Player Matchup

Odin
Odin
AlexusXD
Odin
Level 17
God Stats
37W - 28L
1,483 SR
Queue Stats
51W - 58L
1,269 Elo+
Party 2
Janus
Janus
FeatherMcGraw
Janus
Level 18
God Stats
6W - 6L
1,462 SR
Queue Stats
132W - 86L
1,601 Elo+
Solo
Izanami
Izanami
Strarec16
Izanami
Level 30
God Stats
0W - 2L
1,202 SR
Queue Stats
73W - 78L
1,353 Elo+
Party 2
Team Averages
Level 22
1,382 SR
1,408 Elo+

VS

Team Averages
Level 49
1,556 SR
1,379 Elo+
Kukulkan
Kukulkan
Hitchiro
Kukulkan
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 82L
1,427 Elo+
Solo
Sobek
Sobek
PyroKing117
Sobek
Level 28
God Stats
7W - 6L
1,622 SR
Queue Stats
43W - 56L
1,351 Elo+
Party 1
Medusa
Medusa
PyroQueen93
Medusa
Level 29
God Stats
20W - 30L
1,545 SR
Queue Stats
42W - 53L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 4 / 0
6,753
614
4,600
10,716
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 1
6,675
607
4,804
7,225
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Strarec16
Izanami
8
0 / 5 / 1
6,764
615
2,961
9,214
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hitchiro
Kukulkan
13
10 / 0 / 4
9,070
825
11,775
2,492
1,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 13
8,697
791
4,280
10,685
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
3 / 1 / 10
8,034
730
5,930
5,831
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
0
0.25
L
0
7
1
0.07
W
Kukulkan
Hitchiro
Kukulkan
10
0
4
12
W
3
0
13
9.5
W
Medusa
3
1
10
8
L
Izanami
Strarec16
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
21,985
27,155
Taken
19,008
12,353
Mitigated
11,377
2,029
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,600
2,300
0
258
10,716
6,726
0
6,224
4,492
0
15,293
L
4,804
639
0
575
7,225
2,440
0
4,348
2,877
25,498
0
W
Kukulkan
Hitchiro
Kukulkan
11,775
2,128
0
0
2,492
1,200
1,051
190
2,237
45,535
0
W
4,280
533
385
1,798
10,685
8,221
150
2,216
7,986
12,171
0
W
Medusa
5,930
4,109
0
1,006
5,831
1,956
1,371
1,960
3,589
0
12,009
L
Izanami
Strarec16
Izanami
2,961
1,993
0
1,196
9,214
3,187
0
5,539
3,675
0
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,192
Gold Earned
25,801
130
Minions Killed
111
0
Camps Cleared
0
551,327
Distance Traveled
584,542
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,753
614
17
2
0
208,979
2
L
Janus
6,675
607
55
5
0
173,964
1
W
Kukulkan
9,070
825
86
8
0
187,824
1
W
Sobek
8,697
791
3
0
0
211,610
0
W
Medusa
8,034
730
22
2
0
185,108
0
L
Izanami
6,764
615
58
5
0
168,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role