Player Matchup

Hun Batz
Hun Batz
Kevin_-507-
Hun Batz
Level 27
God Stats
5W - 0L
1,437 SR
Queue Stats
429W - 387L
1,663 Elo+
Solo
Tiamat
Tiamat
LuciRX_
Tiamat
Level 48
God Stats
214W - 174L
1,645 SR
Queue Stats
1,249W - 1,255L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TS_fizzy-
Tsukuyomi
Level 16
God Stats
4W - 3L
1,823 SR
Queue Stats
86W - 66L
1,628 Elo+
Party 1
Baba Yaga
Baba Yaga
XMICH04CAN0X
Baba Yaga
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 81L
1,672 Elo+
Solo
Medusa
Medusa
X_Its_michaela_X
Medusa
Level 28
God Stats
182W - 196L
1,435 SR
Queue Stats
420W - 447L
1,388 Elo+
Party 1
Team Averages
Level 29
1,568 SR
1,578 Elo+

VS

Team Averages
Level 17
1,496 SR
1,623 Elo+
Ra
Ra
HoneyCuddles906
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 212L
1,579 Elo+
Solo
Danzaburou
Danzaburou
MitchellJH
Danzaburou
Level 19
God Stats
9W - 8L
1,497 SR
Queue Stats
62W - 63L
1,557 Elo+
Solo
Neith
Neith
Risenfenix06
Neith
Level 25
God Stats
17W - 13L
1,597 SR
Queue Stats
44W - 34L
1,547 Elo+
Solo
Achilles
Achilles
YourBossKrenko-
Achilles
Level 8
God Stats
1W - 2L
1,175 SR
Queue Stats
43W - 55L
1,843 Elo+
Solo
Baba Yaga
Baba Yaga
oVapeNordo
Baba Yaga
Level 7
God Stats
3W - 2L
1,709 SR
Queue Stats
12W - 11L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kevin_-507-
Hun Batz
18
9 / 1 / 20
12,196
1,109
16,228
13,644
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
LuciRX_
Tiamat
19
11 / 2 / 21
12,282
1,117
22,263
11,800
12,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
TS_fizzy-
Tsukuyomi
19
9 / 2 / 19
12,392
1,127
20,415
13,131
8,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
XMICH04CAN0X
Baba Yaga
19
9 / 2 / 24
11,935
1,085
18,781
10,870
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 0 / 16
10,446
950
7,737
7,120
2,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

258

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
10,141
922
9,208
19,694
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MitchellJH
Danzaburou
14
0 / 10 / 1
9,140
831
4,063
15,580
5,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 11 / 3
10,072
916
9,737
23,021
9,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
14
0 / 9 / 2
8,895
809
7,582
15,937
18,969
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
oVapeNordo
Baba Yaga
17
6 / 4 / 1
11,978
1,089
18,574
16,468
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
19
41
Kills
7
7
Deaths
41
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Hun Batz
Kevin_-507-
Hun Batz
9
1
20
19
W
Tiamat
LuciRX_
Tiamat
11
2
21
10.75
L
Danzaburou
MitchellJH
Danzaburou
0
10
1
0.05
L
1
11
3
0.23
W
Tsukuyomi
TS_fizzy-
Tsukuyomi
9
2
19
9.25
W
Baba Yaga
XMICH04CAN0X
Baba Yaga
9
2
24
10.5
W
3
0
16
11
L
Achilles
0
9
2
0.11
L
Baba Yaga
oVapeNordo
Baba Yaga
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,424
Damage
49,164
56,565
Taken
90,700
33,365
Mitigated
50,003
14,443
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,208
372
1,543
2,256
19,694
8,246
0
8,835
10,859
43,696
0
W
Hun Batz
Kevin_-507-
Hun Batz
16,228
3,302
0
696
13,644
5,672
0
4,807
8,737
0
44,533
W
Tiamat
LuciRX_
Tiamat
22,263
1,670
353
5,749
11,800
12,159
0
7,616
4,136
41,221
0
L
Danzaburou
MitchellJH
Danzaburou
4,063
1,473
587
629
15,580
5,654
0
5,936
9,644
0
17,041
L
9,737
5,464
378
3,702
23,021
9,603
0
12,526
10,495
0
29,584
W
Tsukuyomi
TS_fizzy-
Tsukuyomi
20,415
5,950
328
4,372
13,131
8,009
0
6,429
6,483
0
35,463
W
Baba Yaga
XMICH04CAN0X
Baba Yaga
18,781
2,024
0
2,047
10,870
4,657
0
5,295
5,500
32,882
0
W
7,737
4,322
0
898
7,120
2,868
0
3,635
3,460
0
24,026
L
Achilles
7,582
1,950
0
421
15,937
18,969
0
5,652
10,285
0
13,857
L
Baba Yaga
oVapeNordo
Baba Yaga
18,574
2,089
104
3,707
16,468
7,531
0
8,095
8,373
42,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
50,226
208
Minions Killed
197
10
Camps Cleared
5
1,077,754
Distance Traveled
869,340
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,141
922
87
8
1
206,026
0
W
Hun Batz
12,196
1,109
68
6
2
213,288
0
W
Tiamat
12,282
1,117
29
3
5
218,128
0
L
Danzaburou
9,140
831
29
3
3
132,283
0
L
Neith
10,072
916
34
3
0
168,980
0
W
Tsukuyomi
12,392
1,127
33
3
1
220,853
2
W
Baba Yaga
11,935
1,085
40
4
0
206,918
0
W
Medusa
10,446
950
38
3
2
218,567
2
L
Achilles
8,895
809
7
1
1
150,324
0
L
Baba Yaga
11,978
1,089
40
4
0
211,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role