Player Matchup

Skadi
Skadi
BOBderbaba
Skadi
Level 45
God Stats
21W - 10L
1,609 SR
Queue Stats
22W - 15L
1,494 Elo+
Party 3
Kuzenbo
Kuzenbo
MieserKosyak
Kuzenbo
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 121L
1,601 Elo+
Party 3
Agni
Agni
NeunVier8973389
Agni
Level 107
God Stats
3W - 0L
1,740 SR
Queue Stats
247W - 241L
1,555 Elo+
Party 3
Achilles
Achilles
PlaceboBogen905
Achilles
Level 48
God Stats
7W - 13L
1,393 SR
Queue Stats
28W - 29L
1,407 Elo+
Party 3
Nemesis
Nemesis
TheDarkestMorn
Nemesis
Level 87
God Stats
37W - 21L
1,640 SR
Queue Stats
302W - 273L
1,463 Elo+
Solo
Team Averages
Level 77
1,576 SR
1,504 Elo+

VS

Team Averages
Level 80
1,583 SR
1,482 Elo+
Horus
Horus
Danielito1007
Horus
Level 119
God Stats
6W - 7L
1,500 SR
Queue Stats
1,075W - 1,058L
1,484 Elo+
Solo
Danzaburou
Danzaburou
SVG3344
Danzaburou
Level 27
God Stats
31W - 29L
1,611 SR
Queue Stats
157W - 182L
1,474 Elo+
Party 1
Artio
Artio
da775ni
Artio
Level 108
God Stats
3W - 4L
1,466 SR
Queue Stats
145W - 108L
1,477 Elo+
Party 2
Chang'e
Chang'e
stonemasen
Chang'e
Level 65
God Stats
31W - 41L
1,440 SR
Queue Stats
485W - 488L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
xItzXigma
Ao Kuang
Level 79
God Stats
18W - 4L
1,896 SR
Queue Stats
287W - 265L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
6 / 2 / 4
6,906
493
9,659
6,091
2,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MieserKosyak
Kuzenbo
11
3 / 3 / 9
7,349
525
7,965
12,278
8,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 8
7,832
559
9,306
5,254
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
1 / 3 / 1
6,720
480
4,144
10,503
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 4
8,187
585
4,395
8,205
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,309
451
2,545
13,479
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SVG3344
Danzaburou
11
0 / 5 / 1
6,671
477
3,665
8,750
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
da775ni
Artio
12
1 / 2 / 3
7,086
506
7,995
12,057
8,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
stonemasen
Chang'e
13
2 / 2 / 4
7,571
541
7,086
8,417
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
xItzXigma
Ao Kuang
12
4 / 2 / 3
7,241
517
7,011
10,187
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
9
9
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
4
4
L
2
6
2
0.5
W
Kuzenbo
MieserKosyak
Kuzenbo
3
3
9
2.5
W
2
0
8
6
W
Achilles
1
3
1
0.5
L
Danzaburou
SVG3344
Danzaburou
0
5
1
0.1
W
5
1
4
7
L
Artio
da775ni
Artio
1
2
3
1.25
L
Chang'e
stonemasen
Chang'e
2
2
4
2
L
Ao Kuang
xItzXigma
Ao Kuang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
28,302
42,331
Taken
52,890
23,265
Mitigated
24,385
9,660
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,659
4,087
0
918
6,091
2,240
915
2,711
3,284
0
26,657
L
2,545
851
268
2,676
13,479
6,800
20
4,967
8,161
0
8,812
W
Kuzenbo
MieserKosyak
Kuzenbo
7,965
3,028
0
2,659
12,278
8,903
924
4,565
7,631
23,916
0
W
9,306
625
0
1,790
5,254
1,705
790
2,350
2,838
44,138
0
W
Achilles
4,144
1,531
0
3,700
10,503
7,569
0
7,169
3,264
0
32,942
L
Danzaburou
SVG3344
Danzaburou
3,665
1,911
0
1,874
8,750
2,588
958
1,644
6,927
0
34,964
W
4,395
1,695
0
593
8,205
2,848
309
4,821
3,222
0
48,429
L
Artio
da775ni
Artio
7,995
757
642
6,527
12,057
8,675
0
3,491
7,930
40,349
0
L
Chang'e
stonemasen
Chang'e
7,086
442
1,010
2,884
8,417
2,862
0
4,424
3,626
45,265
0
L
Ao Kuang
xItzXigma
Ao Kuang
7,011
965
0
4,764
10,187
3,460
0
1,979
7,950
33,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
34,878
315
Minions Killed
295
0
Camps Cleared
0
1,285,571
Distance Traveled
1,280,362
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,906
493
46
3
0
250,311
2
L
Horus
6,309
451
8
1
0
250,061
7
W
Kuzenbo
7,349
525
27
2
0
268,017
1
W
Agni
7,832
559
99
7
0
271,027
1
W
Achilles
6,720
480
52
4
0
208,389
2
L
Danzaburou
6,671
477
58
4
0
249,015
3
W
Nemesis
8,187
585
91
7
0
287,827
1
L
Artio
7,086
506
77
6
0
249,035
0
L
Chang'e
7,571
541
88
6
0
255,360
2
L
Ao Kuang
7,241
517
64
5
0
276,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role