Player Matchup

Cthulhu
Cthulhu
Balrakbeast
Cthulhu
Level 28
God Stats
22W - 15L
1,591 SR
Queue Stats
109W - 96L
1,435 Elo+
Party 3
Baron Samedi
Baron Samedi
Lakai93
Baron Samedi
Level 145
God Stats
12W - 9L
1,376 SR
Queue Stats
438W - 428L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
SVG3344
Danzaburou
Level 27
God Stats
31W - 29L
1,587 SR
Queue Stats
157W - 182L
1,464 Elo+
Party 2
Awilix
Awilix
stonemasen
Awilix
Level 65
God Stats
63W - 34L
1,746 SR
Queue Stats
485W - 488L
1,540 Elo+
Party 2
Chaac
Chaac
yarl_kast
Chaac
Level 89
God Stats
3W - 4L
1,180 SR
Queue Stats
198W - 187L
1,432 Elo+
Party 3
Team Averages
Level 71
1,496 SR
1,465 Elo+

VS

Team Averages
Level 72
1,435 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
Demon Slayer580
Tsukuyomi
Level 104
God Stats
2W - 2L
1,580 SR
Queue Stats
239W - 267L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
SleepyTurtIe
Aphrodite
Level 81
God Stats
16W - 21L
1,457 SR
Queue Stats
753W - 754L
1,527 Elo+
Party 4
Tiamat
Tiamat
Spartan117G6
Tiamat
Level 129
God Stats
6W - 10L
1,444 SR
Queue Stats
194W - 218L
1,443 Elo+
Party 1
Bacchus
Bacchus
Tapi Nard
Bacchus
Level 24
God Stats
4W - 11L
1,408 SR
Queue Stats
9W - 14L
1,347 Elo+
Party 1
Izanami
Izanami
l0nler
Izanami
Level 23
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 19L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balrakbeast
Cthulhu
20
6 / 3 / 18
15,857
566
21,127
26,077
31,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Lakai93
Baron Samedi
20
9 / 5 / 16
15,328
547
21,487
22,384
17,835
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SVG3344
Danzaburou
20
11 / 3 / 5
17,026
608
27,602
25,862
10,998
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
stonemasen
Awilix
20
18 / 4 / 7
17,008
607
22,118
22,061
12,989
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
yarl_kast
Chaac
20
3 / 0 / 13
14,443
516
10,607
35,702
37,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demon Slayer580
Tsukuyomi
19
3 / 13 / 8
12,319
440
17,707
28,056
13,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
SleepyTurtIe
Aphrodite
16
2 / 10 / 1
11,193
400
9,579
25,242
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
20
8 / 8 / 1
15,041
537
28,106
26,880
20,858
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Tapi Nard
Bacchus
17
0 / 4 / 1
10,319
369
8,452
17,129
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
l0nler
Izanami
17
1 / 12 / 2
10,971
392
13,406
29,967
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
47
Kills
14
15
Deaths
47
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Balrakbeast
Cthulhu
6
3
18
5
L
Tsukuyomi
Demon Slayer580
Tsukuyomi
3
13
8
0.54
W
Baron Samedi
Lakai93
Baron Samedi
9
5
16
3.4
W
Danzaburou
SVG3344
Danzaburou
11
3
5
4.5
L
Aphrodite
SleepyTurtIe
Aphrodite
2
10
1
0.25
L
Tiamat
8
8
1
1.06
L
Bacchus
Tapi Nard
Bacchus
0
4
1
0.13
L
Izanami
l0nler
Izanami
1
12
2
0.17
W
Awilix
stonemasen
Awilix
18
4
7
5.38
W
Chaac
yarl_kast
Chaac
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,941
Damage
77,250
132,086
Taken
127,274
110,442
Mitigated
94,418
63,445
Healing
37,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Balrakbeast
Cthulhu
21,127
626
388
9,767
26,077
31,036
867
3,123
22,887
81,950
0
L
Tsukuyomi
Demon Slayer580
Tsukuyomi
17,707
3,890
842
6,450
28,056
13,268
90
6,656
21,307
0
72,981
W
Baron Samedi
Lakai93
Baron Samedi
21,487
2,270
3,745
7,293
22,384
17,835
1,186
10,921
10,873
89,779
0
W
Danzaburou
SVG3344
Danzaburou
27,602
16,985
0
14,471
25,862
10,998
5,052
10,646
15,081
0
120,256
L
Aphrodite
SleepyTurtIe
Aphrodite
9,579
1,304
3,719
9,628
25,242
24,927
352
10,000
15,142
42,882
0
L
Tiamat
28,106
1,397
0
6,577
26,880
20,858
0
10,950
15,864
110,806
0
L
Bacchus
Tapi Nard
Bacchus
8,452
1,210
0
3,243
17,129
24,499
0
2,239
14,407
46,318
0
L
Izanami
l0nler
Izanami
13,406
9,423
207
6,542
29,967
10,866
1,931
12,769
17,173
0
74,502
W
Awilix
stonemasen
Awilix
22,118
14,031
0
2,387
22,061
12,989
2,881
9,682
12,058
0
156,481
W
Chaac
yarl_kast
Chaac
10,607
1,574
0
25,394
35,702
37,584
2,662
13,025
21,964
0
76,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,662
Gold Earned
59,843
662
Minions Killed
554
0
Camps Cleared
0
2,580,653
Distance Traveled
2,170,726
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,857
566
95
3
0
545,187
4
L
Tsukuyomi
12,319
440
93
3
0
438,098
0
W
Baron Samedi
15,328
547
125
4
0
470,424
7
W
Danzaburou
17,026
608
145
5
0
508,132
5
L
Aphrodite
11,193
400
46
2
0
445,954
0
L
Tiamat
15,041
537
194
7
0
449,223
0
L
Bacchus
10,319
369
73
3
0
435,207
1
L
Izanami
10,971
392
148
5
0
402,244
1
W
Awilix
17,008
607
159
6
0
574,351
2
W
Chaac
14,443
516
138
5
0
482,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role