Player Matchup

Horus
Horus
Ahilus1986
Horus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,399 Elo+
Solo
Izanami
Izanami
Biozzolo
Izanami
Level 24
God Stats
27W - 13L
1,641 SR
Queue Stats
149W - 171L
1,440 Elo+
Party 1
Ymir
Ymir
Darkcarp
Ymir
Level 16
God Stats
11W - 6L
1,711 SR
Queue Stats
74W - 97L
1,430 Elo+
Party 1
Bakasura
Bakasura
Filovisi93
Bakasura
Level 28
God Stats
37W - 33L
1,415 SR
Queue Stats
143W - 142L
1,491 Elo+
Party 1
Chang'e
Chang'e
Flaretritium
Chang'e
Level 14
God Stats
21W - 19L
1,328 SR
Queue Stats
182W - 189L
1,319 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,415 Elo+

VS

Team Averages
Level 11
1,444 SR
1,459 Elo+
Pele
Pele
Jordanseeeto
Pele
Level 7
God Stats
1W - 3L
1,152 SR
Queue Stats
50W - 42L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
PapanyaZeusa
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Baron Samedi
Baron Samedi
SebasTianSHeTOOO
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,269 Elo+
Party 2
Hou Yi
Hou Yi
VKK01
Hou Yi
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
tumulus1985
Ao Kuang
Level 22
God Stats
10W - 8L
1,766 SR
Queue Stats
75W - 69L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
0 / 5 / 17
9,318
932
4,247
13,272
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Biozzolo
Izanami
19
20 / 0 / 14
13,740
1,374
32,845
8,123
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
2 / 0 / 26
10,738
1,074
8,050
12,365
16,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Filovisi93
Bakasura
19
14 / 1 / 16
13,190
1,319
19,235
10,313
4,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Flaretritium
Chang'e
18
4 / 7 / 25
10,929
1,093
12,392
12,365
4,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 8
9,666
967
15,703
19,188
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PapanyaZeusa
Cthulhu
15
1 / 8 / 9
9,253
925
11,401
20,616
23,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
SebasTianSHeTOOO
Baron Samedi
15
0 / 7 / 9
8,847
885
7,038
10,987
6,009
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
VKK01
Hou Yi
15
2 / 8 / 7
9,367
937
7,810
16,088
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
tumulus1985
Ao Kuang
15
6 / 7 / 3
10,033
1,003
9,295
17,768
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
49
40
Kills
13
13
Deaths
40
98
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
0
5
17
1.7
W
Izanami
Biozzolo
Izanami
20
0
14
27
W
Ymir
2
0
26
15
W
Bakasura
Filovisi93
Bakasura
14
1
16
22
W
Chang'e
Flaretritium
Chang'e
4
7
25
2.36
L
4
10
8
0.8
L
Cthulhu
PapanyaZeusa
Cthulhu
1
8
9
0.69
L
Baron Samedi
SebasTianSHeTOOO
Baron Samedi
0
7
9
0.64
L
Hou Yi
VKK01
Hou Yi
2
8
7
0.69
L
Ao Kuang
tumulus1985
Ao Kuang
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,769
Damage
51,247
56,438
Taken
84,647
40,593
Mitigated
51,358
9,030
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,247
2,069
397
1,658
13,272
11,751
0
6,819
6,353
0
8,138
W
Izanami
Biozzolo
Izanami
32,845
27,554
0
784
8,123
3,612
0
3,302
4,796
0
67,033
W
Ymir
8,050
1,000
0
0
12,365
16,078
0
5,611
6,587
16,583
0
W
Bakasura
Filovisi93
Bakasura
19,235
16,013
0
1,853
10,313
4,482
0
6,547
3,695
0
28,874
W
Chang'e
Flaretritium
Chang'e
12,392
2,885
2,141
2,197
12,365
4,670
0
5,017
7,273
29,036
0
L
15,703
4,801
0
2,131
19,188
7,717
0
4,665
13,863
0
22,223
L
Cthulhu
PapanyaZeusa
Cthulhu
11,401
570
370
1,033
20,616
23,431
0
6,600
13,412
31,601
0
L
Baron Samedi
SebasTianSHeTOOO
Baron Samedi
7,038
1,192
1,341
1,260
10,987
6,009
0
2,448
8,206
10,538
0
L
Hou Yi
VKK01
Hou Yi
7,810
3,785
0
1,732
16,088
6,607
0
4,091
11,872
0
20,019
L
Ao Kuang
tumulus1985
Ao Kuang
9,295
3,150
0
3,468
17,768
7,594
0
2,638
14,417
28,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,915
Gold Earned
47,166
194
Minions Killed
119
9
Camps Cleared
3
895,949
Distance Traveled
766,123
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,318
932
7
1
3
173,063
1
W
Izanami
13,740
1,374
91
9
0
189,994
0
W
Ymir
10,738
1,074
23
2
0
175,857
0
W
Bakasura
13,190
1,319
36
4
5
216,074
0
W
Chang'e
10,929
1,093
37
4
1
140,961
0
L
Pele
9,666
967
10
1
1
172,415
0
L
Cthulhu
9,253
925
41
4
0
170,956
2
L
Baron Samedi
8,847
885
6
1
0
111,955
0
L
Hou Yi
9,367
937
26
3
0
132,246
0
L
Ao Kuang
10,033
1,003
36
4
2
178,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role