Player Matchup

Cupid
Cupid
DavG
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 2
Nemesis
Nemesis
SEADREAM
Nemesis
Level 13
God Stats
1W - 3L
1,703 SR
Queue Stats
15W - 16L
1,433 Elo+
Solo
Cthulhu
Cthulhu
ScruffyBiscuit
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SpunkSlurper
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,756 Elo+
Party 2
Sobek
Sobek
hillsyy
Sobek
Level 3
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,520 Elo+
Party 2
Team Averages
Level 7
1,501 SR
1,526 Elo+

VS

Team Averages
Level 14
1,410 SR
1,429 Elo+
Ra
Ra
AskMetal
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Glazes
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 1
Bakasura
Bakasura
Palnis
Bakasura
Level 16
God Stats
24W - 25L
1,333 SR
Queue Stats
176W - 172L
1,480 Elo+
Solo
Cthulhu
Cthulhu
arninho15
Cthulhu
Level 9
God Stats
2W - 2L
1,428 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 1
Skadi
Skadi
esportsnig
Skadi
Level 28
God Stats
6W - 4L
1,287 SR
Queue Stats
73W - 74L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DavG
Cupid
8
1 / 4 / 3
5,211
434
4,176
6,904
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SEADREAM
Nemesis
12
8 / 2 / 0
7,207
601
6,199
8,655
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
1 / 1 / 0
4,255
355
469
2,350
1,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SpunkSlurper
Kukulkan
10
2 / 7 / 2
5,697
475
6,941
6,507
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
hillsyy
Sobek
8
1 / 5 / 3
5,438
453
5,007
11,600
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 3
7,155
596
6,659
6,634
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Glazes
Guan Yu
9
1 / 4 / 7
5,580
465
2,418
9,094
4,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Palnis
Bakasura
12
8 / 1 / 2
7,417
618
7,422
7,748
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
arninho15
Cthulhu
7
0 / 3 / 3
5,011
418
2,889
6,737
4,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
13
4 / 1 / 1
7,610
634
5,635
7,189
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
13
Kills
18
19
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
L
Cupid
DavG
Cupid
1
4
3
0.63
W
Guan Yu
Glazes
Guan Yu
1
4
7
1.13
W
Bakasura
Palnis
Bakasura
8
1
2
9
L
Nemesis
SEADREAM
Nemesis
8
2
0
4
L
1
1
0
1
L
Kukulkan
SpunkSlurper
Kukulkan
2
7
2
0.43
W
Cthulhu
arninho15
Cthulhu
0
3
3
0.5
W
Skadi
4
1
1
4.5
L
Sobek
hillsyy
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
25,023
36,016
Taken
37,402
13,797
Mitigated
15,709
6,419
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,659
855
1,254
1,743
6,634
2,303
1,009
2,835
3,799
37,749
0
L
Cupid
DavG
Cupid
4,176
1,718
379
1,639
6,904
2,005
286
2,084
4,469
0
16,372
W
Guan Yu
Glazes
Guan Yu
2,418
550
957
3,139
9,094
4,419
349
4,303
4,791
0
10,585
W
Bakasura
Palnis
Bakasura
7,422
5,922
0
3,106
7,748
2,619
0
1,370
6,378
0
27,645
L
Nemesis
SEADREAM
Nemesis
6,199
2,658
0
2,088
8,655
3,047
0
744
7,856
0
36,802
L
469
0
0
50
2,350
1,102
0
81
2,269
4,204
0
L
Kukulkan
SpunkSlurper
Kukulkan
6,941
1,119
0
0
6,507
1,988
0
1,780
4,332
29,105
0
W
Cthulhu
arninho15
Cthulhu
2,889
307
69
630
6,737
4,264
389
2,896
3,816
12,860
0
W
Skadi
5,635
2,737
0
2,249
7,189
2,104
1,018
938
6,201
0
45,270
L
Sobek
hillsyy
Sobek
5,007
565
0
2,263
11,600
5,655
131
4,859
6,691
13,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
32,773
166
Minions Killed
272
0
Camps Cleared
0
975,342
Distance Traveled
1,165,973
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,155
596
78
7
0
227,062
1
L
Cupid
5,211
434
27
2
0
194,896
1
W
Guan Yu
5,580
465
20
2
0
237,479
2
W
Bakasura
7,417
618
65
5
0
268,848
0
L
Nemesis
7,207
601
74
6
0
250,241
2
L
Cthulhu
4,255
355
8
1
0
87,486
2
L
Kukulkan
5,697
475
48
4
0
198,572
0
W
Cthulhu
5,011
418
22
2
0
219,621
2
W
Skadi
7,610
634
87
7
0
212,963
0
L
Sobek
5,438
453
9
1
0
244,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role