Player Matchup

Janus
Janus
DeRuHH
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeahtLigth
Tsukuyomi
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 35L
1,074 Elo+
Party 1
Neith
Neith
NilfgaardRose
Neith
Level 20
God Stats
56W - 48L
1,366 SR
Queue Stats
371W - 339L
1,370 Elo+
Solo
Cthulhu
Cthulhu
indphol
Cthulhu
Level 8
God Stats
7W - 12L
1,287 SR
Queue Stats
12W - 23L
1,118 Elo+
Party 1
Odin
Odin
senhon
Odin
Level 89
God Stats
28W - 39L
1,662 SR
Queue Stats
54W - 83L
1,364 Elo+
Party 1
Team Averages
Level 31
1,463 SR
1,258 Elo+

VS

Team Averages
Level 28
1,462 SR
1,343 Elo+
Cthulhu
Cthulhu
Astartea0
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,248 Elo+
Party 2
Thor
Thor
MackerzieRss
Thor
Level 80
God Stats
9W - 13L
1,429 SR
Queue Stats
15W - 18L
1,428 Elo+
Party 3
Ra
Ra
Rocyo69
Ra
Level 28
God Stats
1W - 3L
1,377 SR
Queue Stats
48W - 41L
1,308 Elo+
Party 2
Hachiman
Hachiman
SeñorMiercoles
Hachiman
Level 15
God Stats
2W - 3L
1,458 SR
Queue Stats
40W - 41L
1,283 Elo+
Party 2
Neith
Neith
perioid
Neith
Level 7
God Stats
7W - 8L
1,547 SR
Queue Stats
9W - 9L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeRuHH
Janus
18
11 / 1 / 11
12,584
1,144
17,966
6,779
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
DeahtLigth
Tsukuyomi
17
3 / 5 / 15
10,437
949
10,671
13,880
5,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 0 / 14
11,276
1,025
11,769
4,849
1,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
indphol
Cthulhu
18
4 / 4 / 15
11,554
1,050
15,375
13,203
10,609
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
senhon
Odin
19
12 / 0 / 15
13,210
1,201
16,576
13,123
12,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

258

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astartea0
Cthulhu
17
3 / 8 / 5
10,761
978
6,964
17,048
16,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 10 / 3
10,123
920
5,133
19,721
9,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 5 / 3
10,355
941
13,317
14,724
5,280
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
16
0 / 5 / 6
9,540
867
10,439
17,172
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
perioid
Neith
16
2 / 3 / 6
10,243
931
6,822
12,050
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
31
Kills
10
10
Deaths
31
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Astartea0
Cthulhu
3
8
5
0.69
W
Janus
DeRuHH
Janus
11
1
11
16.5
W
Tsukuyomi
DeahtLigth
Tsukuyomi
3
5
15
2.1
L
2
10
3
0.35
W
1
0
14
8
L
3
5
3
0.9
L
Hachiman
0
5
6
0.6
W
Cthulhu
indphol
Cthulhu
4
4
15
2.88
L
Neith
perioid
Neith
2
3
6
1.67
W
Odin
senhon
Odin
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,357
Damage
42,675
51,834
Taken
80,715
32,945
Mitigated
42,101
7,743
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Astartea0
Cthulhu
6,964
635
267
0
17,048
16,242
0
8,963
8,085
20,216
0
W
Janus
DeRuHH
Janus
17,966
2,023
0
389
6,779
2,501
0
2,954
3,825
32,618
0
W
Tsukuyomi
DeahtLigth
Tsukuyomi
10,671
4,129
1,097
3,340
13,880
5,610
0
5,617
8,125
0
16,205
L
5,133
526
0
689
19,721
9,386
0
6,946
12,775
0
10,634
W
11,769
6,901
621
1,650
4,849
1,853
0
2,616
2,233
0
48,348
L
13,317
642
2,341
1,375
14,724
5,280
0
6,466
8,258
41,144
0
L
Hachiman
10,439
7,702
0
3,313
17,172
6,431
0
5,643
11,529
0
27,219
W
Cthulhu
indphol
Cthulhu
15,375
1,620
646
0
13,203
10,609
0
5,032
8,171
29,410
0
L
Neith
perioid
Neith
6,822
2,927
0
1,489
12,050
4,762
0
5,323
6,727
0
22,179
W
Odin
senhon
Odin
16,576
3,913
0
0
13,123
12,372
0
3,924
9,199
0
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,061
Gold Earned
51,022
203
Minions Killed
169
4
Camps Cleared
3
993,944
Distance Traveled
787,609
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,761
978
22
2
1
149,494
2
W
Janus
12,584
1,144
46
4
0
205,870
0
W
Tsukuyomi
10,437
949
11
1
2
156,266
1
L
Thor
10,123
920
12
1
0
128,247
0
W
Neith
11,276
1,025
102
9
2
211,869
0
L
Ra
10,355
941
60
5
0
182,998
0
L
Hachiman
9,540
867
36
3
2
162,918
0
W
Cthulhu
11,554
1,050
19
2
0
201,636
0
L
Neith
10,243
931
39
4
0
163,952
0
W
Odin
13,210
1,201
25
2
0
218,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role