Player Matchup

Izanami
Izanami
K8TRED
Izanami
Level 15
God Stats
19W - 29L
1,407 SR
Queue Stats
140W - 131L
1,298 Elo+
Party 3
Ymir
Ymir
OrfordTom
Ymir
Level 16
God Stats
26W - 16L
1,451 SR
Queue Stats
33W - 28L
1,289 Elo+
Party 3
Chaac
Chaac
Pietzschoni
Chaac
Level 47
God Stats
18W - 7L
1,579 SR
Queue Stats
60W - 65L
1,381 Elo+
Party 2
Bellona
Bellona
WegDaPolizei
Bellona
Level 18
God Stats
10W - 9L
1,500 SR
Queue Stats
102W - 112L
1,375 Elo+
Party 2
Raijin
Raijin
difigiano275
Raijin
Level 15
God Stats
28W - 22L
1,353 SR
Queue Stats
95W - 104L
1,315 Elo+
Party 2
Team Averages
Level 22
1,458 SR
1,332 Elo+

VS

Team Averages
Level 9
1,359 SR
1,242 Elo+
Tsukuyomi
Tsukuyomi
BigNudeOrange
Tsukuyomi
Level 4
God Stats
45W - 26L
1,500 SR
Queue Stats
90W - 75L
1,127 Elo+
Party 1
Set
Set
ITA_eFFe_ctive_
Set
Level 25
God Stats
3W - 8L
1,260 SR
Queue Stats
74W - 74L
1,253 Elo+
Solo
Odin
Odin
Malzy0202
Odin
Level 5
God Stats
7W - 7L
1,470 SR
Queue Stats
177W - 181L
1,276 Elo+
Party 1
Kali
Kali
gobi bryant1
Kali
Level 4
God Stats
1W - 3L
1,369 SR
Queue Stats
92W - 96L
1,276 Elo+
Party 1
Ymir
Ymir
swidroman
Ymir
Level 5
God Stats
26W - 22L
1,193 SR
Queue Stats
73W - 58L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K8TRED
Izanami
17
10 / 1 / 10
11,191
560
15,237
11,828
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
10 / 0 / 16
12,475
624
11,176
11,141
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
21 / 1 / 6
13,000
650
22,710
13,933
11,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
WegDaPolizei
Bellona
17
11 / 2 / 8
11,227
561
13,673
12,918
13,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
14
3 / 5 / 8
9,639
482
9,015
11,839
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigNudeOrange
Tsukuyomi
14
1 / 11 / 1
8,614
431
4,937
15,181
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 2
8,770
439
7,241
17,655
7,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
13
1 / 13 / 2
8,290
415
9,669
21,004
13,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 15 / 1
7,482
374
4,312
16,286
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
4 / 9 / 2
9,758
488
11,462
19,593
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
55
Kills
8
9
Deaths
55
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigNudeOrange
Tsukuyomi
1
11
1
0.14
L
2
7
2
0.43
W
Izanami
K8TRED
Izanami
10
1
10
15
L
Odin
1
13
2
0.15
W
Ymir
10
0
16
18
W
21
1
6
24
W
Bellona
WegDaPolizei
Bellona
11
2
8
7.5
W
Raijin
3
5
8
1.4
L
0
15
1
0.03
L
Ymir
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,811
Damage
37,621
61,659
Taken
89,719
48,196
Mitigated
45,251
18,843
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigNudeOrange
Tsukuyomi
4,937
1,596
0
357
15,181
4,972
1,516
2,356
12,475
0
42,283
L
7,241
3,062
0
2,056
17,655
7,468
1,096
5,629
11,976
30
42,562
W
Izanami
K8TRED
Izanami
15,237
10,991
0
2,475
11,828
5,949
3,766
1,735
9,843
0
79,286
L
Odin
9,669
2,754
0
1,765
21,004
13,262
131
4,368
16,586
0
23,095
W
Ymir
11,176
2,655
0
1,465
11,141
12,414
502
2,553
8,333
41,713
0
W
22,710
4,150
0
6,414
13,933
11,176
2,299
1,354
12,504
0
77,924
W
Bellona
WegDaPolizei
Bellona
13,673
7,990
281
6,384
12,918
13,533
995
3,061
9,832
0
55,064
W
Raijin
9,015
1,502
0
1,824
11,839
5,124
1,693
2,759
8,980
50,482
0
L
4,312
2,479
0
633
16,286
5,551
1,390
2,310
13,701
0
26,572
L
Ymir
11,462
1,587
0
1,628
19,593
13,998
66
5,528
13,948
37,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,532
Gold Earned
42,914
479
Minions Killed
269
0
Camps Cleared
0
1,760,865
Distance Traveled
1,734,011
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,614
431
81
4
0
385,287
0
L
Set
8,770
439
72
4
0
364,176
0
W
Izanami
11,191
560
131
7
0
358,415
0
L
Odin
8,290
415
27
1
0
323,744
0
W
Ymir
12,475
624
55
3
0
379,660
0
W
Chaac
13,000
650
126
6
0
385,548
1
W
Bellona
11,227
561
94
5
0
334,419
6
W
Raijin
9,639
482
73
4
0
302,823
5
L
Kali
7,482
374
47
2
0
322,833
1
L
Ymir
9,758
488
42
2
0
337,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role