Player Matchup

Horus
Horus
FaZeR3D
Horus
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Serqet
Serqet
PhasedEkko
Serqet
Level 15
God Stats
4W - 2L
1,723 SR
Queue Stats
18W - 28L
1,587 Elo+
Party 2
Cupid
Cupid
Pixi3Dust
Cupid
Level 13
God Stats
8W - 11L
1,612 SR
Queue Stats
8W - 16L
1,501 Elo+
Party 2
Ares
Ares
TylerStriker
Ares
Level 19
God Stats
2W - 2L
1,366 SR
Queue Stats
21W - 26L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
imbobofbobs
Kukulkan
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 15L
1,523 Elo+
Party 2
Team Averages
Level 13
1,540 SR
1,538 Elo+

VS

Team Averages
Level 23
1,570 SR
1,500 Elo+
Arachne
Arachne
Gerbilest
Arachne
Level 28
God Stats
5W - 5L
1,527 SR
Queue Stats
27W - 29L
1,487 Elo+
Solo
Osiris
Osiris
GonzoWhales
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,433 Elo+
Solo
Apollo
Apollo
Whhysoserious
Apollo
Level 25
God Stats
11W - 23L
1,478 SR
Queue Stats
31W - 56L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
marcosfs
Cthulhu
Level 28
God Stats
11W - 5L
1,652 SR
Queue Stats
159W - 174L
1,516 Elo+
Solo
Anubis
Anubis
xBODxJORY508
Anubis
Level 23
God Stats
35W - 26L
1,692 SR
Queue Stats
39W - 37L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FaZeR3D
Horus
13
3 / 1 / 7
7,419
495
4,483
6,030
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
PhasedEkko
Serqet
14
6 / 5 / 4
8,481
565
5,355
9,901
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Pixi3Dust
Cupid
12
5 / 2 / 5
7,673
512
11,243
10,596
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 6
8,113
541
6,642
10,609
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
imbobofbobs
Kukulkan
13
6 / 5 / 4
8,034
536
7,411
7,654
2,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gerbilest
Arachne
13
6 / 4 / 2
7,982
532
4,347
7,399
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
9
0 / 5 / 0
6,000
400
1,897
7,344
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 6 / 2
6,366
424
5,142
11,362
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
marcosfs
Cthulhu
11
2 / 5 / 0
6,707
447
6,488
13,215
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
5 / 5 / 5
8,506
567
7,470
9,968
4,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
25
Kills
15
16
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
FaZeR3D
Horus
3
1
7
6.5
L
Arachne
Gerbilest
Arachne
6
4
2
1.75
L
Osiris
0
5
0
0
W
Serqet
PhasedEkko
Serqet
6
5
4
1.6
W
Cupid
Pixi3Dust
Cupid
5
2
5
3.75
W
5
3
6
2.67
L
2
6
2
0.5
W
Kukulkan
imbobofbobs
Kukulkan
6
5
4
1.6
L
Cthulhu
marcosfs
Cthulhu
2
5
0
0.4
L
Anubis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
25,344
44,790
Taken
49,288
22,186
Mitigated
24,375
11,749
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
FaZeR3D
Horus
4,483
2,297
154
1,088
6,030
4,300
84
478
5,177
0
18,791
L
Arachne
Gerbilest
Arachne
4,347
2,560
0
1,015
7,399
3,795
202
2,386
4,925
0
32,739
L
Osiris
1,897
351
0
1,100
7,344
5,378
369
2,153
4,777
0
17,704
W
Serqet
PhasedEkko
Serqet
5,355
1,226
0
3,424
9,901
3,387
0
1,781
8,120
0
40,216
W
Cupid
Pixi3Dust
Cupid
11,243
5,343
702
4,876
10,596
3,568
529
4,423
5,873
0
46,632
W
6,642
752
0
1,135
10,609
8,638
347
3,048
7,336
20,712
0
L
5,142
2,723
0
3,089
11,362
3,138
468
2,315
9,022
0
26,202
W
Kukulkan
imbobofbobs
Kukulkan
7,411
723
0
370
7,654
2,293
680
3,703
3,951
35,342
0
L
Cthulhu
marcosfs
Cthulhu
6,488
315
0
450
13,215
7,759
0
3,584
9,631
31,197
0
L
Anubis
7,470
495
0
3,126
9,968
4,305
468
3,615
6,113
49,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
35,561
301
Minions Killed
282
0
Camps Cleared
0
1,381,956
Distance Traveled
1,215,814
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,419
495
49
3
0
310,225
0
L
Arachne
7,982
532
68
5
0
289,131
5
L
Osiris
6,000
400
29
2
0
192,321
0
W
Serqet
8,481
565
81
5
0
282,567
0
W
Cupid
7,673
512
85
6
0
243,222
0
W
Ares
8,113
541
16
1
0
288,099
6
L
Apollo
6,366
424
47
3
0
222,785
3
W
Kukulkan
8,034
536
70
5
0
257,843
1
L
Cthulhu
6,707
447
49
3
0
272,654
6
L
Anubis
8,506
567
89
6
0
238,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role