Player Matchup

Fenrir
Fenrir
Chartter
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 28L
1,323 Elo+
Solo
Ra
Ra
Deadeye Swami
Ra
Level 15
God Stats
17W - 32L
1,351 SR
Queue Stats
39W - 54L
1,377 Elo+
Solo
Medusa
Medusa
Itsyaboicarlos1
Medusa
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 1
Raijin
Raijin
Kaner222
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,331 Elo+
Solo
Scylla
Scylla
KySoCool614
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 1
Team Averages
Level 16
1,513 SR
1,336 Elo+

VS

Team Averages
Level 12
1,395 SR
1,326 Elo+
Cthulhu
Cthulhu
Delta_UniverseYt
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
HAHAEYE
Cu Chulainn
Level 26
God Stats
12W - 11L
1,186 SR
Queue Stats
32W - 27L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
Incarsorus
Tsukuyomi
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,349 Elo+
Solo
Bellona
Bellona
SicanguSon75
Bellona
Level 5
God Stats
67W - 76L
1,289 SR
Queue Stats
393W - 426L
1,220 Elo+
Solo
Izanami
Izanami
dylan_david_21
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chartter
Fenrir
15
5 / 2 / 1
10,721
975
8,223
14,157
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 7 / 4
9,976
907
13,442
18,193
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
9,439
858
1,369
3,657
1,160
Raijin
Kaner222
Raijin
16
2 / 6 / 3
10,000
909
11,531
12,545
4,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
0 / 9 / 3
9,115
829
3,966
14,254
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 16
11,157
1,014
11,478
16,439
17,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
HAHAEYE
Cu Chulainn
17
5 / 1 / 8
10,837
985
8,598
7,347
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Incarsorus
Tsukuyomi
18
8 / 3 / 12
12,057
1,096
16,276
11,519
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SicanguSon75
Bellona
17
5 / 0 / 12
11,669
1,061
10,356
9,009
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 1 / 6
10,986
999
8,465
8,275
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
26
26
Deaths
9
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chartter
Fenrir
5
2
1
2.75
L
1
7
4
0.43
W
3
4
16
2.75
W
Cu Chulainn
HAHAEYE
Cu Chulainn
5
1
8
9
W
Tsukuyomi
Incarsorus
Tsukuyomi
8
3
12
4.67
L
1
2
4
1.5
L
Raijin
Kaner222
Raijin
2
6
3
0.58
L
Scylla
0
9
3
0.17
W
Bellona
SicanguSon75
Bellona
5
0
12
11
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,531
Damage
55,173
62,806
Taken
52,589
25,238
Mitigated
37,899
2,388
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chartter
Fenrir
8,223
1,987
0
1,283
14,157
6,792
0
3,665
10,167
0
17,004
L
13,442
1,819
133
534
18,193
7,790
0
3,019
14,949
34,202
0
W
11,478
1,646
487
673
16,439
17,185
0
9,213
5,895
32,626
0
W
Cu Chulainn
HAHAEYE
Cu Chulainn
8,598
4,505
0
9
7,347
4,741
0
4,431
2,916
0
25,599
W
Tsukuyomi
Incarsorus
Tsukuyomi
16,276
4,260
0
1,708
11,519
4,951
0
5,357
6,162
0
35,184
L
1,369
713
0
0
3,657
1,160
0
137
3,470
0
1,883
L
Raijin
Kaner222
Raijin
11,531
2,433
0
219
12,545
4,678
0
2,242
10,153
25,238
0
L
Scylla
3,966
840
219
0
14,254
4,818
0
1,615
12,589
8,589
0
W
Bellona
SicanguSon75
Bellona
10,356
4,317
0
352
9,009
8,015
0
5,014
3,995
0
34,097
W
8,465
5,679
0
192
8,275
3,007
0
4,924
2,022
0
24,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
56,706
111
Minions Killed
227
1
Camps Cleared
11
677,795
Distance Traveled
1,036,617
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,721
975
27
2
0
191,211
0
L
Ra
9,976
907
44
4
0
180,187
0
W
Cthulhu
11,157
1,014
71
6
0
200,670
2
W
Cu Chulainn
10,837
985
37
3
0
195,488
0
W
Tsukuyomi
12,057
1,096
32
3
1
255,349
1
L
Medusa
9,439
858
1
0
0
53,523
0
L
Raijin
10,000
909
30
3
1
107,378
1
L
Scylla
9,115
829
9
1
0
145,496
4
W
Bellona
11,669
1,061
65
6
2
230,529
1
W
Izanami
10,986
999
22
2
8
154,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role