Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Kryyptt
Thanatos
Silver III
Level 107
God Stats
2W - 0L
1,481 SR
Queue Stats
9W - 10L
1,351 MMR
Solo
Chaac
Chaac
Silver II
hxtrod
Chaac
Silver II
Level 85
God Stats
1W - 1L
1,269 SR
Queue Stats
164W - 150L
1,343 MMR
Solo
Geb
Geb
Silver II
richesinra
Geb
Silver II
Level 129
God Stats
12W - 3L
1,684 SR
Queue Stats
28W - 33L
1,290 MMR
Party 1
Thoth
Thoth
Silver II
scrub_recker
Thoth
Silver II
Level 129
God Stats
1W - 0L
1,928 SR
Queue Stats
30W - 35L
1,406 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,572 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,527 SR
1,349 MMR
He Bo
He Bo
Bronze III
DraymndGreen
He Bo
Bronze III
Level 33
God Stats
0W - 4L
1,622 SR
Queue Stats
7W - 11L
1,354 MMR
Solo
Artemis
Artemis
Silver I
LavishLadyLuck
Artemis
Silver I
Level 141
God Stats
29W - 25L
1,549 SR
Queue Stats
84W - 82L
1,348 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Warbeast83
Cthulhu
Gold IV
Level 158
God Stats
56W - 49L
1,641 SR
Queue Stats
517W - 508L
1,353 MMR
Solo
Thor
Thor
Silver III
bojackmgv
Thor
Silver III
Level 48
God Stats
1W - 2L
1,318 SR
Queue Stats
35W - 60L
1,343 MMR
Solo
Janus
Janus
Gold IV
sephiwhait
Janus
Gold IV
Level 126
God Stats
2W - 3L
1,502 SR
Queue Stats
320W - 318L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 4
9,137
457
8,045
10,107
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Kryyptt
Thanatos
18
9 / 3 / 5
11,167
558
10,613
16,058
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
hxtrod
Chaac
19
6 / 3 / 4
11,548
577
16,444
23,398
18,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 4 / 12
8,503
425
5,896
16,609
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 7
11,401
570
11,008
5,604
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetIzanamiScyllaSobekCu Chulainn

VS

Bans
DanzaburouUllrCupidApolloHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
9,752
488
6,850
13,018
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 8 / 4
9,203
460
8,524
17,507
5,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Warbeast83
Cthulhu
17
2 / 5 / 1
10,242
512
12,174
15,799
14,901
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
12
2 / 3 / 6
8,705
435
5,455
16,715
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
17
5 / 3 / 3
10,473
524
11,979
9,755
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
24
Kills
15
15
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
4
1.25
L
2
5
0
0.4
W
Thanatos
Kryyptt
Thanatos
9
3
5
3.83
L
4
8
4
0.75
L
Cthulhu
Warbeast83
Cthulhu
2
5
1
0.5
L
Thor
2
3
6
1.67
W
Chaac
hxtrod
Chaac
6
3
4
2.67
W
0
4
12
1.5
W
6
1
7
9.5
L
Janus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,006
Damage
44,982
71,776
Taken
72,794
45,776
Mitigated
39,692
41,116
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,045
2,560
0
2,679
10,107
5,536
1,996
2,335
7,772
0
42,802
L
6,850
576
0
4,274
13,018
4,480
0
1,088
11,651
72,218
0
W
Thanatos
Kryyptt
Thanatos
10,613
3,776
0
17,774
16,058
8,834
718
3,640
12,340
0
70,634
L
8,524
3,075
0
2,902
17,507
5,335
0
6,046
11,261
0
42,158
L
Cthulhu
Warbeast83
Cthulhu
12,174
1,736
0
4,496
15,799
14,901
147
1,370
13,868
74,303
0
L
Thor
5,455
987
633
4,871
16,715
12,522
0
4,020
12,535
0
28,651
W
Chaac
hxtrod
Chaac
16,444
4,691
0
15,385
23,398
18,037
1,093
16,236
6,970
0
75,641
W
5,896
991
0
2,693
16,609
11,334
177
5,626
10,943
28,087
0
W
11,008
103
148
2,437
5,604
2,035
693
2,846
2,748
68,979
0
L
Janus
11,979
209
0
1,342
9,755
2,454
0
3,578
5,786
80,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
48,375
519
Minions Killed
520
0
Camps Cleared
0
1,884,655
Distance Traveled
1,735,348
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,137
457
76
4
0
335,907
3
L
He Bo
9,752
488
126
6
0
343,599
3
W
Thanatos
11,167
558
121
6
0
396,385
2
L
Artemis
9,203
460
60
3
0
304,937
9
L
Cthulhu
10,242
512
142
7
0
338,213
4
L
Thor
8,705
435
32
2
0
354,965
4
W
Chaac
11,548
577
137
7
0
357,122
2
W
Geb
8,503
425
26
1
0
407,999
3
W
Thoth
11,401
570
159
8
0
387,242
3
L
Janus
10,473
524
160
8
0
393,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role