Player Matchup

Guan Yu
Guan Yu
CaptainCareBear
Guan Yu
Level 149
God Stats
2W - 0L
1,418 SR
Queue Stats
271W - 293L
1,601 Elo+
Party 2
Chernobog
Chernobog
Didactics
Chernobog
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 81L
1,518 Elo+
Party 2
Kali
Kali
Jgar3129
Kali
Level 138
God Stats
2W - 5L
1,676 SR
Queue Stats
206W - 209L
1,540 Elo+
Party 2
Scylla
Scylla
MysticVisionzz
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
NotNotViet
Cerberus
Level 54
God Stats
3W - 0L
1,847 SR
Queue Stats
33W - 19L
1,673 Elo+
Party 2
Team Averages
Level 108
1,588 SR
1,567 Elo+

VS

Team Averages
Level 135
1,576 SR
1,573 Elo+
Fenrir
Fenrir
PandaSpankin
Fenrir
Level 142
God Stats
1W - 2L
1,797 SR
Queue Stats
291W - 250L
1,633 Elo+
Party 1
Ao Kuang
Ao Kuang
YaBoyStraightTTV
Ao Kuang
Level 146
God Stats
12W - 12L
1,509 SR
Queue Stats
154W - 158L
1,637 Elo+
Solo
Bellona
Bellona
iDongerMLG
Bellona
Level 102
God Stats
8W - 5L
1,574 SR
Queue Stats
355W - 336L
1,593 Elo+
Party 1
Discordia
Discordia
nikogaymer222
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
theburgundy1
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,980
598
3,178
6,676
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Didactics
Chernobog
11
2 / 0 / 2
6,531
653
6,273
7,261
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
0 / 2 / 0
6,130
613
2,486
7,599
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 1 / 3
6,564
656
3,496
5,122
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
NotNotViet
Cerberus
9
3 / 0 / 3
6,102
610
2,918
5,004
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 2 / 0
4,889
489
1,611
7,434
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 1
5,499
550
3,865
4,729
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
iDongerMLG
Bellona
8
2 / 2 / 2
5,130
513
2,367
4,938
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
nikogaymer222
Discordia
10
1 / 2 / 1
5,640
564
3,330
4,682
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,276
528
3,303
7,791
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Chernobog
Didactics
Chernobog
2
0
2
3
W
Kali
0
2
0
0
W
1
1
3
2.5
W
Cerberus
NotNotViet
Cerberus
3
0
3
4.5
L
Fenrir
1
2
0
0.5
L
2
0
1
2.5
L
Bellona
iDongerMLG
Bellona
2
2
2
1.5
L
Discordia
nikogaymer222
Discordia
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
14,476
31,662
Taken
29,574
10,840
Mitigated
8,318
17,237
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,178
368
434
3,149
6,676
2,481
0
1,241
5,399
0
30,269
W
Chernobog
Didactics
Chernobog
6,273
4,247
0
4,851
7,261
2,202
674
0
7,261
0
48,882
W
Kali
2,486
1,566
0
4,092
7,599
2,311
17
3,225
4,374
0
32,933
W
3,496
361
0
1,877
5,122
1,429
0
1,501
3,337
40,623
0
W
Cerberus
NotNotViet
Cerberus
2,918
136
0
2,834
5,004
2,417
0
772
4,096
18,063
0
L
Fenrir
1,611
525
0
3,478
7,434
2,164
0
1,430
6,004
0
14,343
L
3,865
1,235
0
3,630
4,729
1,158
0
0
4,729
21,785
0
L
Bellona
iDongerMLG
Bellona
2,367
744
0
400
4,938
1,599
0
1,457
3,379
0
16,317
L
Discordia
nikogaymer222
Discordia
3,330
296
0
1,619
4,682
1,147
0
2,540
1,944
35,578
0
L
3,303
2,876
0
3,475
7,791
2,250
0
687
7,104
0
34,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
26,434
361
Minions Killed
241
0
Camps Cleared
0
1,042,329
Distance Traveled
870,719
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,980
598
67
7
0
223,123
4
W
Chernobog
6,531
653
102
10
0
195,748
1
W
Kali
6,130
613
80
8
0
194,239
0
W
Scylla
6,564
656
90
9
0
208,049
3
W
Cerberus
6,102
610
22
2
0
221,170
4
L
Fenrir
4,889
489
21
2
0
192,437
3
L
Ao Kuang
5,499
550
37
4
0
129,782
2
L
Bellona
5,130
513
38
4
0
190,811
2
L
Discordia
5,640
564
73
7
0
177,701
4
L
Rama
5,276
528
72
7
0
179,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role