Player Matchup

Thor
Thor
Celim_MS
Thor
Level 27
God Stats
2W - 1L
1,524 SR
Queue Stats
139W - 178L
1,323 Elo+
Solo
King Arthur
King Arthur
Shwunkt
King Arthur
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 6L
1,507 Elo+
Solo
Fenrir
Fenrir
Yadkin_X
Fenrir
Level 29
God Stats
7W - 7L
1,510 SR
Queue Stats
158W - 183L
1,301 Elo+
Solo
Scylla
Scylla
angeucrys
Scylla
Level 27
God Stats
5W - 5L
1,308 SR
Queue Stats
67W - 82L
1,318 Elo+
Solo
Hachiman
Hachiman
xXGHOSTxWOLFXx0
Hachiman
Level 25
God Stats
15W - 19L
1,380 SR
Queue Stats
79W - 90L
1,413 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,372 Elo+

VS

Team Averages
Level 24
1,659 SR
1,384 Elo+
Hou Yi
Hou Yi
Catkong08
Hou Yi
Level 28
God Stats
6W - 4L
1,859 SR
Queue Stats
39W - 23L
1,402 Elo+
Party 2
Tiamat
Tiamat
DarkenedMist505
Tiamat
Level 20
God Stats
13W - 9L
1,555 SR
Queue Stats
15W - 10L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
FireRescue951
Cthulhu
Level 22
God Stats
28W - 17L
1,670 SR
Queue Stats
58W - 61L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
Tactics951
Kuzenbo
Level 17
God Stats
15W - 13L
1,530 SR
Queue Stats
16W - 21L
1,215 Elo+
Party 1
Hades
Hades
hany567
Hades
Level 31
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 0 / 1
3,878
554
2,401
4,033
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Shwunkt
King Arthur
4
0 / 1 / 1
3,240
463
1,031
2,856
1,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
Yadkin_X
Fenrir
6
2 / 1 / 0
4,128
590
2,068
4,674
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
angeucrys
Scylla
7
0 / 1 / 2
4,280
611
1,168
2,335
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hachiman
6
1 / 2 / 0
3,889
556
813
2,380
593
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Catkong08
Hou Yi
6
2 / 1 / 0
4,155
594
1,230
2,812
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,345
478
1,409
2,709
720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
1
0 / 0 / 0
2,766
395
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kuzenbo
Tactics951
Kuzenbo
5
1 / 0 / 0
3,466
495
1,457
2,915
1,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
hany567
Hades
4
0 / 2 / 0
3,310
473
691
3,481
769

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
3
5
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Catkong08
Hou Yi
2
1
0
2
W
Thor
1
0
1
1.5
L
0
1
0
0
L
Cthulhu
0
0
0
0
W
King Arthur
Shwunkt
King Arthur
0
1
1
0.5
L
Kuzenbo
Tactics951
Kuzenbo
1
0
0
1
W
Fenrir
Yadkin_X
Fenrir
2
1
0
2
W
Scylla
angeucrys
Scylla
0
1
2
1
L
Hades
hany567
Hades
0
2
0
0
W
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,481
Damage
4,787
16,278
Taken
11,917
4,686
Mitigated
4,243
5,793
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Catkong08
Hou Yi
1,230
755
0
741
2,812
767
120
679
2,004
0
11,689
W
Thor
2,401
399
0
1,983
4,033
1,080
0
1,108
2,925
0
12,039
L
1,409
165
135
710
2,709
720
280
92
2,591
11,416
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Shwunkt
King Arthur
1,031
409
0
125
2,856
1,278
0
1,045
1,811
0
3,086
L
Kuzenbo
Tactics951
Kuzenbo
1,457
415
0
0
2,915
1,987
105
221
2,581
5,886
0
W
Fenrir
Yadkin_X
Fenrir
2,068
375
48
2,617
4,674
1,274
0
739
3,935
0
12,921
W
Scylla
angeucrys
Scylla
1,168
108
0
1,020
2,335
461
630
78
2,257
13,721
0
L
Hades
hany567
Hades
691
228
25
1,232
3,481
769
0
0
3,431
3,343
0
W
Hachiman
813
340
0
0
2,380
593
138
587
1,793
0
9,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,415
Gold Earned
17,042
96
Minions Killed
54
0
Camps Cleared
0
627,194
Distance Traveled
470,443
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,155
594
25
4
0
99,904
1
W
Thor
3,878
554
13
2
0
123,365
0
L
Tiamat
3,345
478
17
2
0
116,011
0
L
Cthulhu
2,766
395
0
0
0
0
0
W
King Arthur
3,240
463
7
1
0
127,173
0
L
Kuzenbo
3,466
495
6
1
0
130,004
1
W
Fenrir
4,128
590
23
3
0
137,084
0
W
Scylla
4,280
611
30
4
0
129,925
1
L
Hades
3,310
473
6
1
0
124,524
2
W
Hachiman
3,889
556
23
3
0
109,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role