Player Matchup

Raijin
Raijin
CarlotiBTG
Raijin
Level 29
God Stats
2W - 1L
1,797 SR
Queue Stats
104W - 58L
1,649 Elo+
Solo
Bellona
Bellona
Rej4ckDefined
Bellona
Level 8
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 2L
1,622 Elo+
Solo
Ares
Ares
Suppkultura
Ares
Level 40
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Izanami
Izanami
Xandr02
Izanami
Level 18
God Stats
0W - 1L
1,862 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YiYa54
Tsukuyomi
Level 14
God Stats
2W - 1L
1,767 SR
Queue Stats
24W - 21L
1,529 Elo+
Solo
Team Averages
Level 22
1,694 SR
1,518 Elo+

VS

Team Averages
Level 25
1,673 SR
1,576 Elo+
Fenrir
Fenrir
DarckWeezo
Fenrir
Level 8
God Stats
5W - 2L
1,478 SR
Queue Stats
11W - 13L
1,439 Elo+
Solo
Neith
Neith
Estelledesu
Neith
Level 33
God Stats
62W - 44L
1,625 SR
Queue Stats
95W - 79L
1,633 Elo+
Party 1
Hel
Hel
MRrakers
Hel
Level 29
God Stats
18W - 6L
1,856 SR
Queue Stats
143W - 108L
1,630 Elo+
Party 1
King Arthur
King Arthur
Percimeter
King Arthur
Level 27
God Stats
10W - 7L
1,752 SR
Queue Stats
87W - 78L
1,600 Elo+
Party 1
Yemoja
Yemoja
airheadje
Yemoja
Level 28
God Stats
49W - 41L
1,652 SR
Queue Stats
102W - 101L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CarlotiBTG
Raijin
11
0 / 5 / 3
6,829
455
7,467
9,746
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
6
0 / 1 / 0
5,175
345
1,534
3,557
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 3 / 8
7,811
521
7,778
11,212
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Xandr02
Izanami
12
5 / 4 / 6
7,506
500
10,212
10,753
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
YiYa54
Tsukuyomi
15
4 / 3 / 1
8,396
560
4,136
10,304
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarckWeezo
Fenrir
13
2 / 1 / 5
7,907
527
5,356
7,490
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 5
6,521
435
4,657
8,841
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 2
7,779
519
8,317
12,062
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Percimeter
King Arthur
18
10 / 0 / 0
10,406
694
10,681
10,352
5,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
airheadje
Yemoja
10
1 / 6 / 1
6,608
441
3,542
11,002
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
13
Kills
16
16
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
CarlotiBTG
Raijin
0
5
3
0.3
W
Fenrir
DarckWeezo
Fenrir
2
1
5
4.5
W
1
4
5
0.88
W
2
2
2
1.5
W
King Arthur
Percimeter
King Arthur
10
0
0
10
L
Bellona
0
1
0
0
L
4
3
8
2.67
L
Izanami
Xandr02
Izanami
5
4
6
2
L
Tsukuyomi
YiYa54
Tsukuyomi
4
3
1
1.5
W
Yemoja
airheadje
Yemoja
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
32,553
45,572
Taken
49,747
21,563
Mitigated
21,076
10,822
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CarlotiBTG
Raijin
7,467
446
0
1,192
9,746
3,448
282
3,700
6,046
39,004
0
W
Fenrir
DarckWeezo
Fenrir
5,356
1,298
0
201
7,490
2,817
244
1,257
6,193
0
51,156
W
4,657
2,003
0
2,710
8,841
2,809
603
3,891
4,902
0
24,618
W
8,317
722
1,860
5,645
12,062
4,972
2,063
6,422
5,106
47,500
0
W
King Arthur
Percimeter
King Arthur
10,681
1,093
0
3,802
10,352
5,627
270
444
9,660
0
72,503
L
Bellona
1,534
305
0
1,368
3,557
2,239
0
0
3,557
0
9,770
L
7,778
446
0
1,576
11,212
8,311
0
4,148
7,064
17,319
0
L
Izanami
Xandr02
Izanami
10,212
6,616
0
3,774
10,753
3,575
395
2,504
8,249
0
53,171
L
Tsukuyomi
YiYa54
Tsukuyomi
4,136
1,346
0
2,912
10,304
3,990
75
1,507
8,623
0
48,576
W
Yemoja
airheadje
Yemoja
3,542
466
560
1,096
11,002
4,851
120
2,506
8,448
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
39,221
312
Minions Killed
408
0
Camps Cleared
0
1,202,048
Distance Traveled
1,398,064
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,829
455
69
5
0
245,622
1
W
Fenrir
7,907
527
97
6
0
315,630
1
W
Neith
6,521
435
37
2
0
252,658
3
W
Hel
7,779
519
101
7
0
270,329
4
W
King Arthur
10,406
694
142
9
0
320,442
2
L
Bellona
5,175
345
25
2
0
80,503
0
L
Ares
7,811
521
15
1
0
303,677
4
L
Izanami
7,506
500
100
7
0
279,015
1
L
Tsukuyomi
8,396
560
103
7
0
293,231
0
W
Yemoja
6,608
441
31
2
0
239,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role