Player Matchup

Chiron
Chiron
Diamond IV
Alaistar_CZ
Chiron
Diamond IV
Level 129
God Stats
339W - 267L
1,595 SR
Queue Stats
1,117W - 1,098L
2,046 MMR
Solo
Fenrir
Fenrir
Platinum I
Alec sux
Fenrir
Platinum I
Level 83
God Stats
12W - 7L
1,929 SR
Queue Stats
114W - 104L
1,997 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Darkslayer883
Aphrodite
Platinum I
Level 160
God Stats
48W - 28L
1,913 SR
Queue Stats
213W - 198L
1,978 MMR
Solo
Fafnir
Fafnir
Platinum II
T0N1_Al
Fafnir
Platinum II
Level 137
God Stats
7W - 7L
1,701 SR
Queue Stats
190W - 186L
1,974 MMR
Solo
Mulan
Mulan
Diamond V
Thelolalex
Mulan
Diamond V
Level 54
God Stats
29W - 17L
1,803 SR
Queue Stats
141W - 120L
1,965 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,788 SR
1,992 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,643 SR
1,776 MMR
Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
JPSW
Heimdallr
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum IV
Konahrikk-
Janus
Platinum IV
Level 158
God Stats
1W - 2L
1,607 SR
Queue Stats
52W - 33L
1,820 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
WhyUhavetoBmad
Cu Chulainn
Platinum V
Level 155
God Stats
12W - 6L
2,109 SR
Queue Stats
36W - 18L
1,996 MMR
Party 1
Ares
Ares
Platinum IV
XorExuS
Ares
Platinum IV
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 13L
2,064 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 4 / 1
10,546
502
15,443
16,125
6,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Alec sux
Fenrir
19
4 / 5 / 1
11,403
543
5,777
16,342
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Darkslayer883
Aphrodite
14
0 / 6 / 1
8,845
421
3,827
13,294
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
T0N1_Al
Fafnir
14
0 / 3 / 3
9,191
438
5,819
15,684
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
16
1 / 7 / 5
9,887
471
12,699
17,689
13,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetScyllaPersephoneGuan YuDanzaburou

VS

Bans
ApolloYmirTsukuyomiChang'eNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 0 / 9
10,975
523
11,033
11,583
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JPSW
Heimdallr
19
3 / 1 / 9
12,085
575
13,595
12,636
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
18
7 / 3 / 6
11,838
564
12,580
12,809
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
WhyUhavetoBmad
Cu Chulainn
20
10 / 1 / 8
12,776
608
15,458
23,107
22,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
XorExuS
Ares
15
2 / 3 / 12
10,402
495
6,680
16,888
18,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
25
25
Deaths
8
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
9
7.5
L
Chiron
3
4
1
0.88
L
Fenrir
Alec sux
Fenrir
4
5
1
0.9
L
Aphrodite
Darkslayer883
Aphrodite
0
6
1
0.08
W
Heimdallr
JPSW
Heimdallr
3
1
9
7.5
W
Janus
7
3
6
3.33
L
Fafnir
T0N1_Al
Fafnir
0
3
3
0.5
L
Mulan
1
7
5
0.5
W
Cu Chulainn
WhyUhavetoBmad
Cu Chulainn
10
1
8
14
W
Ares
XorExuS
Ares
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,565
Damage
59,346
79,134
Taken
77,023
52,268
Mitigated
60,540
20,780
Healing
33,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,033
1,156
0
6,496
11,583
8,418
187
1,451
10,132
73,943
0
L
Chiron
15,443
5,166
510
4,091
16,125
6,427
0
5,094
10,955
0
81,999
L
Fenrir
Alec sux
Fenrir
5,777
2,234
0
2,128
16,342
8,112
614
5,776
10,556
0
94,357
L
Aphrodite
Darkslayer883
Aphrodite
3,827
497
1,460
5,573
13,294
5,795
0
7,778
5,334
71,980
0
W
Heimdallr
JPSW
Heimdallr
13,595
8,933
0
7,021
12,636
5,331
4,259
993
11,643
0
91,290
W
Janus
12,580
552
395
5,143
12,809
5,711
1,067
3,189
9,620
97,055
0
L
Fafnir
T0N1_Al
Fafnir
5,819
1,680
0
2,695
15,684
18,681
0
6,883
8,583
21,990
0
L
Mulan
12,699
1,528
0
4,323
17,689
13,253
518
5,729
11,882
0
63,873
W
Cu Chulainn
WhyUhavetoBmad
Cu Chulainn
15,458
2,740
0
10,417
23,107
22,763
972
2,116
20,991
11,677
80,245
W
Ares
XorExuS
Ares
6,680
946
0
3,602
16,888
18,317
516
3,697
13,191
17,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,872
Gold Earned
58,076
577
Minions Killed
599
0
Camps Cleared
0
1,966,095
Distance Traveled
2,010,688
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,975
523
109
5
0
363,897
2
L
Chiron
10,546
502
145
7
0
362,527
4
L
Fenrir
11,403
543
148
7
0
444,551
3
L
Aphrodite
8,845
421
135
6
0
359,646
9
W
Heimdallr
12,085
575
140
7
0
354,027
3
W
Janus
11,838
564
169
8
0
425,963
5
L
Fafnir
9,191
438
27
1
0
420,835
3
L
Mulan
9,887
471
122
6
0
378,536
1
W
Cu Chulainn
12,776
608
165
8
0
436,806
6
W
Ares
10,402
495
16
1
0
429,995
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role