Player Matchup

Nike
Nike
Guella
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 51L
1,581 Elo+
Solo
Chang'e
Chang'e
PequenoSolitario
Chang'e
Level 32
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 14L
1,462 Elo+
Solo
Danzaburou
Danzaburou
RIAKKE
Danzaburou
Level 25
God Stats
2W - 2L
1,501 SR
Queue Stats
20W - 30L
1,433 Elo+
Party 1
He Bo
He Bo
Tiizigo
He Bo
Level 103
God Stats
15W - 17L
1,433 SR
Queue Stats
297W - 276L
1,447 Elo+
Party 1
Chronos
Chronos
spardragon1
Chronos
Level 69
God Stats
5W - 9L
1,245 SR
Queue Stats
63W - 68L
1,406 Elo+
Party 1
Team Averages
Level 66
1,435 SR
1,466 Elo+

VS

Team Averages
Level 42
1,480 SR
1,473 Elo+
Kuzenbo
Kuzenbo
MaraKutaYa
Kuzenbo
Level 25
God Stats
1W - 4L
1,183 SR
Queue Stats
69W - 65L
1,534 Elo+
Party 2
Merlin
Merlin
TheJaxGod
Merlin
Level 61
God Stats
4W - 2L
1,679 SR
Queue Stats
298W - 254L
1,473 Elo+
Solo
Izanami
Izanami
Vinorraz
Izanami
Level 47
God Stats
41W - 27L
1,346 SR
Queue Stats
257W - 239L
1,530 Elo+
Party 2
Hun Batz
Hun Batz
moab1263
Hun Batz
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,401 Elo+
Solo
Bellona
Bellona
yrabordy
Bellona
Level 39
God Stats
0W - 1L
1,690 SR
Queue Stats
23W - 39L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Guella
Nike
16
3 / 0 / 1
9,336
667
3,698
6,297
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 1 / 5
7,361
526
5,871
9,872
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
RIAKKE
Danzaburou
13
4 / 1 / 2
7,522
537
5,704
8,559
2,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Tiizigo
He Bo
14
4 / 2 / 4
8,375
598
7,073
8,283
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
spardragon1
Chronos
13
3 / 3 / 4
7,721
552
5,190
7,764
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaraKutaYa
Kuzenbo
10
1 / 1 / 2
6,448
461
4,117
7,827
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TheJaxGod
Merlin
12
1 / 5 / 2
7,306
522
4,869
8,427
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Vinorraz
Izanami
10
0 / 5 / 3
6,050
432
6,886
9,250
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
moab1263
Hun Batz
7
4 / 1 / 0
6,003
429
2,243
4,117
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
yrabordy
Bellona
9
1 / 4 / 1
5,514
394
3,184
8,807
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
Guella
Nike
3
0
1
3.5
L
Kuzenbo
MaraKutaYa
Kuzenbo
1
1
2
2
W
1
1
5
3.5
W
Danzaburou
RIAKKE
Danzaburou
4
1
2
5
L
Merlin
TheJaxGod
Merlin
1
5
2
0.4
W
He Bo
Tiizigo
He Bo
4
2
4
3
L
Izanami
Vinorraz
Izanami
0
5
3
0.3
L
Hun Batz
moab1263
Hun Batz
4
1
0
4
W
Chronos
spardragon1
Chronos
3
3
4
1.67
L
Bellona
yrabordy
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
21,299
40,775
Taken
38,428
16,633
Mitigated
18,108
20,886
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Guella
Nike
3,698
691
0
2,012
6,297
5,695
1,528
0
6,297
11,008
56,150
L
Kuzenbo
MaraKutaYa
Kuzenbo
4,117
1,784
405
2,100
7,827
5,504
0
3,661
4,166
14,252
0
W
5,871
767
1,640
5,328
9,872
3,400
162
2,972
6,820
27,282
0
W
Danzaburou
RIAKKE
Danzaburou
5,704
3,046
0
5,091
8,559
2,511
324
2,328
6,213
0
42,221
L
Merlin
TheJaxGod
Merlin
4,869
402
0
940
8,427
3,112
0
6,412
1,990
40,037
0
W
He Bo
Tiizigo
He Bo
7,073
872
0
3,787
8,283
2,441
234
1,233
6,932
55,522
0
L
Izanami
Vinorraz
Izanami
6,886
4,286
0
2,150
9,250
2,676
0
4,476
4,774
0
46,014
L
Hun Batz
moab1263
Hun Batz
2,243
673
0
1,572
4,117
1,041
0
1,126
2,991
0
15,381
W
Chronos
spardragon1
Chronos
5,190
1,932
0
3,028
7,764
2,586
440
2,029
5,527
36,239
0
L
Bellona
yrabordy
Bellona
3,184
1,097
0
961
8,807
5,775
588
3,120
5,442
0
16,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
31,321
453
Minions Killed
259
0
Camps Cleared
0
1,326,495
Distance Traveled
1,153,544
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,336
667
147
11
0
276,014
1
L
Kuzenbo
6,448
461
19
1
0
266,697
6
W
Chang'e
7,361
526
45
3
0
276,390
0
W
Danzaburou
7,522
537
92
7
0
236,291
2
L
Merlin
7,306
522
93
7
0
234,962
1
W
He Bo
8,375
598
101
7
0
279,813
3
L
Izanami
6,050
432
88
6
0
228,233
3
L
Hun Batz
6,003
429
36
3
0
155,728
0
W
Chronos
7,721
552
68
5
0
257,987
4
L
Bellona
5,514
394
23
2
0
267,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role