18,943
0
72,846
W
Ah Puch
JTPTHEEKID
Ah Puch
21,932
276
0
391
20,636
17,610
0
2,489
18,147
60,935
0
L
8,956
5,191
0
6,623
25,088
21,637
0
15,946
9,142
30,736
0
L
Xbalanque
PandemicWorm07
Xbalanque
32,842
27,678
0
6,063
22,968
9,675
0
12,209
10,759
0
72,956
L
Chaac
TopMimik
Chaac
18,231
5,100
0
3,968
31,503
34,759
0
15,296
16,207
108
31,569
W
18,379
2,013
0
6,734
21,247
9,216
0
3,332
17,915
73,222
0
W
0
0
0
0
1,353
303
0
200
1,153
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,973
Gold Earned
79,432
322
Minions Killed
347
7
Camps Cleared
7
1,123,493
Distance Traveled
1,101,032
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,605
977
61
4
2
273,957
0
W
Izanami
18,511
1,089
66
4
0
216,880
0
L
Bacchus
13,245
779
12
1
0
82,058
0
L
Neith
19,268
1,133
141
8
6
305,470
0
W
Ah Puch
16,465
969
71
4
4
304,050
0
L
Tiamat
16,460
968
45
3
0
251,750
0
L
Xbalanque
18,538
1,090
91
5
1
262,005
0
L
Chaac
15,462
910
33
2
0
222,210
0
W
Anubis
15,608
918
149
9
1
287,823
0
W
Hel
12,243
720
0
0
0
18,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role