Player Matchup

Danzaburou
Danzaburou
BerryZzz
Danzaburou
Level 29
God Stats
20W - 5L
1,901 SR
Queue Stats
139W - 79L
1,766 Elo+
Party 2
Eset
Eset
BillyM12
Eset
Level 28
God Stats
4W - 1L
1,573 SR
Queue Stats
111W - 61L
1,782 Elo+
Party 2
Tiamat
Tiamat
DethroneTyranny
Tiamat
Level 46
God Stats
4W - 1L
1,456 SR
Queue Stats
254W - 240L
1,407 Elo+
Party 1
Nemesis
Nemesis
IceColdCowJuice
Nemesis
Level 26
God Stats
7W - 12L
1,162 SR
Queue Stats
98W - 96L
1,385 Elo+
Party 1
Chaac
Chaac
Ocean_122
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,855 Elo+
Party 2
Team Averages
Level 47
1,519 SR
1,639 Elo+

VS

Team Averages
Level 59
1,554 SR
1,495 Elo+
Tyr
Tyr
JackleAndHide
Tyr
Level 121
God Stats
73W - 91L
1,485 SR
Queue Stats
260W - 279L
1,474 Elo+
Solo
Izanami
Izanami
RedoutableWYN
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
darthdrako
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
seelifa
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
wasabito
Mercury
Level 60
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BerryZzz
Danzaburou
16
13 / 2 / 5
10,305
687
16,685
11,899
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
13
4 / 2 / 12
9,287
619
10,040
10,068
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 4
9,637
642
7,854
5,357
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 7
8,182
545
4,313
7,224
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Ocean_122
Chaac
16
7 / 0 / 3
9,914
661
9,396
11,282
6,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,053
470
7,463
16,122
8,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
2 / 4 / 2
6,745
450
4,771
11,046
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
9
1 / 7 / 2
5,947
396
5,170
11,995
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
seelifa
Merlin
12
1 / 7 / 1
7,179
479
3,568
8,329
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
wasabito
Mercury
10
0 / 6 / 2
6,550
437
5,086
13,647
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
31
Kills
4
4
Deaths
31
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BerryZzz
Danzaburou
13
2
5
7.75
W
Eset
4
2
12
5
W
6
0
4
8
W
1
0
7
4.5
L
0
7
0
0
W
Chaac
Ocean_122
Chaac
7
0
3
8.5
L
Izanami
2
4
2
0.75
L
Freya
1
7
2
0.29
L
Merlin
seelifa
Merlin
1
7
1
0.21
L
Mercury
wasabito
Mercury
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,288
Damage
26,058
45,830
Taken
61,139
26,947
Mitigated
21,677
20,761
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BerryZzz
Danzaburou
16,685
7,616
0
6,571
11,899
4,722
3,921
2,720
9,179
0
67,208
W
Eset
10,040
1,012
252
2,269
10,068
9,466
559
2,902
7,166
36,564
0
W
7,854
1,032
184
3,022
5,357
3,681
4,403
920
4,437
48,992
0
W
4,313
2,218
0
4,944
7,224
2,342
0
674
6,550
0
41,781
L
7,463
1,445
0
3,009
16,122
8,453
0
3,004
13,007
0
40,624
W
Chaac
Ocean_122
Chaac
9,396
3,372
0
3,519
11,282
6,736
483
1,522
9,760
0
60,505
L
Izanami
4,771
2,534
0
3,831
11,046
2,265
0
4,386
6,527
0
30,666
L
Freya
5,170
1,540
417
2,955
11,995
4,244
0
3,417
8,534
19,810
0
L
Merlin
seelifa
Merlin
3,568
194
0
652
8,329
2,723
0
3,257
4,910
26,487
0
L
Mercury
wasabito
Mercury
5,086
3,205
0
2,020
13,647
3,992
0
3,318
10,267
0
41,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
33,474
449
Minions Killed
348
0
Camps Cleared
0
1,479,535
Distance Traveled
1,354,936
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,305
687
110
7
0
237,582
2
W
Eset
9,287
619
50
3
0
277,927
5
W
Tiamat
9,637
642
94
6
0
309,196
2
W
Nemesis
8,182
545
71
5
0
368,268
5
L
Tyr
7,053
470
97
6
0
262,747
2
W
Chaac
9,914
661
124
8
0
286,562
2
L
Izanami
6,745
450
68
5
0
268,670
5
L
Freya
5,947
396
38
3
0
265,265
0
L
Merlin
7,179
479
76
5
0
256,906
0
L
Mercury
6,550
437
69
5
0
301,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role