Player Matchup

Medusa
Medusa
BagObtained
Medusa
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,284 Elo+
Solo
Tiamat
Tiamat
Kingfish3of3
Tiamat
Level 156
God Stats
80W - 99L
1,437 SR
Queue Stats
338W - 356L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Rob147_bahena
Nu Wa
Level 107
God Stats
3W - 3L
1,101 SR
Queue Stats
17W - 15L
1,378 Elo+
Party 1
Mercury
Mercury
ShockKirus
Mercury
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 1
Fenrir
Fenrir
pabloxju22
Fenrir
Level 113
God Stats
72W - 67L
1,470 SR
Queue Stats
890W - 868L
1,427 Elo+
Solo
Team Averages
Level 111
1,402 SR
1,399 Elo+

VS

Team Averages
Level 94
1,471 SR
1,451 Elo+
Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
VL Pinkly
Thor
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 321L
1,445 Elo+
Party 3
Cerberus
Cerberus
iitzryyan
Cerberus
Level 80
God Stats
9W - 7L
1,533 SR
Queue Stats
329W - 310L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ranada33
Cu Chulainn
Level 68
God Stats
3W - 4L
1,342 SR
Queue Stats
55W - 69L
1,349 Elo+
Party 2
Apollo
Apollo
rexy6911
Apollo
Level 142
God Stats
7W - 13L
1,480 SR
Queue Stats
178W - 185L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 1 / 0
5,885
490
5,810
7,464
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
0 / 1 / 4
5,977
498
3,357
4,862
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 3
7,047
587
9,710
5,182
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ShockKirus
Mercury
7
0 / 4 / 2
5,059
422
2,656
6,439
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
pabloxju22
Fenrir
13
4 / 0 / 0
7,459
622
5,367
6,245
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
4 / 3 / 0
6,266
522
3,235
6,934
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
9
0 / 2 / 4
5,387
449
1,692
7,112
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
iitzryyan
Cerberus
8
0 / 1 / 2
5,338
445
3,681
10,294
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ranada33
Cu Chulainn
9
0 / 4 / 0
5,215
435
3,356
9,641
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
rexy6911
Apollo
10
4 / 2 / 1
6,457
538
5,772
8,450
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
8
8
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
0
1.33
W
Medusa
3
1
0
3
W
Tiamat
0
1
4
2
W
5
2
3
3.25
W
Mercury
ShockKirus
Mercury
0
4
2
0.25
L
Thor
0
2
4
1
L
Cerberus
iitzryyan
Cerberus
0
1
2
1
W
Fenrir
pabloxju22
Fenrir
4
0
0
4
L
Cu Chulainn
ranada33
Cu Chulainn
0
4
0
0
L
Apollo
rexy6911
Apollo
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
17,736
30,192
Taken
42,431
11,463
Mitigated
15,246
11,677
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,235
379
0
988
6,934
2,072
0
3,900
2,706
26,777
0
W
Medusa
5,810
2,655
0
3,683
7,464
1,980
0
2,173
5,291
0
23,740
W
Tiamat
3,357
379
0
2,633
4,862
3,665
0
952
3,910
22,572
0
W
9,710
2,344
0
500
5,182
1,610
870
1,946
2,879
38,981
0
W
Mercury
ShockKirus
Mercury
2,656
1,407
0
1,199
6,439
1,770
434
1,358
4,951
0
15,474
L
Thor
1,692
134
0
2,089
7,112
1,821
0
2,876
4,054
0
20,832
L
Cerberus
iitzryyan
Cerberus
3,681
263
0
3,990
10,294
4,015
0
3,173
7,005
18,917
0
W
Fenrir
pabloxju22
Fenrir
5,367
801
0
3,662
6,245
2,438
102
0
5,895
0
40,797
L
Cu Chulainn
ranada33
Cu Chulainn
3,356
435
0
2,328
9,641
4,998
280
292
9,289
0
23,270
L
Apollo
rexy6911
Apollo
5,772
2,292
0
3,602
8,450
2,340
0
2,008
6,310
0
29,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
28,663
246
Minions Killed
259
0
Camps Cleared
0
1,137,138
Distance Traveled
1,063,898
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,266
522
58
5
0
207,033
1
W
Medusa
5,885
490
35
3
0
241,282
4
W
Tiamat
5,977
498
33
3
0
235,816
5
W
Nu Wa
7,047
587
68
6
0
206,471
0
W
Mercury
5,059
422
34
3
0
224,581
1
L
Thor
5,387
449
45
4
0
228,566
2
L
Cerberus
5,338
445
43
4
0
225,678
2
W
Fenrir
7,459
622
76
6
0
228,988
2
L
Cu Chulainn
5,215
435
50
4
0
179,131
0
L
Apollo
6,457
538
63
5
0
223,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role