Player Matchup

Xing Tian
Xing Tian
Toxic Static747
Xing Tian
Level 52
God Stats
5W - 5L
1,884 SR
Queue Stats
363W - 380L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
evo the phantom
Amaterasu
Level 28
God Stats
4W - 1L
1,590 SR
Queue Stats
54W - 51L
1,487 Elo+
Party 1
Chang'e
Chang'e
lil death b0y
Chang'e
Level 125
God Stats
11W - 15L
1,500 SR
Queue Stats
192W - 237L
1,509 Elo+
Party 1
Team Averages
Level 68
1,658 SR
1,500 Elo+

VS

Team Averages
Level 44
1,497 SR
1,406 Elo+
Horus
Horus
CesarTheBum
Horus
Level 99
God Stats
15W - 9L
1,454 SR
Queue Stats
333W - 298L
1,614 Elo+
Party 2
Neith
Neith
systalex0228
Neith
Level 28
God Stats
0W - 2L
1,465 SR
Queue Stats
3W - 18L
1,181 Elo+
Solo
Sol
Sol
xMzJasmine
Sol
Level 6
God Stats
7W - 15L
1,573 SR
Queue Stats
222W - 205L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Toxic Static747
Xing Tian
13
6 / 1 / 12
10,856
775
11,773
16,528
19,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
evo the phantom
Amaterasu
12
2 / 5 / 15
9,332
667
8,359
18,051
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
14
10 / 1 / 8
10,598
757
13,114
9,786
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
8,773
627
4,600
17,706
12,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 3
9,776
698
13,214
12,765
4,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 5
8,730
624
8,661
11,998
4,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
18
Kills
7
7
Deaths
18
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Xing Tian
Toxic Static747
Xing Tian
6
1
12
12
W
Amaterasu
evo the phantom
Amaterasu
2
5
15
1.9
W
Chang'e
10
1
8
14
L
4
3
3
1.83
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
26,475
44,365
Taken
42,469
33,737
Mitigated
21,915
21,940
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,600
2,557
2,224
2,599
17,706
12,660
0
10,370
7,336
0
20,670
W
Xing Tian
Toxic Static747
Xing Tian
11,773
473
869
2,137
16,528
19,807
432
2,956
13,572
37,999
0
W
Amaterasu
evo the phantom
Amaterasu
8,359
3,171
1,165
7,207
18,051
10,718
1,051
3,413
14,638
0
23,152
W
Chang'e
13,114
1,261
4,901
5,661
9,786
3,212
1,673
2,392
7,394
47,870
0
L
13,214
7,812
0
2,369
12,765
4,953
0
6,409
6,356
0
46,477
L
8,661
3,619
0
3,282
11,998
4,302
0
7,932
3,882
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
27,279
145
Minions Killed
99
0
Camps Cleared
0
717,163
Distance Traveled
552,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,773
627
19
1
0
195,549
3
W
Xing Tian
10,856
775
48
3
0
217,701
1
W
Amaterasu
9,332
667
34
2
0
249,053
1
W
Chang'e
10,598
757
63
5
0
250,409
3
L
Neith
9,776
698
56
4
0
197,022
1
L
Sol
8,730
624
24
2
0
160,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role