Player Matchup

Ravana
Ravana
CaptSockMonkey
Ravana
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 104L
1,621 Elo+
Solo
Sol
Sol
Lane21
Sol
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
TakeTaste
Hou Yi
Level 5
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 2L
1,729 Elo+
Solo
Osiris
Osiris
activetoast
Osiris
Level 7
God Stats
4W - 3L
1,835 SR
Queue Stats
11W - 13L
1,712 Elo+
Solo
Khepri
Khepri
madcowsyndrome
Khepri
Level 85
God Stats
0W - 2L
1,348 SR
Queue Stats
11W - 22L
1,391 Elo+
Party 1
Team Averages
Level 27
1,586 SR
1,554 Elo+

VS

Team Averages
Level 18
1,456 SR
1,655 Elo+
Cthulhu
Cthulhu
MONEYTEAM2K
Cthulhu
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 65L
1,611 Elo+
Party 2
Xing Tian
Xing Tian
Promortyus
Xing Tian
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 82L
1,611 Elo+
Party 2
Bakasura
Bakasura
SmokeyRaptor
Bakasura
Level 25
God Stats
12W - 12L
1,498 SR
Queue Stats
41W - 36L
1,588 Elo+
Solo
Scylla
Scylla
Washei
Scylla
Level 26
God Stats
2W - 3L
1,284 SR
Queue Stats
147W - 148L
1,617 Elo+
Party 2
Artemis
Artemis
eating1drywall
Artemis
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 63L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,572
548
3,940
7,866
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Lane21
Sol
9
0 / 4 / 0
5,403
450
3,459
7,392
2,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
TakeTaste
Hou Yi
10
2 / 4 / 1
6,178
515
3,240
7,161
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
10
2 / 5 / 1
6,189
516
5,634
8,573
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 3
5,444
454
3,691
9,974
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MONEYTEAM2K
Cthulhu
12
5 / 2 / 5
7,409
617
6,738
10,605
6,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Promortyus
Xing Tian
10
4 / 0 / 9
7,018
585
2,744
5,853
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
SmokeyRaptor
Bakasura
13
6 / 1 / 9
7,569
631
9,171
8,081
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Washei
Scylla
12
4 / 1 / 6
7,226
602
5,589
3,399
1,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 2
7,089
591
4,545
5,248
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
22
22
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Sol
Lane21
Sol
0
4
0
0
W
Cthulhu
MONEYTEAM2K
Cthulhu
5
2
5
3.75
W
Xing Tian
Promortyus
Xing Tian
4
0
9
8.5
W
Bakasura
SmokeyRaptor
Bakasura
6
1
9
10.5
L
Hou Yi
TakeTaste
Hou Yi
2
4
1
0.63
W
Scylla
Washei
Scylla
4
1
6
7
L
Osiris
2
5
1
0.5
W
3
3
2
1.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
28,787
40,966
Taken
33,186
18,214
Mitigated
16,697
6,771
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
816
0
1,777
7,866
3,487
0
2,813
4,661
0
25,200
L
Sol
Lane21
Sol
3,459
1,270
0
2,256
7,392
2,313
0
2,950
4,222
25,224
0
W
Cthulhu
MONEYTEAM2K
Cthulhu
6,738
1,248
0
4,768
10,605
6,423
0
757
9,393
36,132
0
W
Xing Tian
Promortyus
Xing Tian
2,744
358
0
712
5,853
4,341
60
2,077
3,776
8,831
0
W
Bakasura
SmokeyRaptor
Bakasura
9,171
6,406
0
4,235
8,081
3,286
0
1,910
6,146
0
32,894
L
Hou Yi
TakeTaste
Hou Yi
3,240
2,018
0
1,517
7,161
2,215
912
950
6,141
0
27,897
W
Scylla
Washei
Scylla
5,589
1,127
0
897
3,399
1,130
0
1,525
1,874
40,719
0
L
Osiris
5,634
2,153
0
375
8,573
5,437
0
5,227
3,346
0
26,380
W
4,545
2,539
0
470
5,248
1,517
1,350
881
4,367
0
32,692
L
3,691
337
0
846
9,974
4,762
0
3,131
6,336
15,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
36,311
247
Minions Killed
309
0
Camps Cleared
0
1,085,802
Distance Traveled
1,177,792
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,572
548
57
5
0
230,854
4
L
Sol
5,403
450
48
4
0
207,129
5
W
Cthulhu
7,409
617
69
6
0
236,928
1
W
Xing Tian
7,018
585
8
1
0
221,560
2
W
Bakasura
7,569
631
80
7
0
266,322
2
L
Hou Yi
6,178
515
67
6
0
203,146
3
W
Scylla
7,226
602
92
8
0
261,847
4
L
Osiris
6,189
516
53
4
0
215,918
0
W
Artemis
7,089
591
60
5
0
191,135
0
L
Khepri
5,444
454
22
2
0
228,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role