Player Matchup

Thor
Thor
DragonBreath4
Thor
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 145L
1,510 Elo+
Solo
Hercules
Hercules
Nytoghann
Hercules
Level 26
God Stats
2W - 1L
1,472 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 2
Tiamat
Tiamat
Zzonimul
Tiamat
Level 47
God Stats
1W - 1L
1,819 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 2
Team Averages
Level 44
1,597 SR
1,508 Elo+

VS

Team Averages
Level 61
1,549 SR
1,448 Elo+
Serqet
Serqet
AtlasAssasin
Serqet
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 79L
1,513 Elo+
Party 1
Ra
Ra
Pentanoic
Ra
Level 27
God Stats
5W - 10L
1,846 SR
Queue Stats
123W - 110L
1,490 Elo+
Party 1
Fafnir
Fafnir
YasonSmite
Fafnir
Level 69
God Stats
6W - 9L
1,301 SR
Queue Stats
65W - 59L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 9
12,326
725
16,877
16,580
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Nytoghann
Hercules
15
9 / 5 / 9
12,290
723
9,408
14,848
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Zzonimul
Tiamat
14
2 / 5 / 13
10,842
638
10,946
12,884
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
6 / 8 / 3
12,341
726
12,521
13,813
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 10 / 7
12,065
710
13,991
14,270
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
YasonSmite
Fafnir
16
5 / 2 / 8
12,348
726
10,807
19,270
24,965
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
20
Kills
15
15
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
8
3
0.94
L
9
5
9
2.7
L
Hercules
Nytoghann
Hercules
9
5
9
2.7
W
4
10
7
0.75
W
Fafnir
YasonSmite
Fafnir
5
2
8
4.5
L
Tiamat
Zzonimul
Tiamat
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
37,319
44,312
Taken
47,353
24,776
Mitigated
38,393
9,198
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,521
2,799
0
1,008
13,813
8,357
81
2,695
10,848
0
29,392
L
16,877
3,157
0
2,860
16,580
5,793
128
9,149
6,417
0
50,886
L
Hercules
Nytoghann
Hercules
9,408
1,693
0
2,406
14,848
12,276
646
8,842
4,910
339
32,758
W
13,991
1,415
1,136
2,539
14,270
5,071
703
3,046
10,714
44,977
0
W
Fafnir
YasonSmite
Fafnir
10,807
3,023
0
7,892
19,270
24,965
413
4,532
13,817
32,387
0
L
Tiamat
Zzonimul
Tiamat
10,946
1,695
0
3,932
12,884
6,707
547
6,094
6,255
40,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
36,754
167
Minions Killed
136
0
Camps Cleared
0
837,843
Distance Traveled
806,038
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,341
726
24
1
0
244,987
0
L
Thor
12,326
725
62
4
0
278,226
3
L
Hercules
12,290
723
48
3
0
285,828
8
W
Ra
12,065
710
71
4
0
250,722
0
W
Fafnir
12,348
726
41
2
0
310,329
3
L
Tiamat
10,842
638
57
3
0
273,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role