Player Matchup

Chronos
Chronos
EGS Venganzo
Chronos
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 79L
1,544 Elo+
Solo
Mercury
Mercury
MikePenceGaming
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,393 Elo+
Solo
Tiamat
Tiamat
OnBekent
Tiamat
Level 160
God Stats
16W - 14L
1,575 SR
Queue Stats
122W - 123L
1,544 Elo+
Solo
Cabrakan
Cabrakan
WynterDeadshot
Cabrakan
Level 66
God Stats
8W - 10L
1,746 SR
Queue Stats
265W - 262L
1,572 Elo+
Solo
Mulan
Mulan
moveimmaeve
Mulan
Level 100
God Stats
37W - 29L
1,545 SR
Queue Stats
226W - 209L
1,637 Elo+
Solo
Team Averages
Level 107
1,573 SR
1,538 Elo+

VS

Team Averages
Level 123
1,617 SR
1,517 Elo+
Fenrir
Fenrir
CynicalReality
Fenrir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 70L
1,505 Elo+
Solo
Fafnir
Fafnir
IcyDubstep
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Shyam123
Apollo
Level 126
God Stats
12W - 6L
1,773 SR
Queue Stats
296W - 263L
1,623 Elo+
Solo
Bellona
Bellona
WashedUpTiger
Bellona
Level 129
God Stats
2W - 3L
1,659 SR
Queue Stats
135W - 156L
1,476 Elo+
Solo
Tiamat
Tiamat
hellboy2247
Tiamat
Level 136
God Stats
8W - 7L
1,654 SR
Queue Stats
176W - 165L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EGS Venganzo
Chronos
7
3 / 3 / 1
4,883
488
3,904
7,176
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 2
4,990
499
1,878
6,123
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
OnBekent
Tiamat
10
0 / 2 / 1
5,389
539
1,652
4,166
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
10
0 / 3 / 0
5,269
527
4,873
9,378
6,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 2
4,801
480
4,535
6,745
2,449
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,561
556
4,710
6,825
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fafnir
IcyDubstep
Fafnir
8
3 / 1 / 2
5,741
574
3,466
6,364
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Shyam123
Apollo
8
0 / 3 / 3
4,622
462
2,501
5,659
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
11
3 / 0 / 0
6,639
664
6,512
8,714
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
11
2 / 0 / 2
6,215
622
3,002
3,168
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Chronos
EGS Venganzo
Chronos
3
3
1
1.17
W
Fafnir
IcyDubstep
Fafnir
3
1
2
4
L
1
2
2
1
L
Tiamat
OnBekent
Tiamat
0
2
1
0.25
W
Apollo
Shyam123
Apollo
0
3
3
0.5
W
Bellona
3
0
0
3
L
Cabrakan
0
3
0
0
W
Tiamat
2
0
2
3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
20,191
33,588
Taken
30,730
14,159
Mitigated
16,508
13,235
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,710
1,483
0
2,380
6,825
2,254
0
1,120
5,619
0
25,432
L
Chronos
EGS Venganzo
Chronos
3,904
1,361
0
2,155
7,176
1,776
84
1,729
5,447
19,077
0
W
Fafnir
IcyDubstep
Fafnir
3,466
1,404
0
3,846
6,364
5,007
36
827
5,537
15,241
0
L
1,878
799
0
2,503
6,123
1,653
0
1,317
4,806
0
21,443
L
Tiamat
OnBekent
Tiamat
1,652
380
0
1,774
4,166
1,793
150
1,537
2,629
30,728
0
W
Apollo
Shyam123
Apollo
2,501
1,682
0
2,138
5,659
1,364
775
2,535
3,124
0
18,028
W
Bellona
6,512
3,196
0
6,404
8,714
5,878
0
4,873
3,841
0
38,635
L
Cabrakan
4,873
1,305
0
3,684
9,378
6,488
0
0
9,378
31,723
0
W
Tiamat
3,002
652
0
1,768
3,168
2,005
214
783
2,180
39,361
0
L
4,535
860
228
2,891
6,745
2,449
25
1,885
4,860
0
15,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
28,778
284
Minions Killed
295
0
Camps Cleared
0
854,505
Distance Traveled
967,944
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,561
556
55
6
0
193,331
5
L
Chronos
4,883
488
34
3
0
135,706
0
W
Fafnir
5,741
574
25
3
0
208,337
2
L
Mercury
4,990
499
59
6
0
167,873
1
L
Tiamat
5,389
539
91
9
0
172,350
4
W
Apollo
4,622
462
29
3
0
178,867
3
W
Bellona
6,639
664
90
9
0
197,228
1
L
Cabrakan
5,269
527
77
8
0
170,909
2
W
Tiamat
6,215
622
96
10
0
190,181
3
L
Mulan
4,801
480
23
2
0
207,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role