Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AttestedSavant
Neith
Level 27
God Stats
61W - 49L
1,485 SR
Queue Stats
137W - 164L
1,353 Elo+
Solo
Olorun
Olorun
Bryson34
Olorun
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,045 Elo+
Solo
Osiris
Osiris
I Ceaz I
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MarioFan17
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,380 Elo+

VS

Team Averages
Level 14
1,414 SR
1,355 Elo+
Thor
Thor
DetelinS
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
RealCoolGuy123
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,445 Elo+
Solo
Bellona
Bellona
SafDogg
Bellona
Level 7
God Stats
6W - 13L
1,187 SR
Queue Stats
7W - 14L
1,053 Elo+
Solo
Anubis
Anubis
SamTheMan2007
Anubis
Level 27
God Stats
28W - 31L
1,385 SR
Queue Stats
75W - 89L
1,277 Elo+
Solo
Cthulhu
Cthulhu
SolidAcrobat500
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 0
3,230
646
0
2,527
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 0
3,860
772
2,233
2,694
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Olorun
Bryson34
Olorun
7
10 / 0 / 3
4,915
983
4,927
3,581
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
I Ceaz I
Osiris
4
0 / 1 / 5
3,118
624
269
2,046
862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
3 / 0 / 4
3,656
731
878
2,065
586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 2 / 1
2,660
532
315
1,483
281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 4 / 0
2,954
591
1,886
2,440
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
SafDogg
Bellona
3
0 / 4 / 0
2,707
541
828
3,105
1,586
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,286
657
1,335
1,951
754
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 5 / 0
2,803
561
1,361
4,326
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
1
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
2
0
0
2
W
Olorun
Bryson34
Olorun
10
0
3
11.5
L
Thor
0
2
1
0.25
W
Osiris
I Ceaz I
Osiris
0
1
5
2.5
W
3
0
4
5
L
1
4
0
0.25
L
Bellona
SafDogg
Bellona
0
4
0
0
L
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,307
Damage
5,725
12,913
Taken
13,305
3,478
Mitigated
4,983
6,125
Healing
1,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
1,566
2,527
481
0
0
2,527
0
9,046
W
2,233
1,115
0
1,491
2,694
589
63
1,452
1,242
0
12,734
W
Olorun
Bryson34
Olorun
4,927
2,287
325
2,418
3,581
960
551
1,066
2,305
16,254
0
L
Thor
315
54
0
65
1,483
281
0
85
1,373
0
1,078
W
Osiris
I Ceaz I
Osiris
269
129
0
75
2,046
862
0
672
1,335
0
3,806
W
878
559
0
250
2,065
586
227
999
922
5,943
0
L
1,886
69
0
10
2,440
714
0
1,699
741
7,829
0
L
Bellona
SafDogg
Bellona
828
270
0
80
3,105
1,586
0
1,489
1,616
0
2,813
L
1,335
43
0
1,078
1,951
754
78
0
1,951
11,302
0
L
1,361
501
0
72
4,326
1,648
0
2,532
1,754
5,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,779
Gold Earned
14,410
91
Minions Killed
54
0
Camps Cleared
0
467,299
Distance Traveled
410,915
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,230
646
26
5
0
96,281
0
W
Neith
3,860
772
27
5
0
71,413
0
W
Olorun
4,915
983
22
4
0
82,098
0
L
Thor
2,660
532
1
0
0
69,867
0
W
Osiris
3,118
624
6
1
0
130,111
1
W
Ymir
3,656
731
10
2
0
87,396
2
L
Thoth
2,954
591
15
3
0
83,065
1
L
Bellona
2,707
541
4
1
0
70,143
0
L
Anubis
3,286
657
21
4
0
74,462
0
L
Cthulhu
2,803
561
13
3
0
113,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role