Player Matchup

Tiamat
Tiamat
P-_-0SsEsSi0-_-N
Tiamat
Level 88
God Stats
1W - 0L
1,448 SR
Queue Stats
4W - 6L
1,801 Elo+
Party 1
Jing Wei
Jing Wei
YEAH_IM_TEEJAY
Jing Wei
Level 157
God Stats
4W - 2L
1,637 SR
Queue Stats
15W - 15L
1,566 Elo+
Party 1
Bellona
Bellona
blazeii-
Bellona
Level 108
God Stats
1W - 0L
1,187 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Terra
Terra
xzaveous
Terra
Level 158
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Team Averages
Level 128
1,493 SR
1,646 Elo+

VS

Team Averages
Level 94
1,382 SR
1,454 Elo+
Zhong Kui
Zhong Kui
D347HbyFappin420
Zhong Kui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,513 Elo+
Party 2
Anhur
Anhur
D347HbyPeen420
Anhur
Level 26
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
FenixStroud
Osiris
Level 95
God Stats
2W - 3L
1,342 SR
Queue Stats
62W - 89L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
ImTheGoaat
Baron Samedi
Level 123
God Stats
3W - 13L
1,372 SR
Queue Stats
108W - 138L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,091
1,015
3,970
4,666
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
9
0 / 0 / 1
5,360
893
140
1,200
310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
blazeii-
Bellona
10
1 / 2 / 3
5,837
973
2,209
4,424
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
xzaveous
Terra
12
2 / 0 / 0
6,246
1,041
1,692
3,204
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
5 / 0 / 0
6,783
1,131
4,731
4,624
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 3
5,209
868
850
3,962
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
11
0 / 2 / 0
5,264
877
2,609
3,884
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ImTheGoaat
Baron Samedi
7
0 / 0 / 0
4,494
749
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
5
0
0
5
L
0
4
3
0.38
L
Osiris
0
2
0
0
L
Baron Samedi
ImTheGoaat
Baron Samedi
0
0
0
0
W
3
3
1
1.17
W
Jing Wei
0
0
1
0.5
W
Bellona
blazeii-
Bellona
1
2
3
1.25
W
Terra
xzaveous
Terra
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,011
Damage
8,190
13,494
Taken
12,470
8,328
Mitigated
6,300
3,283
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
4,731
1,234
0
3,053
4,624
3,345
266
1,871
2,517
25,429
0
L
850
523
0
0
3,962
1,240
0
1,989
1,791
0
5,200
L
Osiris
2,609
827
0
741
3,884
1,715
0
1,846
2,038
0
15,186
L
Baron Samedi
ImTheGoaat
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
3,970
307
0
646
4,666
2,975
315
2,389
2,277
13,687
0
W
Jing Wei
140
140
0
122
1,200
310
845
72
1,128
0
8,406
W
Bellona
blazeii-
Bellona
2,209
770
0
1,349
4,424
3,436
717
2,486
1,938
0
9,967
W
Terra
xzaveous
Terra
1,692
520
190
976
3,204
1,607
155
69
3,135
20,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
21,750
121
Minions Killed
92
4
Camps Cleared
5
407,841
Distance Traveled
300,568
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,783
1,131
61
10
2
112,463
0
L
Anhur
5,209
868
7
1
1
91,071
0
L
Osiris
5,264
877
24
4
2
97,034
1
L
Baron Samedi
4,494
749
0
0
0
0
0
W
Tiamat
6,091
1,015
31
5
0
104,425
1
W
Jing Wei
5,360
893
20
3
2
78,564
1
W
Bellona
5,837
973
28
5
1
113,084
2
W
Terra
6,246
1,041
42
7
1
111,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role