Player Matchup

Chaac
Chaac
IEatGoatz
Chaac
Level 23
God Stats
5W - 7L
1,746 SR
Queue Stats
27W - 21L
1,650 Elo+
Party 3
Loki
Loki
Jormun38
Loki
Level 29
God Stats
1W - 3L
1,402 SR
Queue Stats
31W - 35L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
JosmarTG
Kukulkan
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PastryGod
Danzaburou
Level 77
God Stats
14W - 11L
1,709 SR
Queue Stats
263W - 240L
1,564 Elo+
Party 3
Ymir
Ymir
StormBlue01
Ymir
Level 16
God Stats
10W - 14L
1,425 SR
Queue Stats
16W - 24L
1,371 Elo+
Party 1
Team Averages
Level 44
1,556 SR
1,503 Elo+

VS

Team Averages
Level 64
1,632 SR
1,605 Elo+
Artio
Artio
BettyPhuckzer
Artio
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
542W - 523L
1,560 Elo+
Party 2
Set
Set
Garebear177
Set
Level 48
God Stats
4W - 2L
1,556 SR
Queue Stats
121W - 102L
1,604 Elo+
Party 2
Merlin
Merlin
MissFortuneQuQ
Merlin
Level 16
God Stats
20W - 12L
1,756 SR
Queue Stats
230W - 117L
1,732 Elo+
Party 2
Cupid
Cupid
RejectedGodz
Cupid
Level 115
God Stats
15W - 8L
1,692 SR
Queue Stats
98W - 84L
1,548 Elo+
Solo
King Arthur
King Arthur
Sicilini
King Arthur
Level 81
God Stats
36W - 31L
1,657 SR
Queue Stats
482W - 456L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IEatGoatz
Chaac
11
0 / 2 / 0
6,434
460
5,339
10,979
7,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
1 / 4 / 0
6,348
453
2,356
9,736
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
JosmarTG
Kukulkan
12
0 / 2 / 1
6,886
492
2,193
7,819
2,619
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PastryGod
Danzaburou
12
4 / 0 / 1
7,713
551
10,023
9,246
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
5,767
412
1,261
6,721
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,565
469
3,378
8,575
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 0
6,738
481
1,548
5,730
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 4
8,119
580
7,265
4,530
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 3 / 0
7,165
512
8,999
10,354
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Sicilini
King Arthur
14
3 / 1 / 2
7,939
567
10,022
12,345
7,847
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
12
12
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
3
1
0
3
L
Chaac
IEatGoatz
Chaac
0
2
0
0
L
Loki
1
4
0
0.25
L
Kukulkan
JosmarTG
Kukulkan
0
2
1
0.25
W
2
0
4
4
L
Danzaburou
PastryGod
Danzaburou
4
0
1
4.5
W
4
3
0
1.33
W
King Arthur
Sicilini
King Arthur
3
1
2
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
31,212
44,501
Taken
41,534
19,950
Mitigated
20,485
15,293
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,378
659
243
2,544
8,575
5,688
0
1,342
7,233
24,299
0
W
1,548
698
0
2,863
5,730
1,932
0
453
5,277
0
30,685
L
Chaac
IEatGoatz
Chaac
5,339
930
0
3,184
10,979
7,487
0
1,507
9,286
0
36,088
L
Loki
2,356
626
222
3,516
9,736
3,391
0
1,700
8,036
0
34,183
L
Kukulkan
JosmarTG
Kukulkan
2,193
80
0
3,021
7,819
2,619
0
4,058
3,761
45,920
0
W
7,265
683
0
696
4,530
1,670
39
986
3,544
54,623
0
L
Danzaburou
PastryGod
Danzaburou
10,023
4,769
0
4,639
9,246
3,724
0
1,854
7,392
0
48,062
W
8,999
5,061
54
6,064
10,354
3,348
0
673
9,681
0
51,012
W
King Arthur
Sicilini
King Arthur
10,022
1,608
0
4,192
12,345
7,847
40
0
12,345
0
45,422
L
1,261
221
123
588
6,721
2,729
162
1,524
5,197
11,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
36,526
351
Minions Killed
380
0
Camps Cleared
0
1,164,274
Distance Traveled
1,269,283
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,565
469
30
2
0
279,479
4
W
Set
6,738
481
70
5
0
204,229
1
L
Chaac
6,434
460
75
5
0
216,368
4
L
Loki
6,348
453
72
5
0
242,139
3
L
Kukulkan
6,886
492
101
7
0
271,700
4
W
Merlin
8,119
580
103
7
0
264,625
5
L
Danzaburou
7,713
551
76
5
0
263,932
4
W
Cupid
7,165
512
93
7
0
251,141
4
W
King Arthur
7,939
567
84
6
0
269,809
1
L
Ymir
5,767
412
27
2
0
170,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role