Player Matchup

Tiamat
Tiamat
MephistoEx
Tiamat
Level 16
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Riunichann
Neith
Level 44
God Stats
5W - 4L
1,578 SR
Queue Stats
86W - 85L
1,396 Elo+
Party 3
Kukulkan
Kukulkan
VitorGWS
Kukulkan
Level 88
God Stats
9W - 10L
1,599 SR
Queue Stats
358W - 373L
1,458 Elo+
Party 3
Nemesis
Nemesis
WarTîger
Nemesis
Level 65
God Stats
2W - 2L
1,473 SR
Queue Stats
201W - 177L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
domadormodor
Cthulhu
Level 45
God Stats
1W - 4L
1,317 SR
Queue Stats
63W - 51L
1,519 Elo+
Party 1
Team Averages
Level 52
1,428 SR
1,478 Elo+

VS

Team Averages
Level 59
1,480 SR
1,435 Elo+
Hachiman
Hachiman
RIAKKE
Hachiman
Level 25
God Stats
2W - 0L
1,709 SR
Queue Stats
20W - 30L
1,415 Elo+
Party 2
He Bo
He Bo
Tiizigo
He Bo
Level 103
God Stats
15W - 17L
1,359 SR
Queue Stats
297W - 276L
1,435 Elo+
Party 2
Cerberus
Cerberus
ezebalasch
Cerberus
Level 38
God Stats
14W - 11L
1,551 SR
Queue Stats
170W - 192L
1,452 Elo+
Party 4
Chaac
Chaac
oocnarf
Chaac
Level 62
God Stats
8W - 5L
1,623 SR
Queue Stats
118W - 125L
1,485 Elo+
Party 4
Chronos
Chronos
spardragon1
Chronos
Level 69
God Stats
5W - 9L
1,160 SR
Queue Stats
63W - 68L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MephistoEx
Tiamat
12
1 / 7 / 1
8,006
445
6,379
8,796
5,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
9
1 / 6 / 3
6,481
360
7,564
9,602
2,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
VitorGWS
Kukulkan
15
4 / 6 / 0
9,753
542
8,530
10,846
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WarTîger
Nemesis
12
0 / 8 / 2
7,365
409
13,766
19,807
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
domadormodor
Cthulhu
10
1 / 8 / 2
6,432
357
9,867
19,587
10,931
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RIAKKE
Hachiman
15
8 / 3 / 8
9,670
537
10,503
13,059
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Tiizigo
He Bo
17
11 / 1 / 6
10,875
604
13,138
11,829
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ezebalasch
Cerberus
14
9 / 1 / 8
10,074
560
9,581
14,271
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
oocnarf
Chaac
15
5 / 0 / 8
9,421
523
12,123
17,429
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
spardragon1
Chronos
16
2 / 2 / 13
9,318
518
9,556
13,368
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
7
Kills
35
35
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
MephistoEx
Tiamat
1
7
1
0.21
W
Hachiman
RIAKKE
Hachiman
8
3
8
4
L
Neith
1
6
3
0.42
W
He Bo
Tiizigo
He Bo
11
1
6
14
L
Kukulkan
VitorGWS
Kukulkan
4
6
0
0.67
L
Nemesis
WarTîger
Nemesis
0
8
2
0.13
L
Cthulhu
domadormodor
Cthulhu
1
8
2
0.25
W
Cerberus
ezebalasch
Cerberus
9
1
8
13
W
Chaac
oocnarf
Chaac
5
0
8
9
W
Chronos
spardragon1
Chronos
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
54,901
68,638
Taken
69,956
31,732
Mitigated
46,338
13,474
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
MephistoEx
Tiamat
6,379
552
0
718
8,796
5,910
0
3,593
4,911
30,081
0
W
Hachiman
RIAKKE
Hachiman
10,503
7,721
0
6,360
13,059
4,848
2,451
5,595
7,414
0
46,139
L
Neith
7,564
3,931
0
1,883
9,602
2,878
0
3,593
5,984
0
21,986
W
He Bo
Tiizigo
He Bo
13,138
1,332
0
5,721
11,829
4,863
1,201
2,516
9,293
76,504
0
L
Kukulkan
VitorGWS
Kukulkan
8,530
1,071
0
964
10,846
4,466
0
7,795
3,001
52,614
0
L
Nemesis
WarTîger
Nemesis
13,766
6,567
0
7,708
19,807
7,547
0
8,151
11,431
0
44,411
L
Cthulhu
domadormodor
Cthulhu
9,867
1,379
359
1,842
19,587
10,931
0
9,143
10,381
26,803
0
W
Cerberus
ezebalasch
Cerberus
9,581
923
693
4,668
14,271
15,164
390
3,935
10,254
47,032
0
W
Chaac
oocnarf
Chaac
12,123
1,772
0
10,844
17,429
15,972
534
6,762
10,625
0
52,476
W
Chronos
spardragon1
Chronos
9,556
4,089
0
4,279
13,368
5,491
778
5,540
7,594
56,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
49,358
325
Minions Killed
506
0
Camps Cleared
0
1,479,305
Distance Traveled
1,686,703
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,006
445
62
3
0
286,429
2
W
Hachiman
9,670
537
76
4
0
308,840
3
L
Neith
6,481
360
44
2
0
251,322
3
W
He Bo
10,875
604
126
7
0
331,834
3
L
Kukulkan
9,753
542
111
6
0
279,790
5
L
Nemesis
7,365
409
82
5
0
344,845
2
L
Cthulhu
6,432
357
26
1
0
316,919
3
W
Cerberus
10,074
560
94
5
0
384,128
4
W
Chaac
9,421
523
96
5
0
352,674
7
W
Chronos
9,318
518
114
6
0
309,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role