Player Matchup

Danzaburou
Danzaburou
Masters
GuyJ
Danzaburou
Masters
Level 160
God Stats
17W - 9L
1,865 SR
Queue Stats
246W - 197L
2,624 MMR
Solo
Sobek
Sobek
Masters
Ro7ule
Sobek
Masters
Level 158
God Stats
1W - 2L
1,531 SR
Queue Stats
35W - 44L
2,607 MMR
Solo
Vamana
Vamana
Diamond I
aLexOMG1997
Vamana
Diamond I
Level 158
God Stats
2W - 2L
1,731 SR
Queue Stats
68W - 43L
2,623 MMR
Solo
Raijin
Raijin
Diamond III
jhtown
Raijin
Diamond III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
2,271 MMR
Solo
Nemesis
Nemesis
Diamond IV
ºTheJoker
Nemesis
Diamond IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,625 SR
2,325 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,593 SR
2,478 MMR
Cerberus
Cerberus
Masters
DrFlik
Cerberus
Masters
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
312W - 279L
2,349 MMR
Solo
Ao Kuang
Ao Kuang
Masters
KrazyKieren
Ao Kuang
Masters
Level 154
God Stats
9W - 10L
1,673 SR
Queue Stats
233W - 206L
2,704 MMR
Party 1
Tyr
Tyr
Masters
Radify
Tyr
Masters
Level 139
God Stats
9W - 12L
1,610 SR
Queue Stats
185W - 154L
2,593 MMR
Party 1
Ullr
Ullr
Diamond IV
Reixser
Ullr
Diamond IV
Level 158
God Stats
28W - 29L
1,513 SR
Queue Stats
475W - 443L
2,241 MMR
Solo
He Bo
He Bo
Diamond I
shiregio
He Bo
Diamond I
Level 41
God Stats
4W - 2L
1,671 SR
Queue Stats
48W - 22L
2,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuyJ
Danzaburou
20
4 / 4 / 1
14,819
593
16,397
16,157
5,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Ro7ule
Sobek
14
0 / 5 / 9
9,906
396
11,526
32,810
24,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
19
0 / 3 / 5
12,334
493
11,879
23,488
18,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
jhtown
Raijin
20
8 / 5 / 5
13,116
525
14,865
16,709
5,741
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ºTheJoker
Nemesis
20
7 / 7 / 9
12,844
514
14,679
22,574
9,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetAphroditeGuan YuScyllaApollo

VS

Bans
The MorriganPersephoneHelThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrFlik
Cerberus
19
4 / 3 / 13
14,079
563
13,273
21,798
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
KrazyKieren
Ao Kuang
20
6 / 5 / 7
14,980
599
15,308
24,762
10,637
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Radify
Tyr
20
4 / 4 / 9
14,625
585
19,762
27,078
31,388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
Reixser
Ullr
20
5 / 2 / 4
15,887
635
16,314
15,530
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
shiregio
He Bo
20
5 / 5 / 10
14,683
587
20,836
15,004
5,540
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
19
Kills
24
24
Deaths
19
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrFlik
Cerberus
4
3
13
3.5
L
Danzaburou
GuyJ
Danzaburou
4
4
1
1.13
W
Ao Kuang
KrazyKieren
Ao Kuang
6
5
7
1.9
W
Tyr
Radify
Tyr
4
4
9
2.13
W
Ullr
Reixser
Ullr
5
2
4
3.5
L
Sobek
Ro7ule
Sobek
0
5
9
0.9
L
Vamana
0
3
5
0.83
L
Raijin
jhtown
Raijin
8
5
5
2.1
W
He Bo
shiregio
He Bo
5
5
10
2
L
Nemesis
ºTheJoker
Nemesis
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,346
Damage
85,493
111,738
Taken
104,172
63,423
Mitigated
76,318
37,439
Healing
36,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrFlik
Cerberus
13,273
799
0
7,845
21,798
21,740
606
7,466
14,182
36,357
0
L
Danzaburou
GuyJ
Danzaburou
16,397
11,284
0
6,590
16,157
5,706
0
2,671
12,758
0
148,281
W
Ao Kuang
KrazyKieren
Ao Kuang
15,308
3,496
0
9,886
24,762
10,637
1,641
6,985
17,621
138,943
0
W
Tyr
Radify
Tyr
19,762
1,892
0
10,531
27,078
31,388
1,578
4,669
22,271
0
97,369
W
Ullr
Reixser
Ullr
16,314
9,227
0
5,280
15,530
7,013
8,380
2,749
12,781
0
136,799
L
Sobek
Ro7ule
Sobek
11,526
920
0
12,235
32,810
24,659
0
17,103
15,436
38,252
0
L
Vamana
11,879
3,803
183
9,738
23,488
18,047
204
9,309
14,179
0
95,554
L
Raijin
jhtown
Raijin
14,865
1,483
0
2,360
16,709
5,741
0
11,839
4,870
91,579
0
W
He Bo
shiregio
He Bo
20,836
857
0
2,835
15,004
5,540
1,122
5,193
9,631
120,294
0
L
Nemesis
ºTheJoker
Nemesis
14,679
7,324
0
6,333
22,574
9,270
0
8,567
13,713
0
82,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,019
Gold Earned
74,254
745
Minions Killed
823
0
Camps Cleared
0
2,455,104
Distance Traveled
2,582,939
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,079
563
39
2
0
526,884
12
L
Danzaburou
14,819
593
242
10
0
478,874
9
W
Ao Kuang
14,980
599
173
7
0
519,060
5
W
Tyr
14,625
585
185
7
0
554,185
2
W
Ullr
15,887
635
241
10
0
493,198
10
L
Sobek
9,906
396
40
2
0
474,889
6
L
Vamana
12,334
493
174
7
0
533,351
6
L
Raijin
13,116
525
166
7
0
464,031
8
W
He Bo
14,683
587
185
7
0
489,612
9
L
Nemesis
12,844
514
123
5
0
503,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role