Player Matchup

Heimdallr
Heimdallr
Silver III
Malaa
Heimdallr
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
N1kk3
Osiris
Silver II
Level 43
God Stats
38W - 42L
1,309 SR
Queue Stats
385W - 380L
1,143 MMR
Solo
Scylla
Scylla
Silver I
Woholax
Scylla
Silver I
Level 160
God Stats
37W - 21L
1,620 SR
Queue Stats
80W - 88L
1,112 MMR
Solo
Ymir
Ymir
Silver II
crippyganggang
Ymir
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver V
monsoto
Loki
Silver V
Level 105
God Stats
2W - 2L
1,228 SR
Queue Stats
25W - 52L
1,161 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,431 SR
1,283 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,614 SR
1,184 MMR
Nu Wa
Nu Wa
Silver II
IceySaucey
Nu Wa
Silver II
Level 160
God Stats
36W - 28L
1,760 SR
Queue Stats
115W - 112L
1,155 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
MasterYosf
Tsukuyomi
Silver III
Level 88
God Stats
6W - 2L
1,534 SR
Queue Stats
104W - 125L
1,019 MMR
Party 1
Khepri
Khepri
Silver IV
P4wNeZ
Khepri
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver V
Timbo360
Cupid
Silver V
Level 76
God Stats
1W - 2L
1,516 SR
Queue Stats
3W - 7L
1,180 MMR
Party 2
Danzaburou
Danzaburou
Silver III
yosifpro
Danzaburou
Silver III
Level 115
God Stats
5W - 0L
1,760 SR
Queue Stats
147W - 151L
1,065 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Malaa
Heimdallr
10
0 / 2 / 0
6,814
379
5,891
7,815
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
N1kk3
Osiris
15
6 / 6 / 3
9,182
510
12,004
18,982
12,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Woholax
Scylla
17
3 / 4 / 0
10,406
578
6,534
9,242
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
8,193
455
5,860
15,018
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
monsoto
Loki
11
1 / 6 / 4
7,570
421
4,406
13,492
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ah Muzen CabApolloAnubisSet

VS

Bans
KaliKukulkanAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
6 / 0 / 9
11,760
653
12,926
6,086
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MasterYosf
Tsukuyomi
17
10 / 3 / 6
11,144
619
13,425
13,450
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
P4wNeZ
Khepri
14
3 / 1 / 6
9,670
537
5,622
11,295
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Timbo360
Cupid
15
0 / 1 / 8
9,231
513
5,503
9,479
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
yosifpro
Danzaburou
17
4 / 6 / 3
11,247
625
7,531
16,381
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
23
23
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
0
9
10.5
L
Heimdallr
Malaa
Heimdallr
0
2
0
0
W
Tsukuyomi
MasterYosf
Tsukuyomi
10
3
6
4.33
L
Osiris
N1kk3
Osiris
6
6
3
1.25
W
Khepri
P4wNeZ
Khepri
3
1
6
6
W
Cupid
Timbo360
Cupid
0
1
8
4
L
Scylla
Woholax
Scylla
3
4
0
0.75
L
1
5
4
0.6
L
Loki
monsoto
Loki
1
6
4
0.5
W
Danzaburou
yosifpro
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
45,007
64,549
Taken
56,691
35,054
Mitigated
27,604
16,627
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,926
3,058
0
960
6,086
2,282
3,205
1,884
4,098
85,064
0
L
Heimdallr
Malaa
Heimdallr
5,891
3,099
0
2,930
7,815
3,068
0
2,851
4,881
0
37,766
W
Tsukuyomi
MasterYosf
Tsukuyomi
13,425
4,917
0
4,343
13,450
5,161
2,598
4,081
9,263
0
57,301
L
Osiris
N1kk3
Osiris
12,004
5,437
0
6,204
18,982
12,855
1,050
3,431
15,460
0
48,513
W
Khepri
P4wNeZ
Khepri
5,622
341
0
2,234
11,295
7,325
324
4,101
7,138
28,135
0
W
Cupid
Timbo360
Cupid
5,503
2,347
1,150
3,865
9,479
3,662
1,092
2,054
7,417
0
59,149
L
Scylla
Woholax
Scylla
6,534
150
0
2,369
9,242
2,629
556
4,511
4,532
86,304
0
L
5,860
1,352
0
1,007
15,018
12,516
0
4,177
10,732
25,275
0
L
Loki
monsoto
Loki
4,406
972
429
3,688
13,492
3,986
0
2,955
10,396
0
34,154
W
Danzaburou
yosifpro
Danzaburou
7,531
3,474
0
6,905
16,381
9,174
5,170
0
16,381
0
74,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
53,052
422
Minions Killed
494
0
Camps Cleared
0
1,433,678
Distance Traveled
1,657,162
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,760
653
152
8
0
341,478
11
L
Heimdallr
6,814
379
60
3
0
207,632
2
W
Tsukuyomi
11,144
619
90
5
0
327,561
2
L
Osiris
9,182
510
79
4
0
299,565
1
W
Khepri
9,670
537
24
1
0
382,504
6
W
Cupid
9,231
513
105
6
0
319,411
0
L
Scylla
10,406
578
187
10
0
314,246
4
L
Ymir
8,193
455
35
2
0
320,939
3
L
Loki
7,570
421
61
3
0
291,296
0
W
Danzaburou
11,247
625
123
7
0
286,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role