Player Matchup

Thor
Thor
Egoregoregor123
Thor
Level 21
God Stats
1W - 2L
1,198 SR
Queue Stats
32W - 33L
1,348 Elo+
Party 1
Mercury
Mercury
ItsMiniYoshi
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Shipa88
Sol
Level 11
God Stats
8W - 6L
1,514 SR
Queue Stats
16W - 21L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
spectre0325
Cthulhu
Level 17
God Stats
10W - 12L
1,414 SR
Queue Stats
14W - 18L
1,280 Elo+
Solo
Ra
Ra
РусскийМясник
Ra
Level 26
God Stats
3W - 3L
1,485 SR
Queue Stats
21W - 16L
1,472 Elo+
Party 1
Team Averages
Level 17
1,422 SR
1,389 Elo+

VS

Team Averages
Level 23
1,470 SR
1,307 Elo+
Bastet
Bastet
Agarwaen1601
Bastet
Level 65
God Stats
1W - 2L
1,392 SR
Queue Stats
22W - 29L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
Cringecit0
Ah Puch
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 27L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
jeresit0
Sylvanus
Level 17
God Stats
37W - 30L
1,458 SR
Queue Stats
64W - 75L
1,326 Elo+
Party 2
Medusa
Medusa
rafapera
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Kukulkan
Kukulkan
slavkomcoy
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 23
12,280
1,116
12,035
10,648
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
ItsMiniYoshi
Mercury
17
8 / 4 / 20
11,091
1,008
13,811
9,388
3,878
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
19
13 / 1 / 21
12,819
1,165
27,018
17,900
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
spectre0325
Cthulhu
18
3 / 2 / 23
10,844
986
14,694
14,878
18,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 2 / 25
12,887
1,172
17,025
8,654
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 8 / 4
11,279
1,025
10,889
22,350
9,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Cringecit0
Ah Puch
16
4 / 4 / 1
10,703
973
8,599
6,303
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
jeresit0
Sylvanus
18
0 / 11 / 9
11,088
1,008
16,516
33,120
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
rafapera
Medusa
15
0 / 9 / 4
9,313
847
6,348
14,697
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
slavkomcoy
Kukulkan
16
2 / 14 / 5
10,277
934
12,361
19,147
7,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
45
Kills
10
10
Deaths
46
112
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
8
4
0.75
L
Ah Puch
Cringecit0
Ah Puch
4
4
1
1.13
W
7
1
23
18.5
W
Mercury
ItsMiniYoshi
Mercury
8
4
20
4.5
W
Sol
13
1
21
23.5
L
Sylvanus
jeresit0
Sylvanus
0
11
9
0.41
L
Medusa
rafapera
Medusa
0
9
4
0.22
L
Kukulkan
slavkomcoy
Kukulkan
2
14
5
0.32
W
Cthulhu
spectre0325
Cthulhu
3
2
23
7.25
W
14
2
25
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,583
Damage
54,713
61,468
Taken
95,617
37,735
Mitigated
46,946
24,065
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,889
2,293
0
2,544
22,350
9,248
0
13,043
9,157
0
36,285
L
Ah Puch
Cringecit0
Ah Puch
8,599
1,083
0
72
6,303
2,286
0
4,073
2,205
27,286
0
W
12,035
3,711
0
1,388
10,648
4,293
0
7,069
3,579
0
33,217
W
Mercury
ItsMiniYoshi
Mercury
13,811
8,228
0
1,125
9,388
3,878
0
5,520
3,868
0
17,768
W
Sol
27,018
13,018
0
10,281
17,900
6,931
0
10,539
7,361
41,983
0
L
Sylvanus
jeresit0
Sylvanus
16,516
4,605
1,194
7,725
33,120
22,304
0
19,223
13,672
29,627
0
L
Medusa
rafapera
Medusa
6,348
4,120
0
1,426
14,697
5,710
0
9,478
5,044
0
17,608
L
Kukulkan
slavkomcoy
Kukulkan
12,361
2,065
0
0
19,147
7,398
0
12,145
6,802
19,035
0
W
Cthulhu
spectre0325
Cthulhu
14,694
2,215
848
610
14,878
18,494
0
8,577
6,301
21,647
0
W
17,025
2,720
6,883
2,930
8,654
4,139
0
5,771
2,883
40,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,921
Gold Earned
52,660
220
Minions Killed
152
6
Camps Cleared
3
960,327
Distance Traveled
784,130
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,279
1,025
46
4
2
206,437
0
L
Ah Puch
10,703
973
38
3
1
147,229
0
W
Thor
12,280
1,116
60
5
4
199,436
3
W
Mercury
11,091
1,008
14
1
0
170,582
0
W
Sol
12,819
1,165
53
5
2
184,793
1
L
Sylvanus
11,088
1,008
29
3
0
163,223
0
L
Medusa
9,313
847
19
2
0
123,673
0
L
Kukulkan
10,277
934
20
2
0
143,568
0
W
Cthulhu
10,844
986
27
2
0
209,604
0
W
Ra
12,887
1,172
66
6
0
195,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role