Player Matchup

Bakasura
Bakasura
BolivianDevil
Bakasura
Level 28
God Stats
24W - 16L
1,555 SR
Queue Stats
650W - 697L
1,506 Elo+
Solo
Fenrir
Fenrir
KillerOwl01
Fenrir
Level 30
God Stats
6W - 9L
1,378 SR
Queue Stats
29W - 39L
1,484 Elo+
Solo
Khepri
Khepri
SlickFawn545745
Khepri
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 72L
1,469 Elo+
Solo
Guan Yu
Guan Yu
cutiepup
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,440 Elo+
Solo
Anubis
Anubis
dArkXoNl
Anubis
Level 25
God Stats
2W - 1L
1,511 SR
Queue Stats
38W - 42L
1,437 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,467 Elo+

VS

Team Averages
Level 22
1,372 SR
1,499 Elo+
Neith
Neith
I cant Breev826
Neith
Level 8
God Stats
1W - 3L
1,387 SR
Queue Stats
29W - 9L
1,578 Elo+
Solo
Skadi
Skadi
Prince93380
Skadi
Level 6
God Stats
0W - 1L
1,388 SR
Queue Stats
2W - 6L
1,419 Elo+
Solo
Ares
Ares
XxdreamfirexX
Ares
Level 23
God Stats
4W - 7L
1,437 SR
Queue Stats
196W - 187L
1,519 Elo+
Party 1
Merlin
Merlin
Z0MB13_H34D_
Merlin
Level 12
God Stats
1W - 2L
1,353 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Athena
Athena
sbrstick
Athena
Level 61
God Stats
0W - 5L
1,297 SR
Queue Stats
196W - 199L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BolivianDevil
Bakasura
17
4 / 4 / 3
11,214
590
6,955
18,670
7,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
12 / 6 / 5
11,250
592
10,456
14,159
5,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 4 / 8
9,556
503
6,572
14,634
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
cutiepup
Guan Yu
12
3 / 8 / 4
8,284
436
5,975
15,888
12,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
dArkXoNl
Anubis
18
6 / 5 / 2
11,402
600
9,177
8,836
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 4
12,136
639
8,493
12,362
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 1 / 0
5,393
284
12
577
110
16
15 / 4 / 2
11,055
582
19,641
16,084
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
11
0 / 14 / 7
7,626
401
8,373
13,834
3,490
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
sbrstick
Athena
15
7 / 7 / 7
10,046
529
9,724
17,423
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
27
Kills
26
27
Deaths
29
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BolivianDevil
Bakasura
4
4
3
1.38
L
4
3
4
2
W
Fenrir
12
6
5
2.42
L
0
1
0
0
W
2
4
8
1.5
L
15
4
2
4
L
Merlin
0
14
7
0.25
W
Guan Yu
cutiepup
Guan Yu
3
8
4
0.63
W
Anubis
dArkXoNl
Anubis
6
5
2
1.4
L
Athena
sbrstick
Athena
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
46,243
72,187
Taken
60,280
43,149
Mitigated
29,507
14,787
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BolivianDevil
Bakasura
6,955
5,864
111
7,883
18,670
7,411
2,250
6,399
12,271
0
63,544
L
8,493
3,897
0
6,055
12,362
4,070
210
4,642
7,200
0
103,338
W
Fenrir
10,456
3,223
0
645
14,159
5,714
913
8,020
6,139
0
43,306
L
12
12
0
0
577
110
0
110
437
0
279
W
6,572
844
0
648
14,634
13,887
463
9,275
5,359
32,408
0
L
19,641
744
0
4,246
16,084
13,776
979
3,517
12,170
44,114
0
L
Merlin
8,373
1,588
0
134
13,834
3,490
59
2,536
11,143
33,537
0
W
Guan Yu
cutiepup
Guan Yu
5,975
2,331
1,200
2,384
15,888
12,058
920
11,824
4,064
0
23,347
W
Anubis
dArkXoNl
Anubis
9,177
270
0
1,916
8,836
4,079
2,387
2,220
6,616
68,640
0
L
Athena
sbrstick
Athena
9,724
2,596
0
1,455
17,423
8,061
686
4,248
12,849
41,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
46,256
443
Minions Killed
362
0
Camps Cleared
0
1,693,367
Distance Traveled
1,293,360
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,214
590
133
7
0
329,686
0
L
Neith
12,136
639
193
10
0
288,874
2
W
Fenrir
11,250
592
81
4
0
383,759
0
L
Skadi
5,393
284
0
0
0
39,468
0
W
Khepri
9,556
503
46
2
0
370,014
1
L
Ares
11,055
582
48
3
0
329,358
3
L
Merlin
7,626
401
47
2
0
295,361
1
W
Guan Yu
8,284
436
43
2
0
297,690
4
W
Anubis
11,402
600
140
7
0
312,218
1
L
Athena
10,046
529
74
4
0
340,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role