Player Matchup

Rama
Rama
CheekyBlaster
Rama
Level 6
God Stats
1W - 2L
1,590 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
ForlornOmen
Arachne
Level 16
God Stats
7W - 4L
1,688 SR
Queue Stats
11W - 9L
1,666 Elo+
Party 1
Horus
Horus
LordGrumpledorf
Horus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 8L
1,666 Elo+
Party 1
Ao Kuang
Ao Kuang
Worsoul
Ao Kuang
Level 27
God Stats
2W - 3L
1,700 SR
Queue Stats
10W - 8L
1,666 Elo+
Party 1
Yemoja
Yemoja
l33sin
Yemoja
Level 30
God Stats
1W - 1L
1,357 SR
Queue Stats
11W - 9L
1,666 Elo+
Party 1
Team Averages
Level 21
1,567 SR
1,633 Elo+

VS

Team Averages
Level 18
1,567 SR
1,517 Elo+
Skadi
Skadi
Cornelious89
Skadi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 134L
1,514 Elo+
Party 2
Scylla
Scylla
DoctaJibbles
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Solo
Arachne
Arachne
Gerbilest
Arachne
Level 28
God Stats
5W - 5L
1,606 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Bellona
Bellona
Mikealiciously
Bellona
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 4L
1,516 Elo+
Solo
Ymir
Ymir
STeel OmAr PR
Ymir
Level 24
God Stats
18W - 22L
1,509 SR
Queue Stats
60W - 76L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,747
486
6,200
6,511
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
ForlornOmen
Arachne
14
3 / 1 / 2
8,815
490
5,941
13,533
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 3
9,545
530
7,863
11,769
5,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Worsoul
Ao Kuang
18
12 / 0 / 2
10,674
593
13,155
10,371
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
l33sin
Yemoja
14
0 / 0 / 4
8,748
486
2,102
5,978
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,750
431
4,789
10,371
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
0 / 9 / 0
7,205
400
2,632
10,162
3,684
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Gerbilest
Arachne
12
2 / 3 / 0
7,826
435
6,986
8,415
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 3 / 0
7,898
439
3,653
12,094
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 2 / 1
7,776
432
2,241
8,699
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
20
Kills
2
2
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
3
0
0
L
Scylla
0
9
0
0
W
Arachne
ForlornOmen
Arachne
3
1
2
4
L
Arachne
Gerbilest
Arachne
2
3
0
0.67
W
3
0
3
4.5
L
0
3
0
0
L
0
2
1
0.25
W
Ao Kuang
Worsoul
Ao Kuang
12
0
2
13
W
Yemoja
l33sin
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
20,301
48,162
Taken
49,741
24,987
Mitigated
31,636
24,214
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,200
4,819
0
3,326
6,511
2,049
196
362
6,149
0
57,083
L
4,789
2,039
0
2,766
10,371
3,189
9
2,210
8,161
0
46,760
L
Scylla
2,632
548
0
509
10,162
3,684
628
5,950
4,212
34,448
0
W
Arachne
ForlornOmen
Arachne
5,941
3,698
0
5,342
13,533
7,932
0
263
13,270
0
76,150
L
Arachne
Gerbilest
Arachne
6,986
4,429
0
1,289
8,415
5,084
560
1,400
7,015
0
44,124
W
7,863
3,255
551
3,253
11,769
5,961
671
385
10,934
0
45,865
L
3,653
767
0
1,916
12,094
14,308
200
599
11,495
0
35,693
L
2,241
138
207
1,993
8,699
5,371
204
5,098
3,601
21,678
0
W
Ao Kuang
Worsoul
Ao Kuang
13,155
3,941
0
6,433
10,371
4,569
716
2,371
7,737
62,915
0
W
Yemoja
l33sin
Yemoja
2,102
628
2,728
2,581
5,978
4,476
54
1,214
4,724
17,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
38,455
440
Minions Killed
349
0
Camps Cleared
0
1,742,769
Distance Traveled
1,613,464
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,747
486
97
5
0
331,794
4
L
Skadi
7,750
431
95
5
0
288,809
3
L
Scylla
7,205
400
66
4
0
313,078
2
W
Arachne
8,815
490
97
5
0
351,456
3
L
Arachne
7,826
435
85
5
0
341,776
4
W
Horus
9,545
530
93
5
0
354,641
3
L
Bellona
7,898
439
69
4
0
290,911
5
L
Ymir
7,776
432
34
2
0
378,890
4
W
Ao Kuang
10,674
593
108
6
0
356,199
0
W
Yemoja
8,748
486
45
3
0
348,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role