Player Matchup

Cthulhu
Cthulhu
Alekoix
Cthulhu
Level 37
God Stats
18W - 17L
1,592 SR
Queue Stats
61W - 63L
1,609 Elo+
Party 2
Camazotz
Camazotz
EmbraceLies
Camazotz
Level 87
God Stats
0W - 1L
1,491 SR
Queue Stats
66W - 82L
1,372 Elo+
Party 3
Danzaburou
Danzaburou
RightZ1132
Danzaburou
Level 14
God Stats
0W - 3L
1,303 SR
Queue Stats
10W - 17L
1,318 Elo+
Party 3
Anubis
Anubis
RvAshes
Anubis
Level 29
God Stats
24W - 17L
1,666 SR
Queue Stats
135W - 121L
1,644 Elo+
Party 2
Janus
Janus
RvrASTRII
Janus
Level 27
God Stats
29W - 25L
1,505 SR
Queue Stats
91W - 90L
1,601 Elo+
Party 2
Team Averages
Level 39
1,511 SR
1,509 Elo+

VS

Team Averages
Level 48
1,634 SR
1,590 Elo+
Kumbhakarna
Kumbhakarna
BettyPhuckzer
Kumbhakarna
Level 58
God Stats
18W - 16L
1,606 SR
Queue Stats
542W - 523L
1,550 Elo+
Party 1
Chang'e
Chang'e
BlorgBob
Chang'e
Level 39
God Stats
7W - 8L
1,316 SR
Queue Stats
421W - 446L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
Garebear177
Erlang Shen
Level 48
God Stats
11W - 1L
1,921 SR
Queue Stats
121W - 102L
1,593 Elo+
Party 4
Merlin
Merlin
MissFortuneQuQ
Merlin
Level 16
God Stats
20W - 12L
1,734 SR
Queue Stats
230W - 117L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
Sicilini
Heimdallr
Level 81
God Stats
14W - 14L
1,592 SR
Queue Stats
482W - 456L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alekoix
Cthulhu
10
1 / 4 / 0
6,836
427
2,250
10,737
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
EmbraceLies
Camazotz
12
0 / 4 / 2
7,117
445
4,623
13,648
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
RightZ1132
Danzaburou
10
0 / 1 / 0
6,075
380
4,215
8,192
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
RvAshes
Anubis
14
2 / 2 / 1
8,534
533
7,689
9,880
5,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
RvrASTRII
Janus
13
2 / 2 / 0
7,508
469
3,319
7,294
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BettyPhuckzer
Kumbhakarna
10
1 / 0 / 5
6,683
418
2,220
8,408
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
BlorgBob
Chang'e
13
0 / 3 / 5
7,456
466
4,074
8,597
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Garebear177
Erlang Shen
13
4 / 1 / 4
8,219
514
5,318
7,404
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 4
9,056
566
9,629
4,771
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sicilini
Heimdallr
15
5 / 1 / 3
8,582
536
11,882
9,202
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
13
13
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alekoix
Cthulhu
1
4
0
0.25
W
Kumbhakarna
BettyPhuckzer
Kumbhakarna
1
0
5
3.5
W
Chang'e
BlorgBob
Chang'e
0
3
5
0.83
L
Camazotz
EmbraceLies
Camazotz
0
4
2
0.25
W
Erlang Shen
Garebear177
Erlang Shen
4
1
4
6
W
3
0
4
5
L
Danzaburou
RightZ1132
Danzaburou
0
1
0
0
L
Anubis
RvAshes
Anubis
2
2
1
1.25
L
Janus
RvrASTRII
Janus
2
2
0
1
W
Heimdallr
Sicilini
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,096
Damage
33,123
49,751
Taken
38,382
18,182
Mitigated
18,720
18,153
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alekoix
Cthulhu
2,250
0
0
1,513
10,737
4,763
0
3,952
6,782
24,382
0
W
Kumbhakarna
BettyPhuckzer
Kumbhakarna
2,220
234
0
1,575
8,408
5,683
0
2,949
5,395
12,364
0
W
Chang'e
BlorgBob
Chang'e
4,074
502
828
3,947
8,597
3,207
0
4,576
4,021
40,454
0
L
Camazotz
EmbraceLies
Camazotz
4,623
2,190
0
5,846
13,648
3,935
0
2,281
11,367
0
41,292
W
Erlang Shen
Garebear177
Erlang Shen
5,318
2,966
0
4,768
7,404
3,101
0
1,755
5,627
0
42,108
W
9,629
759
0
375
4,771
1,903
136
1,670
3,023
69,515
0
L
Danzaburou
RightZ1132
Danzaburou
4,215
2,042
0
2,958
8,192
2,159
0
196
7,996
0
33,256
L
Anubis
RvAshes
Anubis
7,689
714
0
5,608
9,880
5,105
257
6,340
3,540
54,470
0
L
Janus
RvrASTRII
Janus
3,319
202
53
2,175
7,294
2,220
0
3,154
4,140
38,945
0
W
Heimdallr
Sicilini
Heimdallr
11,882
5,866
0
3,792
9,202
4,826
694
2,122
7,058
0
64,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
39,996
384
Minions Killed
431
0
Camps Cleared
0
1,368,648
Distance Traveled
1,447,214
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,836
427
44
3
0
281,576
1
W
Kumbhakarna
6,683
418
18
1
0
307,806
4
W
Chang'e
7,456
466
93
6
0
252,020
2
L
Camazotz
7,117
445
73
5
0
335,771
3
W
Erlang Shen
8,219
514
76
5
0
300,353
5
W
Merlin
9,056
566
140
9
0
305,073
6
L
Danzaburou
6,075
380
53
3
0
226,721
2
L
Anubis
8,534
533
114
7
0
235,294
3
L
Janus
7,508
469
100
6
0
289,286
1
W
Heimdallr
8,582
536
104
7
0
281,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role