Player Matchup

Yemoja
Yemoja
Azhaw
Yemoja
Level 25
God Stats
3W - 1L
1,540 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 4
Bellona
Bellona
Blueckost
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 4
Artemis
Artemis
StaceyDawn30
Artemis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 128L
1,623 Elo+
Party 2
Neith
Neith
TachiKaiten
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,623 Elo+
Party 2
Thor
Thor
xbeluga
Thor
Level 8
God Stats
2W - 2L
1,706 SR
Queue Stats
131W - 108L
1,702 Elo+
Solo
Team Averages
Level 10
1,549 SR
1,611 Elo+

VS

Team Averages
Level 15
1,544 SR
1,482 Elo+
Agni
Agni
bushido23
Agni
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 32L
1,416 Elo+
Party 3
Sobek
Sobek
farrouse382
Sobek
Level 14
God Stats
4W - 4L
1,674 SR
Queue Stats
66W - 49L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
monkeychinese
Sun Wukong
Level 3
God Stats
19W - 15L
1,478 SR
Queue Stats
19W - 16L
1,401 Elo+
Party 1
Susano
Susano
xXEoneXx
Susano
Level 15
God Stats
2W - 4L
1,764 SR
Queue Stats
332W - 351L
1,480 Elo+
Party 3
Izanami
Izanami
明明很快乐
Izanami
Level 38
God Stats
2W - 6L
1,303 SR
Queue Stats
186W - 165L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azhaw
Yemoja
16
1 / 1 / 26
11,645
485
11,763
13,719
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Blueckost
Bellona
17
6 / 6 / 12
12,022
501
15,973
21,023
20,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
StaceyDawn30
Artemis
17
6 / 7 / 13
11,584
483
15,488
15,641
5,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
21 / 0 / 13
15,203
633
38,644
16,844
10,364
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
xbeluga
Thor
18
6 / 1 / 11
11,980
499
12,419
15,537
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 17 / 1
8,341
348
2,964
17,582
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 7
10,001
417
11,589
28,638
40,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
monkeychinese
Sun Wukong
17
3 / 4 / 2
11,541
481
11,734
31,805
45,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
xXEoneXx
Susano
17
4 / 5 / 2
11,237
468
7,785
20,523
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 10 / 6
11,175
466
15,416
22,363
9,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
40
Kills
15
15
Deaths
41
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Azhaw
Yemoja
1
1
26
14
W
Bellona
Blueckost
Bellona
6
6
12
2
W
Artemis
StaceyDawn30
Artemis
6
7
13
1.79
W
21
0
13
27.5
L
Agni
1
17
1
0.09
L
3
5
7
1.3
L
Sun Wukong
monkeychinese
Sun Wukong
3
4
2
1
L
Susano
xXEoneXx
Susano
4
5
2
1
W
Thor
xbeluga
Thor
6
1
11
11.5
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,287
Damage
49,488
82,764
Taken
120,911
59,650
Mitigated
110,858
32,481
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Azhaw
Yemoja
11,763
2,867
3,381
3,260
13,719
14,023
641
4,292
9,402
31,665
0
W
Bellona
Blueckost
Bellona
15,973
5,920
0
4,145
21,023
20,852
493
3,202
17,293
0
60,677
W
Artemis
StaceyDawn30
Artemis
15,488
8,810
0
6,399
15,641
5,922
3,051
3,399
12,192
0
61,135
W
38,644
25,437
0
10,765
16,844
10,364
6,647
2,876
13,893
0
144,249
L
Agni
2,964
149
0
496
17,582
6,506
259
1,128
16,454
25,887
0
L
11,589
705
0
5,142
28,638
40,024
0
4,595
24,043
24,571
0
L
Sun Wukong
monkeychinese
Sun Wukong
11,734
1,364
0
5,455
31,805
45,447
1,701
1,166
30,639
1,057
62,142
L
Susano
xXEoneXx
Susano
7,785
1,554
298
6,965
20,523
9,416
202
1,553
18,970
0
75,085
W
Thor
xbeluga
Thor
12,419
2,840
0
4,531
15,537
8,489
1,656
1,749
13,713
0
81,732
L
15,416
10,835
0
5,730
22,363
9,465
944
3,321
19,042
0
96,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,434
Gold Earned
52,295
560
Minions Killed
496
0
Camps Cleared
0
2,298,492
Distance Traveled
1,970,403
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,645
485
32
1
0
474,513
12
W
Bellona
12,022
501
100
4
0
478,637
1
W
Artemis
11,584
483
98
4
0
402,314
0
W
Neith
15,203
633
194
8
0
462,854
2
L
Agni
8,341
348
41
2
0
322,873
0
L
Sobek
10,001
417
26
1
0
445,390
6
L
Sun Wukong
11,541
481
128
5
0
391,869
1
L
Susano
11,237
468
132
6
0
471,912
4
W
Thor
11,980
499
136
6
0
480,174
6
L
Izanami
11,175
466
169
7
0
338,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role