Player Matchup

Olorun
Olorun
CallingHornless
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Orphelys
Cabrakan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 85L
1,587 Elo+
Solo
Vulcan
Vulcan
ammaralhourani
Vulcan
Level 112
God Stats
34W - 25L
1,660 SR
Queue Stats
670W - 622L
1,617 Elo+
Solo
Chaac
Chaac
niklas94
Chaac
Level 122
God Stats
18W - 10L
1,753 SR
Queue Stats
103W - 95L
1,655 Elo+
Solo
Erlang Shen
Erlang Shen
serek1728
Erlang Shen
Level 126
God Stats
6W - 7L
1,746 SR
Queue Stats
235W - 211L
1,551 Elo+
Solo
Team Averages
Level 117
1,632 SR
1,582 Elo+

VS

Team Averages
Level 110
1,470 SR
1,522 Elo+
Set
Set
Imperatoriss
Set
Level 107
God Stats
22W - 25L
1,367 SR
Queue Stats
368W - 314L
1,576 Elo+
Solo
Sylvanus
Sylvanus
ItsGorka
Sylvanus
Level 67
God Stats
0W - 3L
1,266 SR
Queue Stats
22W - 32L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Smackeronie
Hun Batz
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
90W - 100L
1,428 Elo+
Solo
Raijin
Raijin
Stax0
Raijin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Bellona
Bellona
iGurgleMilk
Bellona
Level 88
God Stats
9W - 7L
1,718 SR
Queue Stats
388W - 373L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,451
538
2,322
3,959
1,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Orphelys
Cabrakan
13
10 / 1 / 4
7,717
643
8,841
8,224
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 5
6,266
522
6,326
5,720
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
niklas94
Chaac
12
1 / 3 / 0
6,222
519
4,171
11,005
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
serek1728
Erlang Shen
12
3 / 0 / 7
6,794
566
4,179
6,966
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,883
490
2,574
6,266
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ItsGorka
Sylvanus
8
0 / 3 / 0
5,311
443
2,379
8,260
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Smackeronie
Hun Batz
11
1 / 6 / 1
6,204
517
4,096
10,179
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
Stax0
Raijin
10
1 / 4 / 0
5,908
492
4,530
6,135
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
iGurgleMilk
Bellona
13
3 / 2 / 1
7,730
644
8,006
8,955
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
5
5
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
0
0
L
Sylvanus
ItsGorka
Sylvanus
0
3
0
0
W
Cabrakan
Orphelys
Cabrakan
10
1
4
12
L
Hun Batz
Smackeronie
Hun Batz
1
6
1
0.25
L
Raijin
Stax0
Raijin
1
4
0
0.25
W
2
1
5
4.5
L
Bellona
iGurgleMilk
Bellona
3
2
1
1.75
W
Chaac
niklas94
Chaac
1
3
0
0.33
W
Erlang Shen
serek1728
Erlang Shen
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
21,585
35,874
Taken
39,795
17,925
Mitigated
19,282
14,094
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,322
1,298
225
2,185
3,959
1,234
870
247
3,712
42,236
0
L
2,574
1,144
0
1,145
6,266
3,249
0
2,717
3,549
0
41,465
L
Sylvanus
ItsGorka
Sylvanus
2,379
511
338
2,734
8,260
4,073
0
4,135
4,047
11,991
0
W
Cabrakan
Orphelys
Cabrakan
8,841
1,695
0
3,258
8,224
5,065
0
1,505
6,617
41,931
0
L
Hun Batz
Smackeronie
Hun Batz
4,096
1,541
0
2,180
10,179
3,557
0
5,291
4,762
0
27,285
L
Raijin
Stax0
Raijin
4,530
479
0
727
6,135
2,001
29
3,793
2,108
32,130
0
W
6,326
1,650
0
1,117
5,720
1,904
0
2,570
2,938
35,936
0
L
Bellona
iGurgleMilk
Bellona
8,006
3,684
0
2,111
8,955
6,402
132
1,165
7,440
0
46,547
W
Chaac
niklas94
Chaac
4,171
702
0
4,437
11,005
6,046
0
0
11,005
0
33,239
W
Erlang Shen
serek1728
Erlang Shen
4,179
1,039
0
2,872
6,966
3,676
0
2,203
4,693
0
17,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
31,036
322
Minions Killed
313
0
Camps Cleared
0
1,162,799
Distance Traveled
1,077,025
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,451
538
86
7
0
202,492
3
L
Set
5,883
490
79
7
0
211,097
3
L
Sylvanus
5,311
443
19
2
0
216,306
4
W
Cabrakan
7,717
643
73
6
0
240,367
1
L
Hun Batz
6,204
517
63
5
0
238,545
3
L
Raijin
5,908
492
56
5
0
205,607
4
W
Vulcan
6,266
522
72
6
0
250,072
3
L
Bellona
7,730
644
96
8
0
205,470
2
W
Chaac
6,222
519
63
5
0
203,882
3
W
Erlang Shen
6,794
566
28
2
0
265,986
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role